Player Matchup

Gilgamesh
Gilgamesh
Silver I
TheAllFather172
Gilgamesh
Silver I
Level 51
God Stats
36W - 45L
1,536 SR
Queue Stats
135W - 200L
1,339 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 51
1,536 SR
1,339 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,756 SR
1,248 MMR
Osiris
Osiris
Gold IV
antphy
Osiris
Gold IV
Level 128
God Stats
2W - 1L
1,756 SR
Queue Stats
38W - 41L
1,248 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
TheAllFather172
Gilgamesh
9
1 / 2 / 0
4,951
825
2,696
6,048
2,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
OlorunAh Muzen CabAnhurChronosUllr

VS

Bans
Hou YiLokiIzanamiPoseidonSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
antphy
Osiris
11
2 / 1 / 0
5,849
975
4,224
4,408
3,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
2
2
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
TheAllFather172
Gilgamesh
1
2
0
0.5
W
Osiris
antphy
Osiris
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,696
Damage
4,224
6,048
Taken
4,408
2,575
Mitigated
3,793
1,188
Healing
1,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
TheAllFather172
Gilgamesh
2,696
1,111
0
1,188
6,048
2,575
0
377
5,671
0
17,215
W
Osiris
antphy
Osiris
4,224
1,673
0
1,527
4,408
3,793
232
273
4,135
0
23,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

4,951
Gold Earned
5,849
32
Minions Killed
53
3
Camps Cleared
3
114,044
Distance Traveled
122,054
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,951
825
32
5
3
114,044
2
W
Osiris
5,849
975
53
9
3
122,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role