Player Matchup

Serqet
Serqet
 
Serqet
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Asailieum
Susano
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,412 Elo+
Party 1
Sol
Sol
MysticXmocha
Sol
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,525 Elo+
Party 1
Team Averages
Level 86
1,500 SR
1,479 Elo+

VS

Team Averages
Level 85
1,393 SR
1,486 Elo+
Zhong Kui
Zhong Kui
Jakahn01
Zhong Kui
Level 144
God Stats
191W - 189L
1,507 SR
Queue Stats
1,162W - 1,417L
1,457 Elo+
Solo
Set
Set
NHP310
Set
Level 7
God Stats
0W - 3L
1,171 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Izanami
Izanami
Trialbysmoken
Izanami
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
8 / 0 / 4
8,518
852
7,965
8,351
6,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
Asailieum
Susano
10
3 / 2 / 6
7,339
734
3,379
4,365
1,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
2 / 0 / 9
7,893
789
9,284
6,380
2,108
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Jakahn01
Zhong Kui
12
2 / 2 / 0
6,977
698
8,246
8,747
4,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Set
NHP310
Set
9
0 / 3 / 0
5,768
577
1,078
5,900
2,947
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
9
0 / 8 / 1
5,996
600
3,213
9,736
4,646
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
13
Kills
2
2
Deaths
13
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
8
0
4
10
W
Susano
Asailieum
Susano
3
2
6
3
L
Zhong Kui
Jakahn01
Zhong Kui
2
2
0
1
W
2
0
9
6.5
L
Set
NHP310
Set
0
3
0
0
L
Izanami
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,628
Damage
12,537
19,096
Taken
24,383
10,125
Mitigated
12,463
8,187
Healing
3,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
7,965
1,893
0
3,138
8,351
6,337
256
2,879
5,472
0
19,637
W
Susano
Asailieum
Susano
3,379
394
0
210
4,365
1,680
115
2,935
1,430
0
9,645
L
Zhong Kui
Jakahn01
Zhong Kui
8,246
558
0
3,960
8,747
4,870
0
4,083
4,218
28,773
0
W
9,284
3,381
0
4,839
6,380
2,108
1,084
2,657
3,723
33,469
0
L
Set
NHP310
Set
1,078
347
0
38
5,900
2,947
0
2,933
2,422
0
3,848
L
Izanami
3,213
1,601
0
0
9,736
4,646
0
2,877
6,087
0
13,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,750
Gold Earned
18,741
111
Minions Killed
79
5
Camps Cleared
4
577,929
Distance Traveled
424,326
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,518
852
25
3
2
221,764
1
W
Susano
7,339
734
20
2
1
173,819
0
L
Zhong Kui
6,977
698
59
6
3
161,824
2
W
Sol
7,893
789
66
7
2
182,346
0
L
Set
5,768
577
1
0
0
152,861
2
L
Izanami
5,996
600
19
2
1
109,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role