Player Matchup

Zeus
Zeus
Silver II
Arbelos
Zeus
Silver II
Level 159
God Stats
1W - 1L
1,656 SR
Queue Stats
7W - 11L
1,454 MMR
Solo
Amaterasu
Amaterasu
Silver II
IOOOB1RDS
Amaterasu
Silver II
Level 58
God Stats
2W - 0L
1,793 SR
Queue Stats
17W - 12L
1,445 MMR
Party 1
Medusa
Medusa
Silver I
KingAwesome11
Medusa
Silver I
Level 109
God Stats
1W - 0L
1,563 SR
Queue Stats
20W - 19L
1,328 MMR
Party 1
Ymir
Ymir
Gold V
Tha_Grape_God
Ymir
Gold V
Level 160
God Stats
5W - 2L
1,884 SR
Queue Stats
264W - 278L
1,407 MMR
Solo
Hun Batz
Hun Batz
Silver I
ugotsmacked28
Hun Batz
Silver I
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
52W - 47L
1,435 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,679 SR
1,414 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,588 SR
1,414 MMR
Bellona
Bellona
Gold IV
Cowboys Freak12
Bellona
Gold IV
Level 133
God Stats
14W - 14L
1,464 SR
Queue Stats
506W - 509L
1,376 MMR
Solo
Neith
Neith
Gold V
Execu1ivechef
Neith
Gold V
Level 147
God Stats
39W - 30L
1,606 SR
Queue Stats
297W - 309L
1,419 MMR
Solo
Ravana
Ravana
Silver II
Prim3Time
Ravana
Silver II
Level 108
God Stats
3W - 2L
1,872 SR
Queue Stats
19W - 24L
1,440 MMR
Party 2
Ganesha
Ganesha
Bronze V
TheOldManJay
Ganesha
Bronze V
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,371 MMR
Solo
Merlin
Merlin
Silver III
ismael360pop
Merlin
Silver III
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,464 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Arbelos
Zeus
20
14 / 2 / 8
15,471
619
29,750
11,223
4,263
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
IOOOB1RDS
Amaterasu
20
6 / 2 / 6
16,178
647
15,273
34,388
42,609
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
12 / 2 / 6
15,898
636
20,094
15,566
6,927
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
0 / 4 / 16
13,233
529
3,738
23,619
29,136
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
ugotsmacked28
Hun Batz
20
4 / 2 / 15
14,112
564
9,257
17,440
6,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
CliodhnaAnhurShivaArachne

VS

Bans
ArtioBastetAthenaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 2
11,533
461
19,507
25,330
34,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 6 / 3
13,171
527
19,727
19,361
5,806
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
Prim3Time
Ravana
16
3 / 8 / 3
10,987
439
6,485
19,167
7,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
TheOldManJay
Ganesha
14
0 / 8 / 8
9,858
394
5,477
20,945
16,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
15
1 / 9 / 4
9,937
397
8,863
17,118
4,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
32
36
Kills
12
12
Deaths
36
51
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zeus
Arbelos
Zeus
14
2
8
9
L
2
5
2
0.6
L
6
6
3
1.25
W
Amaterasu
IOOOB1RDS
Amaterasu
6
2
6
4.5
W
12
2
6
7.5
L
Ravana
Prim3Time
Ravana
3
8
3
0.56
W
0
4
16
2
L
Ganesha
TheOldManJay
Ganesha
0
8
8
0.5
L
Merlin
1
9
4
0.33
W
Hun Batz
ugotsmacked28
Hun Batz
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,112
Damage
60,059
102,236
Taken
101,921
89,699
Mitigated
68,500
46,488
Healing
20,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Arbelos
Zeus
29,750
3,656
0
3,606
11,223
4,263
2,603
4,337
6,886
119,900
0
L
19,507
7,341
0
6,454
25,330
34,495
0
5,099
20,231
0
94,257
L
19,727
5,367
0
5,272
19,361
5,806
0
2,897
16,464
0
110,182
W
Amaterasu
IOOOB1RDS
Amaterasu
15,273
7,372
0
22,333
34,388
42,609
5,699
1,304
33,084
0
113,215
W
20,094
7,316
0
6,625
15,566
6,927
3,097
1,428
14,138
0
133,931
L
Ravana
Prim3Time
Ravana
6,485
1,489
0
4,248
19,167
7,277
0
4,933
14,234
0
70,847
W
3,738
553
1,350
5,639
23,619
29,136
985
3,528
20,091
45,318
0
L
Ganesha
TheOldManJay
Ganesha
5,477
552
0
2,339
20,945
16,084
0
10,320
10,625
30,725
0
L
Merlin
8,863
510
0
2,000
17,118
4,838
0
10,367
6,751
63,381
0
W
Hun Batz
ugotsmacked28
Hun Batz
9,257
1,677
0
6,935
17,440
6,764
2,000
4,474
12,966
0
108,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,892
Gold Earned
55,486
743
Minions Killed
644
0
Camps Cleared
0
2,368,280
Distance Traveled
2,248,653
31
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,471
619
155
6
0
481,318
6
L
Bellona
11,533
461
181
7
0
428,008
2
L
Neith
13,171
527
190
8
0
423,434
10
W
Amaterasu
16,178
647
200
8
0
484,307
6
W
Medusa
15,898
636
196
8
0
440,502
1
L
Ravana
10,987
439
124
5
0
508,951
5
W
Ymir
13,233
529
58
2
0
422,436
10
L
Ganesha
9,858
394
34
1
0
447,999
9
L
Merlin
9,937
397
115
5
0
440,261
11
W
Hun Batz
14,112
564
134
5
0
539,717
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role