Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Mumen_Rider555
Tiamat
Level 93
God Stats
0W - 3L
1,131 SR
Queue Stats
11W - 21L
1,376 Elo+
Party 1
Loki
Loki
Papi-_-Palpatine
Loki
Level 16
God Stats
1W - 6L
1,323 SR
Queue Stats
37W - 44L
1,400 Elo+
Solo
Sobek
Sobek
VelocirapterKing
Sobek
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,334 Elo+
Party 1
Team Averages
Level 77
1,391 SR
1,422 Elo+

VS

Team Averages
Level 111
1,634 SR
1,555 Elo+
Olorun
Olorun
LostProphet415
Olorun
Level 117
God Stats
3W - 4L
1,704 SR
Queue Stats
462W - 477L
1,414 Elo+
Solo
Xbalanque
Xbalanque
PC SL4Y3R
Xbalanque
Level 149
God Stats
3W - 0L
1,591 SR
Queue Stats
55W - 33L
1,620 Elo+
Party 2
Achilles
Achilles
ShivaMeTimbahs
Achilles
Level 22
God Stats
2W - 0L
1,728 SR
Queue Stats
25W - 12L
1,692 Elo+
Party 2
Susano
Susano
SizableSkadoosh
Susano
Level 108
God Stats
5W - 5L
1,557 SR
Queue Stats
190W - 228L
1,495 Elo+
Solo
Zeus
Zeus
t0xIcJ3st3r
Zeus
Level 157
God Stats
3W - 0L
1,589 SR
Queue Stats
73W - 56L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
2 / 7 / 4
8,273
752
5,398
11,461
5,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
 
Baron Samedi
12
0 / 7 / 5
7,136
649
5,827
9,722
5,786
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

15
1 / 6 / 2
7,691
699
7,373
10,007
6,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 2 / 3
7,372
670
2,350
6,506
3,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 8 / 2
7,372
670
4,739
21,530
16,690
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 23
9,382
853
9,864
5,902
2,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
PC SL4Y3R
Xbalanque
17
11 / 2 / 18
10,272
934
12,020
7,541
2,754
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
16
6 / 2 / 21
9,430
857
11,048
12,242
12,115
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
6 / 2 / 18
9,420
856
9,738
9,321
3,641
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
5 / 1 / 20
9,660
878
13,007
4,536
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
130
6
Kills
30
30
Deaths
8
16
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
7
4
0.57
L
Baron Samedi
 
Baron Samedi
0
7
5
0.36
W
2
1
23
13.5
L
1
6
2
0.33
W
Xbalanque
PC SL4Y3R
Xbalanque
11
2
18
10
L
2
2
3
1.75
W
Achilles
6
2
21
8.25
W
6
2
18
7.5
L
1
8
2
0.25
W
5
1
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,687
Damage
55,677
59,226
Taken
39,542
38,103
Mitigated
22,261
14,063
Healing
18,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
5,398
140
710
1,559
11,461
5,753
0
3,530
7,931
15,489
0
L
Baron Samedi
 
Baron Samedi
5,827
314
1,384
1,298
9,722
5,786
0
3,242
6,480
14,820
0
W
9,864
4,811
2,634
1,797
5,902
2,254
3,272
3,782
1,986
30,796
0
L
7,373
350
272
1,141
10,007
6,102
0
3,430
6,577
18,254
0
W
Xbalanque
PC SL4Y3R
Xbalanque
12,020
3,153
1,358
1,158
7,541
2,754
801
4,887
2,468
0
22,379
L
2,350
97
703
2,541
6,506
3,772
0
3,451
3,055
0
8,542
W
Achilles
11,048
2,179
2,785
3,570
12,242
12,115
0
5,362
6,752
0
13,202
W
9,738
624
2,106
1,901
9,321
3,641
540
5,710
3,451
0
15,859
L
4,739
240
183
4,272
21,530
16,690
0
9,218
12,312
8,790
0
W
13,007
934
981
552
4,536
1,497
550
2,838
1,548
32,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,844
Gold Earned
48,164
94
Minions Killed
117
0
Camps Cleared
0
806,724
Distance Traveled
1,113,556
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,273
752
34
3
0
151,344
0
L
Baron Samedi
7,136
649
17
2
0
173,231
1
W
Olorun
9,382
853
49
4
0
212,834
3
L
Tiamat
7,691
699
26
2
0
174,966
0
W
Xbalanque
10,272
934
21
2
0
224,800
0
L
Loki
7,372
670
12
1
0
144,459
3
W
Achilles
9,430
857
5
0
0
241,179
0
W
Susano
9,420
856
10
1
0
232,055
0
L
Sobek
7,372
670
5
0
0
162,724
0
W
Zeus
9,660
878
32
3
0
202,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role