Player Matchup

Anhur
Anhur
ACozyKitty
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
ItsPatches
Ymir
Level 100
God Stats
0W - 2L
1,312 SR
Queue Stats
10W - 14L
1,416 Elo+
Party 2
Mulan
Mulan
TruckerChuck
Mulan
Level 28
God Stats
3W - 4L
1,575 SR
Queue Stats
32W - 31L
1,442 Elo+
Party 2
Ganesha
Ganesha
peterdale
Ganesha
Level 18
God Stats
2W - 3L
1,457 SR
Queue Stats
21W - 15L
1,423 Elo+
Party 2
Merlin
Merlin
tokelife
Merlin
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,264 Elo+
Party 2
Team Averages
Level 37
1,469 SR
1,409 Elo+

VS

Team Averages
Level 92
1,494 SR
1,457 Elo+
Anubis
Anubis
CerberKyrio
Anubis
Level 105
God Stats
3W - 1L
1,503 SR
Queue Stats
15W - 20L
1,339 Elo+
Party 1
Heimdallr
Heimdallr
KermítDaFrog
Heimdallr
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 50L
1,376 Elo+
Party 1
Cthulhu
Cthulhu
bigstonks
Cthulhu
Level 11
God Stats
1W - 3L
1,158 SR
Queue Stats
7W - 9L
1,361 Elo+
Party 1
Loki
Loki
porkyyy
Loki
Level 154
God Stats
93W - 70L
1,656 SR
Queue Stats
599W - 639L
1,647 Elo+
Solo
Izanami
Izanami
vHovaa
Izanami
Level 68
God Stats
2W - 1L
1,653 SR
Queue Stats
29W - 25L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
4 / 13 / 4
10,617
1,062
11,569
18,547
3,798
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 7 / 5
10,223
1,022
10,072
19,936
11,986
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 12 / 5
10,485
1,049
11,417
21,931
22,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
peterdale
Ganesha
16
0 / 9 / 8
10,113
1,011
6,181
21,219
19,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
tokelife
Merlin
15
0 / 5 / 4
9,023
902
6,640
9,679
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
4 / 1 / 30
11,964
1,196
17,735
10,502
4,790
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
KermítDaFrog
Heimdallr
17
7 / 2 / 22
11,720
1,172
13,745
8,258
2,819
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
bigstonks
Cthulhu
17
2 / 3 / 29
10,580
1,058
8,260
15,316
13,952
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
porkyyy
Loki
19
23 / 1 / 11
15,069
1,507
24,817
8,547
3,624
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Izanami
vHovaa
Izanami
17
10 / 2 / 21
11,434
1,143
17,933
10,312
3,463
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
159
9
Kills
46
46
Deaths
9
26
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Anhur
4
13
4
0.46
W
Anubis
4
1
30
19
L
2
7
5
0.64
W
Heimdallr
KermítDaFrog
Heimdallr
7
2
22
9
L
3
12
5
0.46
W
Cthulhu
bigstonks
Cthulhu
2
3
29
5.5
L
Ganesha
peterdale
Ganesha
0
9
8
0.44
W
Loki
porkyyy
Loki
23
1
11
28.5
L
Merlin
tokelife
Merlin
0
5
4
0.4
W
Izanami
vHovaa
Izanami
10
2
21
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,879
Damage
82,490
91,312
Taken
52,935
59,626
Mitigated
28,648
4,254
Healing
8,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
11,569
6,563
0
1,305
18,547
3,798
0
2,626
15,921
0
26,540
W
Anubis
17,735
1,345
0
3,863
10,502
4,790
0
5,420
4,974
34,124
0
L
10,072
947
0
0
19,936
11,986
0
4,410
15,526
22,869
0
W
Heimdallr
KermítDaFrog
Heimdallr
13,745
7,625
0
1,470
8,258
2,819
0
3,173
4,949
0
25,991
L
11,417
1,504
0
1,745
21,931
22,153
0
9,358
12,573
0
15,203
W
Cthulhu
bigstonks
Cthulhu
8,260
621
638
430
15,316
13,952
0
5,848
9,141
14,965
0
L
Ganesha
peterdale
Ganesha
6,181
743
0
540
21,219
19,331
0
6,664
14,555
13,194
0
W
Loki
porkyyy
Loki
24,817
8,633
0
1,154
8,547
3,624
0
3,893
4,578
0
47,693
L
Merlin
tokelife
Merlin
6,640
801
0
664
9,679
2,358
0
2,937
6,742
28,456
0
W
Izanami
vHovaa
Izanami
17,933
12,388
0
598
10,312
3,463
0
4,559
5,644
0
29,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,461
Gold Earned
60,767
118
Minions Killed
172
3
Camps Cleared
9
799,217
Distance Traveled
884,575
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,617
1,062
36
4
1
144,875
2
W
Anubis
11,964
1,196
40
4
1
161,210
0
L
Ymir
10,223
1,022
26
3
1
180,103
0
W
Heimdallr
11,720
1,172
37
4
1
147,342
0
L
Mulan
10,485
1,049
14
1
1
188,770
2
W
Cthulhu
10,580
1,058
12
1
1
189,685
0
L
Ganesha
10,113
1,011
1
0
0
159,728
2
W
Loki
15,069
1,507
49
5
5
212,613
1
L
Merlin
9,023
902
41
4
0
125,741
0
W
Izanami
11,434
1,143
34
3
1
173,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role