Player Matchup

Erlang Shen
Erlang Shen
Gold IV
antphy
Erlang Shen
Gold IV
Level 128
God Stats
3W - 3L
1,479 SR
Queue Stats
38W - 41L
1,348 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,479 SR
1,348 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 51
1,527 SR
1,239 MMR
Gilgamesh
Gilgamesh
Silver I
TheAllFather172
Gilgamesh
Silver I
Level 51
God Stats
36W - 45L
1,527 SR
Queue Stats
135W - 200L
1,239 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
antphy
Erlang Shen
14
4 / 1 / 0
8,482
942
8,361
9,286
9,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
Ah Muzen CabOlorunUllrChronosSkadi

VS

Bans
PoseidonSolLokiIzanamiThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
TheAllFather172
Gilgamesh
13
1 / 4 / 0
7,052
784
6,581
10,419
10,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
TheAllFather172
Gilgamesh
1
4
0
0.25
W
Erlang Shen
antphy
Erlang Shen
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,361
Damage
6,581
9,286
Taken
10,419
9,469
Mitigated
10,175
3,565
Healing
2,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
TheAllFather172
Gilgamesh
6,581
2,738
0
2,118
10,419
10,175
0
366
10,053
0
32,555
W
Erlang Shen
antphy
Erlang Shen
8,361
4,754
0
3,565
9,286
9,469
0
341
8,945
0
43,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,482
Gold Earned
7,052
83
Minions Killed
63
6
Camps Cleared
2
182,650
Distance Traveled
175,568
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,052
784
63
7
2
175,568
3
W
Erlang Shen
8,482
942
83
9
6
182,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role