Player Matchup

Ah Muzen Cab
Ah Muzen Cab
McKessBee
Ah Muzen Cab
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 11L
1,794 Elo+
Party 1
Fenrir
Fenrir
Morino01
Fenrir
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
91W - 48L
1,693 Elo+
Party 1
Eset
Eset
Veliice
Eset
Level 142
God Stats
1W - 1L
1,205 SR
Queue Stats
93W - 72L
1,582 Elo+
Solo
Team Averages
Level 118
1,402 SR
1,690 Elo+

VS

Team Averages
Level 26
1,262 SR
956 Elo+
Danzaburou
Danzaburou
BillyJBob71
Danzaburou
Level 38
God Stats
0W - 2L
1,206 SR
Queue Stats
0W - 17L
960 Elo+
Party 2
Cthulhu
Cthulhu
SirJimmothy
Cthulhu
Level 16
God Stats
0W - 9L
1,080 SR
Queue Stats
0W - 16L
954 Elo+
Party 2
Vulcan
Vulcan
SortedPancake
Vulcan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 16L
954 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
McKessBee
Ah Muzen Cab
14
8 / 1 / 10
9,603
873
9,385
7,380
3,111
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Morino01
Fenrir
13
5 / 1 / 11
8,837
803
6,023
9,381
6,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Eset
Veliice
Eset
14
7 / 0 / 11
9,626
875
13,874
6,364
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BillyJBob71
Danzaburou
11
0 / 6 / 1
6,942
631
4,121
10,386
2,338
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
SirJimmothy
Cthulhu
11
1 / 7 / 1
7,828
712
3,177
14,771
9,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 7 / 0
7,211
656
3,880
6,966
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
4
20
Kills
2
2
Deaths
20
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BillyJBob71
Danzaburou
0
6
1
0.08
W
Ah Muzen Cab
McKessBee
Ah Muzen Cab
8
1
10
13
W
Fenrir
Morino01
Fenrir
5
1
11
10.5
L
Cthulhu
SirJimmothy
Cthulhu
1
7
1
0.21
L
1
7
0
0.14
W
Eset
Veliice
Eset
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,282
Damage
11,178
23,125
Taken
32,123
12,397
Mitigated
13,321
7,468
Healing
1,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BillyJBob71
Danzaburou
4,121
1,013
0
1,253
10,386
2,338
0
4,699
5,554
0
20,034
W
Ah Muzen Cab
McKessBee
Ah Muzen Cab
9,385
4,445
0
3,624
7,380
3,111
2,331
2,869
4,511
0
32,643
W
Fenrir
Morino01
Fenrir
6,023
1,421
282
1,928
9,381
6,724
0
3,260
6,121
0
18,672
L
Cthulhu
SirJimmothy
Cthulhu
3,177
142
0
456
14,771
9,567
0
6,020
8,559
10,419
0
L
3,880
2,579
0
0
6,966
1,416
0
3,289
3,517
24,395
0
W
Eset
Veliice
Eset
13,874
889
146
1,488
6,364
2,562
444
1,561
4,803
44,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,066
Gold Earned
21,981
161
Minions Killed
104
8
Camps Cleared
3
667,189
Distance Traveled
505,878
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,942
631
50
5
1
158,455
1
W
Ah Muzen Cab
9,603
873
59
5
0
220,732
2
W
Fenrir
8,837
803
29
3
6
211,024
1
L
Cthulhu
7,828
712
15
1
0
170,101
0
L
Vulcan
7,211
656
39
4
2
177,322
2
W
Eset
9,626
875
73
7
2
235,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role