Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Platinum III
 
Ah Muzen Cab
Platinum III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Gold I
Riley_009
Ganesha
Gold I
Level 58
God Stats
13W - 1L
1,953 SR
Queue Stats
22W - 3L
1,915 MMR
Party 1
Persephone
Persephone
Platinum IV
SuccubusPanda
Persephone
Platinum IV
Level 147
God Stats
22W - 7L
1,839 SR
Queue Stats
39W - 15L
2,003 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 111
1,764 SR
1,806 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,633 SR
1,105 MMR
Hel
Hel
Silver III
Blackdude082
Hel
Silver III
Level 125
God Stats
4W - 3L
1,650 SR
Queue Stats
115W - 156L
1,010 MMR
Party 2
Hou Yi
Hou Yi
Silver IV
SHO RO HEAR
Hou Yi
Silver IV
Level 148
God Stats
5W - 7L
1,599 SR
Queue Stats
197W - 249L
861 MMR
Party 2
Bacchus
Bacchus
Silver I
Static E30
Bacchus
Silver I
Level 107
God Stats
4W - 5L
1,649 SR
Queue Stats
10W - 19L
1,446 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
13 / 2 / 4
9,822
819
14,803
9,737
5,629
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ganesha
Riley_009
Ganesha
12
0 / 1 / 19
9,028
752
5,858
9,407
10,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Persephone
SuccubusPanda
Persephone
14
7 / 2 / 12
9,842
820
12,738
7,394
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThothMedusaBastetFreyaShiva

VS

Bans
ZeusAresYmirGilgameshCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 4
7,179
598
3,980
11,325
3,077
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
12
3 / 5 / 2
8,254
688
6,431
13,188
3,546
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Static E30
Bacchus
10
0 / 7 / 3
7,414
618
4,647
16,170
15,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
20
Kills
3
5
Deaths
20
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
13
2
4
7.5
L
0
8
4
0.25
W
Ganesha
Riley_009
Ganesha
0
1
19
9.5
L
Hou Yi
3
5
2
0.8
L
Bacchus
Static E30
Bacchus
0
7
3
0.21
W
Persephone
SuccubusPanda
Persephone
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,399
Damage
15,058
26,538
Taken
40,683
18,548
Mitigated
22,460
8,507
Healing
7,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
14,803
5,021
0
2,969
9,737
5,629
1,263
3,840
5,757
0
34,280
L
3,980
96
1,618
1,386
11,325
3,077
0
5,500
5,825
13,376
0
W
Ganesha
Riley_009
Ganesha
5,858
205
1,401
2,599
9,407
10,108
362
2,387
6,906
14,633
0
L
Hou Yi
6,431
3,192
22
3,106
13,188
3,546
0
5,442
7,746
0
27,782
L
Bacchus
Static E30
Bacchus
4,647
505
0
898
16,170
15,837
0
8,949
7,221
15,845
0
W
Persephone
SuccubusPanda
Persephone
12,738
763
0
1,538
7,394
2,811
1,535
2,304
5,034
32,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,692
Gold Earned
22,847
116
Minions Killed
105
6
Camps Cleared
4
657,141
Distance Traveled
573,783
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,822
819
61
5
4
210,826
1
L
Hel
7,179
598
26
2
3
184,460
2
W
Ganesha
9,028
752
0
0
0
236,202
0
L
Hou Yi
8,254
688
63
5
1
176,341
3
L
Bacchus
7,414
618
16
1
0
212,982
0
W
Persephone
9,842
820
55
5
2
210,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role