Player Matchup

Skadi
Skadi
 
Skadi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
Dehtail
Freya
Level 157
God Stats
2W - 6L
1,259 SR
Queue Stats
281W - 316L
1,526 Elo+
Solo
Cthulhu
Cthulhu
Tis Logic
Cthulhu
Level 160
God Stats
0W - 2L
1,692 SR
Queue Stats
39W - 33L
1,552 Elo+
Party 3
Nu Wa
Nu Wa
jisunie
Nu Wa
Level 158
God Stats
2W - 1L
1,594 SR
Queue Stats
68W - 45L
1,600 Elo+
Party 3
Nox
Nox
xRavensCryx
Nox
Level 49
God Stats
0W - 1L
1,505 SR
Queue Stats
11W - 17L
1,437 Elo+
Party 3
Team Averages
Level 137
1,510 SR
1,523 Elo+

VS

Team Averages
Level 105
1,618 SR
1,634 Elo+
Bastet
Bastet
 
Bastet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
CARLOSAURO
Charybdis
Level 127
God Stats
1W - 1L
1,310 SR
Queue Stats
29W - 35L
1,434 Elo+
Solo
Ullr
Ullr
CuateLokz
Ullr
Level 105
God Stats
4W - 4L
1,692 SR
Queue Stats
358W - 236L
1,747 Elo+
Party 1
Ares
Ares
XElMysterio420X
Ares
Level 28
God Stats
6W - 4L
1,845 SR
Queue Stats
284W - 171L
1,798 Elo+
Party 1
Zhong Kui
Zhong Kui
jackster1214
Zhong Kui
Level 109
God Stats
3W - 0L
1,742 SR
Queue Stats
30W - 15L
1,692 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
5 / 7 / 6
9,448
727
12,802
13,469
5,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Freya
Dehtail
Freya
15
1 / 4 / 7
8,833
679
6,334
11,478
4,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
Tis Logic
Cthulhu
16
2 / 4 / 6
9,550
735
13,298
15,951
17,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
jisunie
Nu Wa
16
3 / 4 / 9
9,901
762
11,207
11,102
4,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 6 / 4
8,233
633
3,703
8,710
4,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
4 / 2 / 13
9,716
747
14,395
9,146
4,156
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charybdis
CARLOSAURO
Charybdis
16
1 / 3 / 12
9,535
733
8,532
12,304
5,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
18
5 / 1 / 15
10,819
832
16,414
11,933
5,928
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
6 / 4 / 15
10,877
837
8,435
16,868
23,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
jackster1214
Zhong Kui
17
9 / 4 / 12
10,625
817
7,961
10,905
8,066
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
92
13
Kills
25
25
Deaths
14
32
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
5
7
6
1.14
W
Bastet
 
Bastet
4
2
13
5.25
W
Charybdis
CARLOSAURO
Charybdis
1
3
12
2.33
W
Ullr
5
1
15
12.5
L
Freya
Dehtail
Freya
1
4
7
1.13
L
Cthulhu
Tis Logic
Cthulhu
2
4
6
1.25
W
6
4
15
3.38
W
Zhong Kui
jackster1214
Zhong Kui
9
4
12
3.75
L
Nu Wa
jisunie
Nu Wa
3
4
9
1.88
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,344
Damage
55,737
60,710
Taken
61,156
35,882
Mitigated
47,238
11,525
Healing
17,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
12,802
4,392
735
1,598
13,469
5,797
690
2,612
10,857
0
25,151
W
Bastet
 
Bastet
14,395
1,774
287
2,470
9,146
4,156
379
5,537
3,493
0
26,222
W
Charybdis
CARLOSAURO
Charybdis
8,532
5,810
707
3,342
12,304
5,742
1,404
7,398
4,624
0
41,791
W
Ullr
16,414
4,650
2,246
2,945
11,933
5,928
1,646
7,513
4,106
0
47,697
L
Freya
Dehtail
Freya
6,334
1,678
0
2,183
11,478
4,442
88
3,117
8,361
19,781
0
L
Cthulhu
Tis Logic
Cthulhu
13,298
319
1,173
3,167
15,951
17,241
0
3,755
12,196
21,506
0
W
8,435
502
1,029
1,924
16,868
23,346
242
7,135
9,502
12,527
0
W
Zhong Kui
jackster1214
Zhong Kui
7,961
385
529
2,517
10,905
8,066
1,317
5,875
4,889
18,297
0
L
Nu Wa
jisunie
Nu Wa
11,207
4,817
930
1,739
11,102
4,069
1,130
2,672
8,430
28,328
0
L
3,703
317
0
0
8,710
4,333
126
4,240
4,470
5,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,965
Gold Earned
51,572
148
Minions Killed
185
0
Camps Cleared
0
1,104,329
Distance Traveled
1,195,676
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,448
727
19
1
0
227,325
0
W
Bastet
9,716
747
19
1
0
284,161
1
W
Charybdis
9,535
733
61
5
0
205,004
0
W
Ullr
10,819
832
75
6
0
259,054
1
L
Freya
8,833
679
46
4
0
207,700
0
L
Cthulhu
9,550
735
33
3
0
217,103
0
W
Ares
10,877
837
1
0
0
229,767
1
W
Zhong Kui
10,625
817
29
2
0
217,690
0
L
Nu Wa
9,901
762
46
4
0
236,843
0
L
Nox
8,233
633
4
0
0
215,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role