Player Matchup

Hel
Hel
 
Hel
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Ardustpear
Gilgamesh
Level 29
God Stats
1W - 0L
1,722 SR
Queue Stats
2W - 3L
1,305 Elo+
Party 1
Arachne
Arachne
Fruity Havoc
Arachne
Level 107
God Stats
1W - 0L
1,608 SR
Queue Stats
5W - 3L
1,517 Elo+
Party 1
Team Averages
Level 93
1,610 SR
1,441 Elo+

VS

Team Averages
Level 126
1,469 SR
1,432 Elo+
Nox
Nox
HotGirlMileena
Nox
Level 127
God Stats
88W - 100L
1,397 SR
Queue Stats
246W - 262L
1,430 Elo+
Party 2
The Morrigan
The Morrigan
RoyalEdenian1
The Morrigan
Level 127
God Stats
12W - 13L
1,511 SR
Queue Stats
225W - 233L
1,416 Elo+
Party 2
Osiris
Osiris
jbooogs20
Osiris
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
267W - 325L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
3 / 8 / 7
17,298
692
17,179
27,852
11,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
Ardustpear
Gilgamesh
20
6 / 4 / 1
17,223
689
18,870
35,493
28,430
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arachne
Fruity Havoc
Arachne
18
1 / 6 / 5
14,904
596
9,445
24,416
9,071
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 10
18,888
756
27,230
19,849
7,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
RoyalEdenian1
The Morrigan
7
0 / 0 / 1
11,564
463
0
707
173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
jbooogs20
Osiris
20
11 / 7 / 3
17,397
696
33,069
34,905
60,229
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
10
Kills
18
18
Deaths
10
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
8
7
0.81
W
Gilgamesh
Ardustpear
Gilgamesh
6
4
1
1.63
W
Arachne
Fruity Havoc
Arachne
1
6
5
0.58
L
7
3
10
4
L
The Morrigan
RoyalEdenian1
The Morrigan
0
0
1
0.5
L
Osiris
jbooogs20
Osiris
11
7
3
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,494
Damage
60,299
87,761
Taken
55,461
49,314
Mitigated
68,398
33,292
Healing
5,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
17,179
1,446
9,651
13,726
27,852
11,813
714
12,329
15,161
71,034
0
W
Gilgamesh
Ardustpear
Gilgamesh
18,870
8,586
550
2,123
35,493
28,430
1,672
10,981
24,094
0
70,630
W
Arachne
Fruity Havoc
Arachne
9,445
7,292
1,431
5,811
24,416
9,071
1,159
11,939
12,080
0
51,626
L
27,230
1,085
96
1,280
19,849
7,996
224
9,425
10,424
101,714
0
L
The Morrigan
RoyalEdenian1
The Morrigan
0
0
0
0
707
173
0
569
138
1,838
0
L
Osiris
jbooogs20
Osiris
33,069
13,266
0
4,063
34,905
60,229
1,320
7,908
26,997
20,291
64,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,425
Gold Earned
47,849
225
Minions Killed
260
9
Camps Cleared
7
1,294,407
Distance Traveled
868,429
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
17,298
692
74
3
4
410,991
2
W
Gilgamesh
17,223
689
86
3
4
444,473
0
W
Arachne
14,904
596
65
3
1
438,943
3
L
Nox
18,888
756
182
7
4
441,460
4
L
The Morrigan
11,564
463
1
0
0
20,014
1
L
Osiris
17,397
696
77
3
3
406,955
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role