Player Matchup

Achilles
Achilles
 
Achilles
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
DirePlains2
Thanatos
Level 117
God Stats
18W - 11L
1,638 SR
Queue Stats
429W - 373L
1,554 Elo+
Party 1
Cabrakan
Cabrakan
TheKrustyCrab
Cabrakan
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 71L
1,532 Elo+
Party 1
Janus
Janus
prixey036
Janus
Level 83
God Stats
1W - 1L
1,325 SR
Queue Stats
33W - 34L
1,588 Elo+
Party 1
Anubis
Anubis
twembledore
Anubis
Level 128
God Stats
5W - 1L
1,768 SR
Queue Stats
182W - 157L
1,535 Elo+
Party 1
Team Averages
Level 111
1,546 SR
1,542 Elo+

VS

Team Averages
Level 89
1,440 SR
1,479 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
HighDlee
Loki
Level 109
God Stats
2W - 4L
1,285 SR
Queue Stats
52W - 51L
1,454 Elo+
Solo
Xing Tian
Xing Tian
OakMiasta
Xing Tian
Level 70
God Stats
14W - 14L
1,470 SR
Queue Stats
46W - 42L
1,478 Elo+
Solo
Anubis
Anubis
Reaperz9701
Anubis
Level 64
God Stats
2W - 7L
1,536 SR
Queue Stats
13W - 17L
1,476 Elo+
Solo
Danzaburou
Danzaburou
domi__2112
Danzaburou
Level 65
God Stats
5W - 4L
1,410 SR
Queue Stats
265W - 294L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
3 / 2 / 2
6,568
547
2,509
8,236
6,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
DirePlains2
Thanatos
13
4 / 0 / 2
7,886
657
4,636
7,735
3,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
TheKrustyCrab
Cabrakan
13
2 / 4 / 2
7,512
626
3,768
10,357
5,691
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
prixey036
Janus
12
1 / 3 / 8
7,033
586
4,296
5,418
933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
13
5 / 0 / 2
8,118
677
3,233
5,939
2,420
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
3 / 2 / 2
7,443
620
10,587
5,582
1,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
12
5 / 5 / 0
7,133
594
5,049
8,872
2,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
OakMiasta
Xing Tian
1
0 / 0 / 0
3,907
326
0
578
194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
10
1 / 6 / 2
6,035
503
2,554
7,650
2,581
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
domi__2112
Danzaburou
9
0 / 2 / 2
5,764
480
1,668
4,938
1,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
15
Kills
9
9
Deaths
15
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
2
2
2
L
Nu Wa
 
Nu Wa
3
2
2
2
W
Thanatos
DirePlains2
Thanatos
4
0
2
5
L
Loki
5
5
0
1
L
Xing Tian
OakMiasta
Xing Tian
0
0
0
0
L
Anubis
1
6
2
0.33
W
Cabrakan
TheKrustyCrab
Cabrakan
2
4
2
0.75
L
Danzaburou
domi__2112
Danzaburou
0
2
2
0.5
W
Janus
prixey036
Janus
1
3
8
1.67
W
Anubis
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,442
Damage
19,858
37,685
Taken
27,620
18,954
Mitigated
7,167
18,899
Healing
7,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
2,509
582
145
1,133
8,236
6,823
0
622
7,614
0
24,616
L
Nu Wa
 
Nu Wa
10,587
5,980
0
1,423
5,582
1,304
498
2,937
2,645
46,537
0
W
Thanatos
DirePlains2
Thanatos
4,636
1,121
0
9,347
7,735
3,087
0
2,421
5,314
0
49,438
L
Loki
5,049
702
0
2,628
8,872
2,009
392
3,340
5,441
0
40,022
L
Xing Tian
OakMiasta
Xing Tian
0
0
0
12
578
194
0
0
578
833
0
L
Anubis
2,554
279
0
1,732
7,650
2,581
260
3,668
3,933
27,013
0
W
Cabrakan
TheKrustyCrab
Cabrakan
3,768
362
0
3,840
10,357
5,691
0
6,600
3,757
40,401
0
L
Danzaburou
domi__2112
Danzaburou
1,668
1,007
0
2,090
4,938
1,079
0
1,352
3,476
0
28,070
W
Janus
prixey036
Janus
4,296
92
0
629
5,418
933
21
2,725
2,693
37,157
0
W
Anubis
3,233
72
0
3,805
5,939
2,420
328
773
5,166
55,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,117
Gold Earned
30,282
404
Minions Killed
272
0
Camps Cleared
0
1,237,132
Distance Traveled
869,825
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,568
547
34
3
0
244,859
1
L
Nu Wa
7,443
620
80
7
0
205,272
2
W
Thanatos
7,886
657
97
8
0
290,379
5
L
Loki
7,133
594
78
7
0
252,558
4
L
Xing Tian
3,907
326
0
0
0
12,046
0
L
Anubis
6,035
503
57
5
0
213,521
0
W
Cabrakan
7,512
626
89
7
0
212,428
2
L
Danzaburou
5,764
480
57
5
0
186,428
2
W
Janus
7,033
586
73
6
0
254,437
1
W
Anubis
8,118
677
111
9
0
235,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role