Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DCmanZele
Ymir
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,192 Elo+
Party 2
Izanami
Izanami
Mrtv0lak
Izanami
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,089 Elo+
Party 2
Raijin
Raijin
Spotified
Raijin
Level 102
God Stats
6W - 11L
1,515 SR
Queue Stats
103W - 103L
1,588 Elo+
Solo
Achilles
Achilles
XSansX
Achilles
Level 139
God Stats
5W - 5L
1,500 SR
Queue Stats
191W - 197L
1,591 Elo+
Solo
Team Averages
Level 85
1,503 SR
1,392 Elo+

VS

Team Averages
Level 75
1,428 SR
1,415 Elo+
Pele
Pele
BillySnow
Pele
Level 61
God Stats
3W - 1L
1,264 SR
Queue Stats
45W - 41L
1,150 Elo+
Party 1
Ymir
Ymir
CzechKoi2001
Ymir
Level 87
God Stats
1W - 1L
1,309 SR
Queue Stats
49W - 57L
1,338 Elo+
Solo
Fenrir
Fenrir
TheBigDerp
Fenrir
Level 51
God Stats
3W - 2L
1,512 SR
Queue Stats
69W - 61L
1,542 Elo+
Solo
Kukulkan
Kukulkan
xOctxnee
Kukulkan
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 56L
1,632 Elo+
Solo
Chernobog
Chernobog
zNomo3r
Chernobog
Level 22
God Stats
5W - 4L
1,554 SR
Queue Stats
47W - 45L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
7
0 / 1 / 1
4,233
529
794
4,373
990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
5
0 / 2 / 0
3,385
423
909
4,916
1,941
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
Mrtv0lak
Izanami
4
0 / 4 / 0
3,586
448
488
3,309
453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
Spotified
Raijin
10
0 / 0 / 0
5,240
655
688
2,194
610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
XSansX
Achilles
9
2 / 2 / 0
4,867
608
5,601
8,177
6,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
1 / 0 / 1
5,247
656
2,737
5,997
2,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 0 / 3
5,306
663
1,495
2,973
1,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
TheBigDerp
Fenrir
8
2 / 2 / 1
4,867
608
3,494
5,246
2,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
xOctxnee
Kukulkan
11
0 / 0 / 0
5,758
720
932
3,068
1,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chernobog
zNomo3r
Chernobog
9
5 / 0 / 1
5,730
716
5,476
4,463
1,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
9
9
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
1
1
0.5
W
Pele
1
0
1
1.5
W
1
0
3
2.5
L
Ymir
0
2
0
0
L
Izanami
Mrtv0lak
Izanami
0
4
0
0
L
Raijin
Spotified
Raijin
0
0
0
0
W
Fenrir
TheBigDerp
Fenrir
2
2
1
1.25
L
Achilles
XSansX
Achilles
2
2
0
1
W
Kukulkan
xOctxnee
Kukulkan
0
0
0
0
W
Chernobog
zNomo3r
Chernobog
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,480
Damage
14,134
22,969
Taken
21,747
10,067
Mitigated
8,616
6,953
Healing
9,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
794
76
0
1,776
4,373
990
0
393
3,948
0
16,523
W
Pele
2,737
711
0
3,375
5,997
2,396
39
308
5,320
0
24,247
W
1,495
600
0
831
2,973
1,776
128
262
2,711
14,166
0
L
Ymir
909
188
0
930
4,916
1,941
0
801
4,115
4,223
0
L
Izanami
Mrtv0lak
Izanami
488
488
0
203
3,309
453
0
586
2,723
0
7,664
L
Raijin
Spotified
Raijin
688
0
0
875
2,194
610
0
561
1,579
34,108
0
W
Fenrir
TheBigDerp
Fenrir
3,494
542
0
1,805
5,246
2,102
0
342
4,727
0
18,897
L
Achilles
XSansX
Achilles
5,601
956
0
3,169
8,177
6,073
0
0
8,177
2,346
18,658
W
Kukulkan
xOctxnee
Kukulkan
932
140
0
1,347
3,068
1,004
0
652
2,416
40,539
0
W
Chernobog
zNomo3r
Chernobog
5,476
3,303
0
2,192
4,463
1,338
1,638
647
3,816
0
31,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,311
Gold Earned
26,908
190
Minions Killed
272
0
Camps Cleared
0
706,364
Distance Traveled
808,315
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
4,233
529
25
3
0
198,823
3
W
Pele
5,247
656
51
6
0
157,793
2
W
Ymir
5,306
663
11
1
0
174,497
1
L
Ymir
3,385
423
5
1
0
116,718
0
L
Izanami
3,586
448
24
3
0
88,756
0
L
Raijin
5,240
655
89
11
0
153,296
5
W
Fenrir
4,867
608
37
5
0
169,768
3
L
Achilles
4,867
608
47
6
0
148,771
0
W
Kukulkan
5,758
720
97
12
0
163,549
2
W
Chernobog
5,730
716
76
10
0
142,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role