Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
EatmyMuffHighRez
Arachne
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
15W - 11L
1,580 Elo+
Party 2
Anubis
Anubis
L0BSTUR
Anubis
Level 52
God Stats
5W - 6L
1,419 SR
Queue Stats
160W - 124L
1,533 Elo+
Party 3
Ares
Ares
Meriaku
Ares
Level 48
God Stats
2W - 1L
1,693 SR
Queue Stats
11W - 17L
1,399 Elo+
Party 2
Chiron
Chiron
Sm4kxBag
Chiron
Level 140
God Stats
7W - 0L
1,985 SR
Queue Stats
131W - 124L
1,575 Elo+
Party 3
Team Averages
Level 78
1,619 SR
1,517 Elo+

VS

Team Averages
Level 113
1,589 SR
1,525 Elo+
Medusa
Medusa
BIGPURRRRRR
Medusa
Level 103
God Stats
66W - 45L
1,642 SR
Queue Stats
308W - 332L
1,541 Elo+
Solo
Erlang Shen
Erlang Shen
Geregor14
Erlang Shen
Level 109
God Stats
6W - 4L
1,721 SR
Queue Stats
206W - 225L
1,488 Elo+
Solo
Ymir
Ymir
Guathox
Ymir
Level 125
God Stats
38W - 37L
1,306 SR
Queue Stats
533W - 519L
1,540 Elo+
Party 1
Thoth
Thoth
Pozol
Thoth
Level 120
God Stats
13W - 7L
1,615 SR
Queue Stats
455W - 426L
1,536 Elo+
Party 1
Arachne
Arachne
fernandiuski73
Arachne
Level 106
God Stats
32W - 22L
1,660 SR
Queue Stats
186W - 184L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
4 / 1 / 0
6,957
632
7,879
9,875
9,430
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 1 / 2
6,004
546
1,855
7,264
2,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
L0BSTUR
Anubis
11
1 / 1 / 0
5,694
518
2,501
4,953
2,082
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
Meriaku
Ares
9
2 / 2 / 3
5,699
518
3,572
6,625
5,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chiron
Sm4kxBag
Chiron
12
2 / 2 / 3
6,494
590
7,006
8,100
1,872
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
3 / 4 / 1
6,410
583
6,138
8,377
2,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Geregor14
Erlang Shen
11
1 / 4 / 0
6,358
578
5,700
9,694
7,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
Guathox
Ymir
10
1 / 0 / 5
6,107
555
2,895
7,306
4,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
Pozol
Thoth
12
2 / 1 / 0
6,655
605
3,937
2,855
784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 2
5,833
530
3,100
7,790
1,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
10
Kills
7
7
Deaths
10
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
1
0
4
L
Medusa
3
4
1
0.88
W
1
1
2
2
L
Erlang Shen
Geregor14
Erlang Shen
1
4
0
0.25
L
Ymir
Guathox
Ymir
1
0
5
3.5
W
Anubis
L0BSTUR
Anubis
1
1
0
1
W
Ares
Meriaku
Ares
2
2
3
1.75
L
Thoth
Pozol
Thoth
2
1
0
2
W
Chiron
Sm4kxBag
Chiron
2
2
3
1.75
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,813
Damage
21,770
36,817
Taken
36,022
20,927
Mitigated
16,672
10,014
Healing
10,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,879
1,758
64
3,051
9,875
9,430
67
290
9,585
0
45,345
L
Medusa
6,138
2,982
0
2,407
8,377
2,139
0
1,785
6,592
0
41,827
W
1,855
1,100
0
1,320
7,264
2,140
0
1,707
5,557
0
33,269
L
Erlang Shen
Geregor14
Erlang Shen
5,700
3,015
0
3,357
9,694
7,597
0
0
9,694
0
35,812
L
Ymir
Guathox
Ymir
2,895
533
0
2,251
7,306
4,195
0
900
6,406
11,386
3,862
W
Anubis
L0BSTUR
Anubis
2,501
141
0
2,274
4,953
2,082
0
2,430
2,523
34,333
0
W
Ares
Meriaku
Ares
3,572
244
0
561
6,625
5,403
0
1,306
5,319
8,005
0
L
Thoth
Pozol
Thoth
3,937
121
0
229
2,855
784
0
1,265
1,590
39,125
0
W
Chiron
Sm4kxBag
Chiron
7,006
2,614
199
2,545
8,100
1,872
184
798
7,302
0
46,165
L
3,100
1,596
0
2,523
7,790
1,957
0
2,123
5,667
0
35,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,848
Gold Earned
31,363
320
Minions Killed
341
0
Camps Cleared
0
1,106,953
Distance Traveled
1,059,675
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,957
632
88
8
0
232,204
0
L
Medusa
6,410
583
71
6
0
193,940
4
W
Arachne
6,004
546
74
7
0
246,521
0
L
Erlang Shen
6,358
578
82
7
0
183,564
1
L
Ymir
6,107
555
29
3
0
201,497
0
W
Anubis
5,694
518
63
6
0
200,620
0
W
Ares
5,699
518
11
1
0
211,910
3
L
Thoth
6,655
605
79
7
0
234,215
0
W
Chiron
6,494
590
84
8
0
215,698
0
L
Arachne
5,833
530
80
7
0
246,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role