Player Matchup

Bellona
Bellona
BannanamanAO
Bellona
Level 103
God Stats
1W - 0L
1,603 SR
Queue Stats
35W - 25L
1,524 Elo+
Party 1
Neith
Neith
Chequox
Neith
Level 134
God Stats
417W - 416L
1,570 SR
Queue Stats
461W - 469L
1,527 Elo+
Solo
Chaac
Chaac
GutterBussy
Chaac
Level 22
God Stats
5W - 0L
1,993 SR
Queue Stats
39W - 13L
1,671 Elo+
Party 1
Shiva
Shiva
OTB Heavy
Shiva
Level 102
God Stats
3W - 1L
1,427 SR
Queue Stats
10W - 11L
1,612 Elo+
Party 1
Mulan
Mulan
OhGeePrince
Mulan
Level 83
God Stats
1W - 0L
1,180 SR
Queue Stats
8W - 5L
1,448 Elo+
Party 1
Team Averages
Level 89
1,555 SR
1,557 Elo+

VS

Team Averages
Level 102
1,579 SR
1,495 Elo+
Nu Wa
Nu Wa
EveOkawarimbo
Nu Wa
Level 121
God Stats
445W - 450L
1,540 SR
Queue Stats
473W - 490L
1,497 Elo+
Solo
Atlas
Atlas
Money Badger 23
Atlas
Level 158
God Stats
2W - 6L
1,854 SR
Queue Stats
19W - 32L
1,562 Elo+
Solo
Nemesis
Nemesis
SI1ENT RAVEN
Nemesis
Level 89
God Stats
29W - 22L
1,500 SR
Queue Stats
1,598W - 1,701L
1,438 Elo+
Solo
Mercury
Mercury
blo0dyriff109
Mercury
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 67L
1,514 Elo+
Solo
Fafnir
Fafnir
tearsamples
Fafnir
Level 54
God Stats
2W - 6L
1,500 SR
Queue Stats
126W - 105L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BannanamanAO
Bellona
20
6 / 5 / 15
16,362
1,091
25,670
24,033
17,708
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
Chequox
Neith
20
7 / 3 / 16
16,521
1,101
29,019
18,471
8,738
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 5 / 21
15,441
1,029
23,665
29,679
27,425
Shiva
OTB Heavy
Shiva
20
5 / 5 / 20
15,452
1,030
29,093
26,168
33,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 4 / 20
16,662
1,111
26,202
29,008
32,696
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

104

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 5 / 13
14,683
979
19,361
11,592
4,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 6 / 10
16,157
1,077
39,789
40,184
66,820
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
SI1ENT RAVEN
Nemesis
20
5 / 5 / 14
15,506
1,034
17,414
21,095
7,845
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mercury
20
6 / 10 / 10
15,913
1,061
17,413
31,357
16,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
20
5 / 5 / 12
17,252
1,150
20,687
35,364
51,917
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
81
31
Kills
22
22
Deaths
31
92
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Bellona
BannanamanAO
Bellona
6
5
15
2.7
W
Neith
Chequox
Neith
7
3
16
5
L
0
5
13
1.3
W
5
5
21
3.1
L
6
6
10
1.83
W
Shiva
OTB Heavy
Shiva
5
5
20
3
W
8
4
20
4.5
L
Nemesis
SI1ENT RAVEN
Nemesis
5
5
14
2.4
L
Mercury
6
10
10
1.1
L
Fafnir
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,649
Damage
114,664
127,359
Taken
139,592
120,557
Mitigated
147,088
39,679
Healing
10,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BannanamanAO
Bellona
25,670
12,791
0
3,612
24,033
17,708
0
17,385
5,989
0
60,186
W
Neith
Chequox
Neith
29,019
18,174
0
8,155
18,471
8,738
0
10,731
7,740
0
81,500
L
19,361
3,478
0
269
11,592
4,100
0
184
11,159
48,056
0
W
23,665
1,945
0
10,849
29,679
27,425
0
19,122
10,047
528
47,857
L
39,789
13,467
0
2,318
40,184
66,820
0
3,933
34,097
83,903
0
W
Shiva
OTB Heavy
Shiva
29,093
2,801
2,852
6,914
26,168
33,990
0
14,171
11,997
11,878
36,931
W
26,202
3,446
1,493
5,804
29,008
32,696
0
18,428
10,580
0
53,486
L
Nemesis
SI1ENT RAVEN
Nemesis
17,414
2,893
0
1,353
21,095
7,845
0
886
19,694
0
21,490
L
Mercury
17,413
11,281
0
1,633
31,357
16,406
0
1,389
28,985
0
28,827
L
Fafnir
20,687
5,719
0
5,009
35,364
51,917
0
1,254
32,284
43,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,438
Gold Earned
79,511
348
Minions Killed
247
18
Camps Cleared
4
1,400,000
Distance Traveled
1,440,285
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
16,362
1,091
62
4
15
276,018
3
W
Neith
16,521
1,101
123
8
3
259,525
3
L
Nu Wa
14,683
979
61
4
0
241,337
1
W
Chaac
15,441
1,029
48
3
0
316,721
0
L
Atlas
16,157
1,077
99
7
1
268,546
0
W
Shiva
15,452
1,030
47
3
0
264,833
0
W
Mulan
16,662
1,111
68
5
0
282,903
1
L
Nemesis
15,506
1,034
11
1
0
360,818
1
L
Mercury
15,913
1,061
30
2
3
317,395
0
L
Fafnir
17,252
1,150
46
3
0
252,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role