Player Matchup

Athena
Athena
Barrybunch8
Athena
Level 155
God Stats
11W - 10L
1,544 SR
Queue Stats
368W - 221L
1,713 Elo+
Party 1
Artemis
Artemis
TheReaper386
Artemis
Level 159
God Stats
14W - 6L
1,798 SR
Queue Stats
735W - 597L
1,665 Elo+
Party 1
Scylla
Scylla
xX-KittyKanz-Xx
Scylla
Level 160
God Stats
13W - 8L
1,672 SR
Queue Stats
521W - 383L
1,695 Elo+
Party 1
Team Averages
Level 158
1,671 SR
1,691 Elo+

VS

Team Averages
Level 98
1,360 SR
1,563 Elo+
Cu Chulainn
Cu Chulainn
BIGBLACK_22s
Cu Chulainn
Level 147
God Stats
7W - 8L
1,121 SR
Queue Stats
569W - 536L
1,509 Elo+
Solo
Gilgamesh
Gilgamesh
X4GLOCK5X
Gilgamesh
Level 59
God Stats
0W - 1L
1,294 SR
Queue Stats
12W - 11L
1,706 Elo+
Solo
Olorun
Olorun
muce16
Olorun
Level 87
God Stats
0W - 2L
1,664 SR
Queue Stats
140W - 150L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
1 / 0 / 12
11,825
696
6,457
18,507
19,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
TheReaper386
Artemis
16
2 / 0 / 11
10,870
639
20,481
10,318
6,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
10 / 0 / 3
12,393
729
20,667
11,269
5,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BIGBLACK_22s
Cu Chulainn
14
0 / 2 / 0
9,355
550
11,811
18,899
19,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gilgamesh
X4GLOCK5X
Gilgamesh
14
0 / 5 / 0
9,636
567
11,696
20,008
19,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
muce16
Olorun
15
0 / 6 / 0
10,251
603
12,126
17,860
6,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
13
Kills
0
0
Deaths
13
26
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BIGBLACK_22s
Cu Chulainn
0
2
0
0
W
Athena
1
0
12
7
W
Artemis
TheReaper386
Artemis
2
0
11
7.5
L
Gilgamesh
X4GLOCK5X
Gilgamesh
0
5
0
0
L
Olorun
muce16
Olorun
0
6
0
0
W
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,605
Damage
35,633
40,094
Taken
56,767
31,289
Mitigated
45,345
8,747
Healing
19,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BIGBLACK_22s
Cu Chulainn
11,811
1,007
358
6,756
18,899
19,397
0
8,105
10,432
0
27,622
W
Athena
6,457
1,517
0
4,367
18,507
19,205
0
7,591
10,416
14,649
0
W
Artemis
TheReaper386
Artemis
20,481
8,142
0
2,134
10,318
6,124
0
2,291
7,716
0
57,913
L
Gilgamesh
X4GLOCK5X
Gilgamesh
11,696
2,762
1,139
2,536
20,008
19,560
0
8,048
11,762
0
38,815
L
Olorun
muce16
Olorun
12,126
5,725
1,799
7,406
17,860
6,388
468
10,775
6,841
54,879
5,801
W
20,667
1,863
0
2,246
11,269
5,960
0
1,333
9,777
64,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,088
Gold Earned
29,242
202
Minions Killed
201
8
Camps Cleared
8
920,088
Distance Traveled
885,364
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,355
550
38
2
0
323,545
0
W
Athena
11,825
696
15
1
0
310,023
3
W
Artemis
10,870
639
69
4
3
303,046
1
L
Gilgamesh
9,636
567
58
3
3
307,465
2
L
Olorun
10,251
603
105
6
5
254,354
5
W
Scylla
12,393
729
118
7
5
307,019
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role