Player Matchup

Janus
Janus
Amishgaygnome
Janus
Level 147
God Stats
16W - 10L
1,469 SR
Queue Stats
354W - 265L
1,594 Elo+
Party 1
Khepri
Khepri
Fishybait
Khepri
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 37L
1,705 Elo+
Party 1
Hercules
Hercules
Satanicgaydwarf
Hercules
Level 149
God Stats
6W - 3L
1,500 SR
Queue Stats
156W - 114L
1,569 Elo+
Party 1
Team Averages
Level 146
1,490 SR
1,623 Elo+

VS

Team Averages
Level 58
1,483 SR
1,398 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
KaiOhte
Osiris
Level 38
God Stats
21W - 30L
1,558 SR
Queue Stats
126W - 236L
1,365 Elo+
Solo
Ne Zha
Ne Zha
ShidoDracona
Ne Zha
Level 68
God Stats
4W - 9L
1,392 SR
Queue Stats
16W - 39L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 9
8,257
826
8,390
4,537
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Fishybait
Khepri
12
3 / 1 / 14
8,506
851
3,393
9,220
9,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
13
10 / 1 / 8
9,129
913
10,851
9,176
6,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
2 / 7 / 2
6,644
664
4,881
7,902
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
KaiOhte
Osiris
9
0 / 7 / 3
5,922
592
3,945
12,463
5,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
9
2 / 5 / 1
6,706
671
3,728
6,244
2,197
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
19
Kills
4
4
Deaths
19
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
7
2
0.43
W
6
2
9
5.25
W
Khepri
Fishybait
Khepri
3
1
14
10
L
Osiris
KaiOhte
Osiris
0
7
3
0.21
W
Hercules
10
1
8
14
L
Ne Zha
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,634
Damage
12,554
22,933
Taken
26,609
16,862
Mitigated
10,337
6,778
Healing
2,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,881
1,372
0
255
7,902
2,417
0
3,938
3,782
12,160
0
W
8,390
384
0
1,010
4,537
1,370
843
1,180
3,113
30,422
0
W
Khepri
Fishybait
Khepri
3,393
270
0
2,620
9,220
9,163
0
1,568
7,450
13,583
0
L
Osiris
KaiOhte
Osiris
3,945
2,095
0
2,197
12,463
5,723
0
4,230
7,817
0
6,770
W
Hercules
10,851
3,749
0
3,148
9,176
6,329
725
1,688
7,254
0
19,922
L
Ne Zha
3,728
1,302
0
352
6,244
2,197
0
3,879
2,303
0
9,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,892
Gold Earned
19,272
94
Minions Killed
38
5
Camps Cleared
1
546,342
Distance Traveled
465,508
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,644
664
16
2
0
145,628
3
W
Janus
8,257
826
56
6
4
166,004
3
W
Khepri
8,506
851
19
2
0
184,866
1
L
Osiris
5,922
592
4
0
0
163,111
0
W
Hercules
9,129
913
19
2
1
195,472
1
L
Ne Zha
6,706
671
18
2
1
156,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role