Player Matchup

Bakasura
Bakasura
Diostra1
Bakasura
Level 143
God Stats
8W - 6L
1,892 SR
Queue Stats
52W - 35L
1,507 Elo+
Party 1
Medusa
Medusa
Michael34
Medusa
Level 127
God Stats
58W - 55L
1,737 SR
Queue Stats
417W - 346L
1,561 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
PandaSlatt
Morgan Le Fay
Level 65
God Stats
1W - 1L
1,188 SR
Queue Stats
6W - 6L
1,465 Elo+
Party 1
King Arthur
King Arthur
ProfessorBosk
King Arthur
Level 132
God Stats
11W - 2L
1,651 SR
Queue Stats
210W - 201L
1,538 Elo+
Party 1
Bacchus
Bacchus
trashher
Bacchus
Level 158
God Stats
13W - 14L
1,721 SR
Queue Stats
148W - 121L
1,559 Elo+
Party 3
Team Averages
Level 125
1,638 SR
1,526 Elo+

VS

Team Averages
Level 143
1,455 SR
1,634 Elo+
Chiron
Chiron
CajunGamers
Chiron
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,657 Elo+
Party 2
Neith
Neith
FluffyDiver
Neith
Level 159
God Stats
0W - 1L
1,371 SR
Queue Stats
42W - 36L
1,621 Elo+
Party 2
Sylvanus
Sylvanus
GetMoney787
Sylvanus
Level 154
God Stats
0W - 1L
1,465 SR
Queue Stats
6W - 7L
1,639 Elo+
Party 2
Camazotz
Camazotz
Rampage808z
Camazotz
Level 119
God Stats
0W - 2L
1,328 SR
Queue Stats
221W - 224L
1,589 Elo+
Solo
Sol
Sol
SirDabsAl0t
Sol
Level 143
God Stats
0W - 2L
1,610 SR
Queue Stats
27W - 26L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Diostra1
Bakasura
20
9 / 7 / 4
17,201
662
21,456
33,077
17,395
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Medusa
Michael34
Medusa
20
8 / 3 / 5
14,572
560
17,696
18,403
8,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
PandaSlatt
Morgan Le Fay
20
9 / 4 / 8
15,451
594
24,485
21,730
10,143
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
ProfessorBosk
King Arthur
20
5 / 9 / 5
15,166
583
18,876
33,902
36,368
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bacchus
trashher
Bacchus
17
2 / 5 / 11
12,458
479
11,584
21,906
35,536
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
19
3 / 8 / 4
12,226
470
17,897
23,556
10,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 5 / 11
14,434
555
24,167
22,045
8,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Sylvanus
GetMoney787
Sylvanus
18
2 / 7 / 12
11,512
443
15,252
29,224
34,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Camazotz
Rampage808z
Camazotz
20
11 / 4 / 5
13,519
520
11,047
24,502
11,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
3 / 9 / 11
12,124
466
14,935
21,069
7,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
71
33
Kills
28
28
Deaths
33
33
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Chiron
3
8
4
0.63
W
Bakasura
Diostra1
Bakasura
9
7
4
1.57
L
9
5
11
2.9
L
Sylvanus
GetMoney787
Sylvanus
2
7
12
1.14
W
Medusa
Michael34
Medusa
8
3
5
3.5
W
Morgan Le Fay
PandaSlatt
Morgan Le Fay
9
4
8
3.25
W
King Arthur
ProfessorBosk
King Arthur
5
9
5
0.83
L
Camazotz
Rampage808z
Camazotz
11
4
5
3.38
L
3
9
11
0.94
W
Bacchus
trashher
Bacchus
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,097
Damage
83,298
129,018
Taken
120,396
107,493
Mitigated
72,383
43,065
Healing
40,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
17,897
7,757
899
4,585
23,556
10,231
0
6,291
17,264
0
76,884
W
Bakasura
Diostra1
Bakasura
21,456
15,244
0
14,314
33,077
17,395
5,794
9,401
23,676
0
149,256
L
24,167
12,565
0
9,102
22,045
8,898
595
7,033
14,779
0
117,104
L
Sylvanus
GetMoney787
Sylvanus
15,252
4,263
2,527
6,374
29,224
34,355
248
8,558
18,950
38,970
8,721
W
Medusa
Michael34
Medusa
17,696
8,327
0
7,034
18,403
8,051
4,429
4,059
14,344
0
115,112
W
Morgan Le Fay
PandaSlatt
Morgan Le Fay
24,485
3,391
337
8,172
21,730
10,143
2,218
6,736
14,994
117,568
0
W
King Arthur
ProfessorBosk
King Arthur
18,876
2,886
0
11,403
33,902
36,368
87
3,606
30,296
0
109,501
L
Camazotz
Rampage808z
Camazotz
11,047
4,106
0
11,178
24,502
11,418
0
7,298
16,254
0
75,194
L
14,935
5,457
0
5,336
21,069
7,481
1,656
8,943
11,108
83,746
0
W
Bacchus
trashher
Bacchus
11,584
315
0
1,805
21,906
35,536
0
4,995
16,579
35,644
2,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,848
Gold Earned
63,815
784
Minions Killed
626
0
Camps Cleared
0
2,551,494
Distance Traveled
2,221,752
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,226
470
121
5
0
416,294
3
W
Bakasura
17,201
662
225
9
0
588,626
6
L
Neith
14,434
555
189
7
0
453,850
5
L
Sylvanus
11,512
443
63
2
0
417,032
0
W
Medusa
14,572
560
176
7
0
473,368
9
W
Morgan Le Fay
15,451
594
159
6
0
502,104
2
W
King Arthur
15,166
583
188
7
0
474,097
0
L
Camazotz
13,519
520
127
5
0
469,414
5
L
Sol
12,124
466
126
5
0
465,162
1
W
Bacchus
12,458
479
36
1
0
513,299
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role