Player Matchup

Poseidon
Poseidon
Silver II
GHOST675455
Poseidon
Silver II
Level 106
God Stats
4W - 2L
1,423 SR
Queue Stats
57W - 72L
1,096 MMR
Party 1
Khepri
Khepri
Silver V
Giacente_Leone
Khepri
Silver V
Level 160
God Stats
18W - 17L
1,538 SR
Queue Stats
165W - 186L
645 MMR
Solo
Amaterasu
Amaterasu
Silver III
M09D3stra
Amaterasu
Silver III
Level 107
God Stats
2W - 3L
1,304 SR
Queue Stats
193W - 197L
832 MMR
Solo
Fenrir
Fenrir
Silver II
S0y_Adr4
Fenrir
Silver II
Level 92
God Stats
3W - 4L
1,735 SR
Queue Stats
571W - 568L
989 MMR
Party 1
Artemis
Artemis
Silver I
psys_x
Artemis
Silver I
Level 142
God Stats
3W - 3L
1,619 SR
Queue Stats
191W - 189L
1,021 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,524 SR
917 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 121
1,432 SR
996 MMR
Nu Wa
Nu Wa
Silver II
 
Nu Wa
Silver II
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver IV
FatheredRelic56
Jormungandr
Silver IV
Level 102
God Stats
234W - 208L
1,534 SR
Queue Stats
666W - 697L
708 MMR
Solo
Medusa
Medusa
Silver II
Jadevis
Medusa
Silver II
Level 157
God Stats
6W - 5L
1,192 SR
Queue Stats
189W - 208L
1,017 MMR
Solo
Ymir
Ymir
Bronze V
The Cainiac
Ymir
Bronze V
Level 146
God Stats
4W - 7L
1,457 SR
Queue Stats
16W - 25L
1,179 MMR
Solo
Loki
Loki
Silver V
josephcrhcton
Loki
Silver V
Level 67
God Stats
5W - 6L
1,476 SR
Queue Stats
207W - 235L
576 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GHOST675455
Poseidon
16
4 / 9 / 1
10,242
488
8,139
14,712
4,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
3 / 3 / 2
9,267
441
5,063
16,771
16,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
M09D3stra
Amaterasu
16
1 / 6 / 1
10,048
478
8,017
18,819
16,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
S0y_Adr4
Fenrir
16
2 / 8 / 4
9,935
473
9,122
19,432
7,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
psys_x
Artemis
16
1 / 4 / 2
9,663
460
7,800
11,455
3,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
CliodhnaArtioAthenaAchillesArachne

VS

Bans
GilgameshBastetShivaScyllaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
7 / 2 / 17
12,008
572
20,228
13,422
5,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
FatheredRelic56
Jormungandr
18
5 / 3 / 7
11,742
559
9,755
15,256
14,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
Jadevis
Medusa
19
7 / 1 / 6
12,688
604
13,845
9,258
3,775
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
3 / 3 / 12
11,552
550
7,334
17,493
19,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
8 / 3 / 11
12,505
595
9,074
15,060
6,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
83
11
Kills
30
30
Deaths
12
10
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
2
17
7.75
W
Jormungandr
FatheredRelic56
Jormungandr
5
3
7
2.83
L
Poseidon
GHOST675455
Poseidon
4
9
1
0.5
L
3
3
2
1.33
W
Medusa
Jadevis
Medusa
7
1
6
10
L
Amaterasu
M09D3stra
Amaterasu
1
6
1
0.25
L
Fenrir
S0y_Adr4
Fenrir
2
8
4
0.5
W
3
3
12
3
W
8
3
11
4.5
L
Artemis
psys_x
Artemis
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,141
Damage
60,236
81,189
Taken
70,489
48,712
Mitigated
48,794
17,780
Healing
18,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
20,228
3,817
865
5,382
13,422
5,077
1,196
3,579
9,843
78,254
0
W
Jormungandr
FatheredRelic56
Jormungandr
9,755
3,126
0
4,255
15,256
14,539
15
2,395
12,861
66,739
0
L
Poseidon
GHOST675455
Poseidon
8,139
701
0
616
14,712
4,898
371
7,006
7,484
68,346
0
L
5,063
204
242
3,350
16,771
16,857
0
7,279
9,234
27,993
6,327
W
Medusa
Jadevis
Medusa
13,845
5,515
0
1,392
9,258
3,775
2,039
1,417
7,841
0
96,588
L
Amaterasu
M09D3stra
Amaterasu
8,017
2,217
0
4,510
18,819
16,472
313
11,702
6,927
0
63,633
L
Fenrir
S0y_Adr4
Fenrir
9,122
2,095
0
5,389
19,432
7,273
0
7,931
11,099
0
68,840
W
7,334
1,285
581
4,309
17,493
19,235
516
3,276
14,217
37,475
0
W
9,074
2,805
0
1,701
15,060
6,168
132
2,822
12,238
0
85,749
L
Artemis
psys_x
Artemis
7,800
3,452
0
3,673
11,455
3,212
1,001
2,251
9,044
0
67,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,155
Gold Earned
60,495
536
Minions Killed
510
0
Camps Cleared
0
1,856,177
Distance Traveled
1,861,859
28
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,008
572
105
5
0
374,689
4
W
Jormungandr
11,742
559
114
5
0
319,256
0
L
Poseidon
10,242
488
123
6
0
368,383
3
L
Khepri
9,267
441
57
3
0
382,283
8
W
Medusa
12,688
604
147
7
0
380,951
11
L
Amaterasu
10,048
478
122
6
0
367,611
4
L
Fenrir
9,935
473
112
5
0
386,389
11
W
Ymir
11,552
550
37
2
0
352,258
6
W
Loki
12,505
595
107
5
0
434,705
8
L
Artemis
9,663
460
122
6
0
351,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role