Player Matchup

Merlin
Merlin
BjartulfNoR
Merlin
Level 121
God Stats
107W - 123L
1,520 SR
Queue Stats
184W - 186L
1,468 Elo+
Solo
Kukulkan
Kukulkan
Hastur135
Kukulkan
Level 3
God Stats
1W - 3L
1,275 SR
Queue Stats
2W - 4L
1,427 Elo+
Party 2
Bacchus
Bacchus
Klives
Bacchus
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,671 Elo+
Party 2
Artemis
Artemis
NeverSinn
Artemis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,119 Elo+
Party 3
Ratatoskr
Ratatoskr
ZSenibatE
Ratatoskr
Level 48
God Stats
1W - 3L
1,411 SR
Queue Stats
2W - 7L
1,188 Elo+
Party 3
Team Averages
Level 50
1,441 SR
1,374 Elo+

VS

Team Averages
Level 43
1,593 SR
1,497 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Badaboom5
Nox
Level 76
God Stats
25W - 16L
1,714 SR
Queue Stats
129W - 114L
1,535 Elo+
Solo
King Arthur
King Arthur
Ju1ces
King Arthur
Level 44
God Stats
27W - 20L
1,465 SR
Queue Stats
79W - 73L
1,491 Elo+
Solo
Sol
Sol
qparsh
Sol
Level 47
God Stats
41W - 22L
1,849 SR
Queue Stats
171W - 130L
1,479 Elo+
Party 1
Loki
Loki
wellko24
Loki
Level 6
God Stats
3W - 7L
1,437 SR
Queue Stats
38W - 32L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
0 / 1 / 2
9,716
810
1,299
1,119
337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Hastur135
Kukulkan
17
2 / 9 / 5
12,023
1,002
13,860
16,785
6,700
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bacchus
Klives
Bacchus
18
6 / 10 / 5
13,521
1,127
10,393
32,459
59,130
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
NeverSinn
Artemis
16
0 / 13 / 7
11,019
918
13,906
23,312
7,807
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
ZSenibatE
Ratatoskr
18
4 / 7 / 5
12,722
1,060
8,632
19,139
6,830
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
9 / 2 / 20
13,913
1,159
18,174
11,138
4,619
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
3 / 2 / 24
12,481
1,040
14,423
5,808
2,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Ju1ces
King Arthur
19
11 / 4 / 19
13,990
1,166
17,945
19,225
26,806
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sol
qparsh
Sol
20
9 / 0 / 22
14,070
1,173
28,630
10,086
4,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
19
8 / 4 / 21
12,939
1,078
8,788
10,300
4,607
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
146
12
Kills
40
40
Deaths
12
24
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
9
2
20
9.5
W
3
2
24
7.5
L
Merlin
0
1
2
1
L
Kukulkan
Hastur135
Kukulkan
2
9
5
0.5
W
King Arthur
Ju1ces
King Arthur
11
4
19
5.13
L
Bacchus
Klives
Bacchus
6
10
5
0.85
L
Artemis
NeverSinn
Artemis
0
13
7
0.27
L
Ratatoskr
ZSenibatE
Ratatoskr
4
7
5
0.93
W
Sol
qparsh
Sol
9
0
22
20
W
Loki
8
4
21
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,090
Damage
87,960
92,814
Taken
56,557
80,804
Mitigated
42,915
1,830
Healing
12,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
18,174
10,626
0
2,525
11,138
4,619
0
6,731
4,407
0
38,598
W
14,423
317
0
308
5,808
2,722
0
3,071
2,737
32,119
0
L
Merlin
1,299
0
0
0
1,119
337
0
579
540
5,135
0
L
Kukulkan
Hastur135
Kukulkan
13,860
1,786
0
0
16,785
6,700
0
6,828
9,957
34,448
0
W
King Arthur
Ju1ces
King Arthur
17,945
857
0
2,010
19,225
26,806
0
6,796
12,429
0
32,998
L
Bacchus
Klives
Bacchus
10,393
1,315
0
0
32,459
59,130
0
14,684
17,775
28,329
0
L
Artemis
NeverSinn
Artemis
13,906
7,739
0
1,127
23,312
7,807
0
10,221
13,091
0
29,527
L
Ratatoskr
ZSenibatE
Ratatoskr
8,632
2,260
0
703
19,139
6,830
0
10,741
8,398
0
33,543
W
Sol
qparsh
Sol
28,630
14,033
0
7,783
10,086
4,161
0
4,289
5,797
63,657
0
W
Loki
8,788
4,014
0
0
10,300
4,607
0
4,665
5,635
0
12,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,001
Gold Earned
67,393
193
Minions Killed
197
5
Camps Cleared
9
830,797
Distance Traveled
1,111,639
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,913
1,159
34
3
2
206,280
0
W
Nox
12,481
1,040
38
3
4
223,762
1
L
Merlin
9,716
810
0
0
0
36,970
1
L
Kukulkan
12,023
1,002
51
4
0
153,170
0
W
King Arthur
13,990
1,166
32
3
1
214,859
0
L
Bacchus
13,521
1,127
29
2
1
207,361
0
L
Artemis
11,019
918
41
3
0
182,156
2
L
Ratatoskr
12,722
1,060
72
6
4
251,140
0
W
Sol
14,070
1,173
83
7
2
236,047
0
W
Loki
12,939
1,078
10
1
0
230,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role