Player Matchup

Danzaburou
Danzaburou
BigBadWasHere
Danzaburou
Level 148
God Stats
1W - 0L
1,151 SR
Queue Stats
174W - 199L
1,547 Elo+
Party 1
Baron Samedi
Baron Samedi
Brago
Baron Samedi
Level 159
God Stats
5W - 8L
1,652 SR
Queue Stats
113W - 123L
1,507 Elo+
Solo
Athena
Athena
HabibiHamood
Athena
Level 107
God Stats
15W - 6L
1,568 SR
Queue Stats
31W - 14L
1,643 Elo+
Solo
Pele
Pele
Zardano
Pele
Level 147
God Stats
1W - 2L
1,219 SR
Queue Stats
185W - 201L
1,486 Elo+
Party 1
Cthulhu
Cthulhu
shonsnow
Cthulhu
Level 147
God Stats
2W - 2L
1,453 SR
Queue Stats
139W - 165L
1,462 Elo+
Party 1
Team Averages
Level 142
1,409 SR
1,529 Elo+

VS

Team Averages
Level 94
1,525 SR
1,530 Elo+
Arachne
Arachne
 
Arachne
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
L0BSTUR
Anubis
Level 52
God Stats
5W - 6L
1,500 SR
Queue Stats
160W - 124L
1,546 Elo+
Party 2
Ares
Ares
PulseShark
Ares
Level 69
God Stats
5W - 3L
1,714 SR
Queue Stats
160W - 160L
1,560 Elo+
Solo
Cernunnos
Cernunnos
Sm4kxBag
Cernunnos
Level 140
God Stats
9W - 4L
1,627 SR
Queue Stats
131W - 124L
1,591 Elo+
Party 2
Fenrir
Fenrir
orlamex
Fenrir
Level 68
God Stats
0W - 1L
1,285 SR
Queue Stats
68W - 55L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigBadWasHere
Danzaburou
16
3 / 3 / 4
9,677
605
4,698
11,757
3,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Brago
Baron Samedi
16
6 / 1 / 5
9,995
625
8,490
8,785
2,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
16
1 / 1 / 8
9,447
590
12,124
11,294
8,964
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Pele
Zardano
Pele
16
11 / 1 / 5
10,284
643
13,392
11,619
4,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
shonsnow
Cthulhu
12
1 / 3 / 9
7,314
457
4,552
10,262
5,863
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
1 / 3 / 1
7,742
484
4,934
15,112
9,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
L0BSTUR
Anubis
12
2 / 5 / 0
7,641
478
6,884
9,917
4,914
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
1 / 7 / 2
6,409
401
4,222
13,011
8,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
Sm4kxBag
Cernunnos
15
3 / 4 / 3
8,550
534
10,454
9,437
3,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
orlamex
Fenrir
14
2 / 4 / 2
8,013
501
6,858
13,124
4,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
22
Kills
9
9
Deaths
23
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
3
1
0.5
W
Danzaburou
BigBadWasHere
Danzaburou
3
3
4
1.67
W
Baron Samedi
Brago
Baron Samedi
6
1
5
8.5
W
Athena
1
1
8
5
L
Anubis
L0BSTUR
Anubis
2
5
0
0.4
L
1
7
2
0.29
L
Cernunnos
Sm4kxBag
Cernunnos
3
4
3
1.13
W
Pele
Zardano
Pele
11
1
5
13.5
L
Fenrir
orlamex
Fenrir
2
4
2
0.75
W
Cthulhu
shonsnow
Cthulhu
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,256
Damage
33,352
53,717
Taken
60,601
25,566
Mitigated
31,745
20,994
Healing
20,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,934
3,056
15
7,851
15,112
9,784
0
6,344
8,768
0
43,800
W
Danzaburou
BigBadWasHere
Danzaburou
4,698
1,783
0
6,254
11,757
3,224
765
1,054
10,703
0
65,477
W
Baron Samedi
Brago
Baron Samedi
8,490
434
748
3,806
8,785
2,958
0
3,512
5,273
64,490
0
W
Athena
12,124
4,478
0
3,590
11,294
8,964
322
718
10,576
68,443
0
L
Anubis
L0BSTUR
Anubis
6,884
185
0
3,597
9,917
4,914
0
4,651
4,991
36,505
0
L
4,222
333
0
1,875
13,011
8,565
0
6,024
6,915
10,005
0
L
Cernunnos
Sm4kxBag
Cernunnos
10,454
4,561
0
2,447
9,437
3,742
0
1,829
7,602
0
64,949
W
Pele
Zardano
Pele
13,392
3,586
0
4,247
11,619
4,557
630
2,641
8,978
0
69,360
L
Fenrir
orlamex
Fenrir
6,858
2,204
0
4,575
13,124
4,740
0
5,543
7,354
0
54,669
W
Cthulhu
shonsnow
Cthulhu
4,552
299
424
1,925
10,262
5,863
0
3,181
6,469
22,666
2,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,717
Gold Earned
38,355
495
Minions Killed
402
0
Camps Cleared
0
1,578,366
Distance Traveled
1,465,472
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,742
484
98
6
0
317,551
0
W
Danzaburou
9,677
605
114
7
0
305,484
4
W
Baron Samedi
9,995
625
116
7
0
288,794
4
W
Athena
9,447
590
126
8
0
343,668
5
L
Anubis
7,641
478
72
5
0
272,595
1
L
Ares
6,409
401
10
1
0
286,267
0
L
Cernunnos
8,550
534
125
8
0
269,580
1
W
Pele
10,284
643
100
6
0
339,128
2
L
Fenrir
8,013
501
97
6
0
319,479
0
W
Cthulhu
7,314
457
39
2
0
301,292
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role