Player Matchup

Cliodhna
Cliodhna
BabyGravy2077
Cliodhna
Level 83
God Stats
0W - 4L
1,632 SR
Queue Stats
204W - 199L
1,409 Elo+
Solo
Shiva
Shiva
MrBubblezz91
Shiva
Level 66
God Stats
6W - 3L
1,801 SR
Queue Stats
42W - 66L
1,297 Elo+
Solo
Baron Samedi
Baron Samedi
SstrangeSerj
Baron Samedi
Level 103
God Stats
13W - 7L
1,529 SR
Queue Stats
320W - 328L
1,350 Elo+
Solo
Danzaburou
Danzaburou
YOLO_OHB
Danzaburou
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 111L
1,380 Elo+
Solo
Horus
Horus
kushmanjarrett94
Horus
Level 141
God Stats
5W - 7L
1,298 SR
Queue Stats
729W - 752L
1,353 Elo+
Solo
Team Averages
Level 96
1,552 SR
1,358 Elo+

VS

Team Averages
Level 81
1,459 SR
1,292 Elo+
Cthulhu
Cthulhu
Darthvader GOKU
Cthulhu
Level 157
God Stats
23W - 26L
1,547 SR
Queue Stats
140W - 147L
1,333 Elo+
Party 1
Chernobog
Chernobog
Klaiko
Chernobog
Level 23
God Stats
3W - 3L
1,342 SR
Queue Stats
52W - 70L
1,289 Elo+
Party 1
Thanatos
Thanatos
LeoBunny
Thanatos
Level 125
God Stats
1W - 0L
1,478 SR
Queue Stats
6W - 13L
1,260 Elo+
Party 1
Atlas
Atlas
Muunnchiiees
Atlas
Level 28
God Stats
31W - 47L
1,404 SR
Queue Stats
68W - 81L
1,322 Elo+
Party 1
Merlin
Merlin
mad_horseman
Merlin
Level 73
God Stats
12W - 8L
1,523 SR
Queue Stats
63W - 76L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BabyGravy2077
Cliodhna
15
3 / 9 / 4
9,024
451
7,954
18,335
5,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 8 / 6
8,567
428
7,038
16,730
10,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
SstrangeSerj
Baron Samedi
14
6 / 9 / 3
9,060
453
13,066
17,290
5,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
YOLO_OHB
Danzaburou
15
9 / 6 / 5
10,652
533
8,276
15,803
5,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 2 / 8
10,931
547
7,227
11,720
5,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 14
11,018
551
20,742
16,557
17,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chernobog
Klaiko
Chernobog
11
0 / 6 / 2
7,791
390
2,518
9,079
1,877
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
LeoBunny
Thanatos
19
25 / 1 / 3
12,951
648
24,669
12,036
4,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 4 / 14
8,832
442
1,492
14,115
13,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
13
1 / 9 / 6
8,508
425
6,273
12,978
4,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
73
22
Kills
34
34
Deaths
23
26
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
BabyGravy2077
Cliodhna
3
9
4
0.56
W
8
3
14
5
W
Chernobog
Klaiko
Chernobog
0
6
2
0.17
W
Thanatos
LeoBunny
Thanatos
25
1
3
26.5
L
2
8
6
0.63
W
0
4
14
1.75
L
Baron Samedi
SstrangeSerj
Baron Samedi
6
9
3
0.83
L
Danzaburou
YOLO_OHB
Danzaburou
9
6
5
1.92
L
2
2
8
3
W
Merlin
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,561
Damage
55,694
79,878
Taken
64,765
32,785
Mitigated
42,258
16,799
Healing
19,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
BabyGravy2077
Cliodhna
7,954
836
0
2,059
18,335
5,225
0
6,010
12,153
0
65,108
W
20,742
1,615
363
2,962
16,557
17,939
170
3,367
12,869
65,545
0
W
Chernobog
Klaiko
Chernobog
2,518
1,404
0
568
9,079
1,877
1,284
522
8,528
109
25,018
W
Thanatos
LeoBunny
Thanatos
24,669
5,909
0
12,816
12,036
4,800
584
2,385
9,554
0
69,811
L
7,038
1,628
1,159
3,361
16,730
10,198
400
6,943
9,392
0
27,250
W
1,492
1,026
0
581
14,115
13,326
6
2,492
11,451
17,354
0
L
Baron Samedi
SstrangeSerj
Baron Samedi
13,066
1,592
505
3,077
17,290
5,685
0
7,215
9,712
45,233
0
L
Danzaburou
YOLO_OHB
Danzaburou
8,276
4,695
88
4,644
15,803
5,832
966
5,014
10,606
0
50,041
L
7,227
3,377
467
1,439
11,720
5,845
0
2,213
9,407
0
65,489
W
Merlin
6,273
361
20
2,433
12,978
4,316
420
4,425
8,478
37,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,234
Gold Earned
49,100
388
Minions Killed
372
0
Camps Cleared
0
1,742,947
Distance Traveled
1,795,281
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,024
451
101
5
0
393,844
4
W
Cthulhu
11,018
551
116
6
0
364,668
5
W
Chernobog
7,791
390
57
3
0
318,691
0
W
Thanatos
12,951
648
96
5
0
442,873
2
L
Shiva
8,567
428
33
2
0
338,845
3
W
Atlas
8,832
442
35
2
0
362,549
0
L
Baron Samedi
9,060
453
61
3
0
313,481
2
L
Danzaburou
10,652
533
83
4
0
312,810
0
L
Horus
10,931
547
110
6
0
383,967
0
W
Merlin
8,508
425
68
3
0
306,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role