Player Matchup

Hel
Hel
Calcifer1401
Hel
Level 58
God Stats
41W - 42L
1,463 SR
Queue Stats
72W - 84L
1,404 Elo+
Party 1
Neith
Neith
D3V0URR
Neith
Level 2
God Stats
3W - 8L
1,192 SR
Queue Stats
4W - 11L
1,241 Elo+
Party 3
Thanatos
Thanatos
TornReborn
Thanatos
Level 16
God Stats
29W - 29L
1,428 SR
Queue Stats
63W - 75L
1,393 Elo+
Party 1
Nu Wa
Nu Wa
lpd13115
Nu Wa
Level 37
God Stats
40W - 34L
1,635 SR
Queue Stats
99W - 120L
1,543 Elo+
Solo
Hachiman
Hachiman
yahhhbishhh
Hachiman
Level 95
God Stats
379W - 424L
1,535 SR
Queue Stats
421W - 480L
1,509 Elo+
Party 3
Team Averages
Level 42
1,451 SR
1,418 Elo+

VS

Team Averages
Level 30
1,697 SR
1,716 Elo+
Anhur
Anhur
 
Anhur
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Blandcandie97
Hou Yi
Level 44
God Stats
1W - 1L
1,439 SR
Queue Stats
19W - 18L
1,562 Elo+
Solo
Kumbhakarna
Kumbhakarna
alahandrus
Kumbhakarna
Level 18
God Stats
7W - 3L
1,766 SR
Queue Stats
8W - 3L
1,859 Elo+
Party 2
Kuzenbo
Kuzenbo
ifguy182
Kuzenbo
Level 25
God Stats
6W - 0L
2,012 SR
Queue Stats
6W - 1L
1,763 Elo+
Party 2
Nox
Nox
itsahardnoxlife
Nox
Level 45
God Stats
7W - 3L
1,768 SR
Queue Stats
10W - 4L
1,894 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 0
9,049
905
3,024
10,163
2,417
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
D3V0URR
Neith
14
0 / 10 / 1
9,187
919
3,634
15,785
4,366
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
TornReborn
Thanatos
13
0 / 6 / 0
8,553
855
3,860
9,502
1,876
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
lpd13115
Nu Wa
13
1 / 1 / 0
9,134
913
2,405
4,700
835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
yahhhbishhh
Hachiman
14
0 / 3 / 0
9,282
928
4,880
15,194
3,408
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

41

VS

Team 2 Tickets

390

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
9 / 1 / 9
11,650
1,165
16,694
8,203
2,545
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
8 / 0 / 8
11,338
1,134
15,751
6,298
3,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
alahandrus
Kumbhakarna
16
1 / 0 / 12
10,676
1,068
2,040
5,566
6,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kuzenbo
ifguy182
Kuzenbo
17
4 / 0 / 18
11,609
1,161
9,696
11,794
24,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
4 / 0 / 11
10,784
1,078
8,444
2,323
862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
84
1
Kills
26
26
Deaths
1
1
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
9
1
9
13.5
W
8
0
8
12
L
0
6
0
0
L
Neith
D3V0URR
Neith
0
10
1
0.05
L
Thanatos
TornReborn
Thanatos
0
6
0
0
W
Kumbhakarna
alahandrus
Kumbhakarna
1
0
12
7
W
Kuzenbo
ifguy182
Kuzenbo
4
0
18
13
W
4
0
11
9.5
L
Nu Wa
lpd13115
Nu Wa
1
1
0
1
L
Hachiman
yahhhbishhh
Hachiman
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,803
Damage
52,625
55,344
Taken
34,184
12,902
Mitigated
36,769
3,100
Healing
11,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
16,694
6,988
0
3,719
8,203
2,545
0
1,924
4,781
0
25,422
W
15,751
8,752
0
1,777
6,298
3,084
0
813
5,445
0
43,657
L
3,024
409
39
772
10,163
2,417
0
3,698
6,374
18,917
0
L
Neith
D3V0URR
Neith
3,634
1,567
0
399
15,785
4,366
0
6,282
9,346
0
8,276
L
Thanatos
TornReborn
Thanatos
3,860
414
0
1,295
9,502
1,876
0
3,660
5,721
0
6,573
W
Kumbhakarna
alahandrus
Kumbhakarna
2,040
136
0
1,465
5,566
6,094
0
838
4,632
13,892
0
W
Kuzenbo
ifguy182
Kuzenbo
9,696
3,929
0
4,204
11,794
24,184
0
1,371
10,254
19,746
0
W
8,444
191
0
252
2,323
862
0
241
2,066
35,437
0
L
Nu Wa
lpd13115
Nu Wa
2,405
482
0
0
4,700
835
0
730
3,970
2,641
0
L
Hachiman
yahhhbishhh
Hachiman
4,880
2,221
0
595
15,194
3,408
0
5,272
9,753
0
31,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,205
Gold Earned
56,057
98
Minions Killed
190
3
Camps Cleared
13
610,174
Distance Traveled
984,599
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,650
1,165
19
2
4
172,084
1
W
Hou Yi
11,338
1,134
81
8
6
192,400
1
L
Hel
9,049
905
41
4
2
139,726
0
L
Neith
9,187
919
12
1
0
118,548
0
L
Thanatos
8,553
855
2
0
0
133,378
0
W
Kumbhakarna
10,676
1,068
23
2
0
213,065
0
W
Kuzenbo
11,609
1,161
14
1
0
219,683
0
W
Nox
10,784
1,078
53
5
3
187,367
0
L
Nu Wa
9,134
913
1
0
1
28,413
1
L
Hachiman
9,282
928
42
4
0
190,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role