Player Matchup

Mercury
Mercury
GC Kilz
Mercury
Level 88
God Stats
9W - 2L
1,654 SR
Queue Stats
95W - 55L
1,644 Elo+
Party 1
Merlin
Merlin
GC golden
Merlin
Level 108
God Stats
11W - 6L
1,735 SR
Queue Stats
126W - 94L
1,596 Elo+
Party 1
Chaac
Chaac
KingYoshi2
Chaac
Level 123
God Stats
1W - 0L
1,442 SR
Queue Stats
139W - 103L
1,598 Elo+
Party 1
Heimdallr
Heimdallr
Thefloppysheep
Heimdallr
Level 113
God Stats
4W - 6L
1,652 SR
Queue Stats
138W - 104L
1,611 Elo+
Party 1
Ares
Ares
l-Retrobution-l
Ares
Level 122
God Stats
2W - 1L
1,582 SR
Queue Stats
212W - 189L
1,574 Elo+
Solo
Team Averages
Level 111
1,613 SR
1,605 Elo+

VS

Team Averages
Level 135
1,500 SR
1,512 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
 
Atlas
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Mirx88
Horus
Level 160
God Stats
13W - 8L
1,602 SR
Queue Stats
365W - 336L
1,557 Elo+
Solo
Artemis
Artemis
Raj1229
Artemis
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,488 Elo+
Solo
Tsukuyomi
Tsukuyomi
v KuroUsagi
Tsukuyomi
Level 145
God Stats
5W - 3L
1,401 SR
Queue Stats
53W - 43L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GC Kilz
Mercury
18
14 / 4 / 5
11,520
606
12,304
14,374
6,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Merlin
GC golden
Merlin
18
6 / 3 / 12
11,575
609
16,219
10,822
4,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
18
7 / 1 / 8
11,552
608
16,479
17,200
9,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Thefloppysheep
Heimdallr
17
4 / 4 / 7
10,613
559
10,901
10,910
4,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
3 / 3 / 13
10,165
535
4,930
15,006
20,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
5 / 9 / 4
10,710
564
10,860
14,870
5,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Atlas
 
Atlas
13
1 / 5 / 5
8,550
450
9,437
15,087
10,046
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Mirx88
Horus
16
8 / 5 / 4
9,940
523
9,136
19,755
15,526
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Raj1229
Artemis
15
1 / 7 / 5
9,070
477
9,927
16,263
5,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
v KuroUsagi
Tsukuyomi
16
0 / 8 / 3
9,385
494
6,174
16,808
6,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
36
34
Kills
15
15
Deaths
34
45
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
5
9
4
0.78
L
Atlas
 
Atlas
1
5
5
0.7
W
Mercury
GC Kilz
Mercury
14
4
5
4.13
W
Merlin
GC golden
Merlin
6
3
12
4
W
Chaac
7
1
8
11
L
Horus
Mirx88
Horus
8
5
4
2
L
Artemis
Raj1229
Artemis
1
7
5
0.5
W
Heimdallr
Thefloppysheep
Heimdallr
4
4
7
1.88
W
3
3
13
3.17
L
Tsukuyomi
v KuroUsagi
Tsukuyomi
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,833
Damage
45,534
68,312
Taken
82,783
44,815
Mitigated
44,056
15,386
Healing
24,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
10,860
789
1,547
2,968
14,870
5,998
0
5,592
9,067
60,133
0
L
Atlas
 
Atlas
9,437
2,931
0
3,661
15,087
10,046
0
2,328
12,717
45,376
0
W
Mercury
GC Kilz
Mercury
12,304
6,800
0
1,968
14,374
6,144
0
4,681
9,693
0
74,705
W
Merlin
GC golden
Merlin
16,219
714
178
2,350
10,822
4,452
0
2,177
8,645
95,821
0
W
Chaac
16,479
4,530
0
8,603
17,200
9,657
52
5,990
11,210
0
71,259
L
Horus
Mirx88
Horus
9,136
3,258
889
4,165
19,755
15,526
26
8,239
11,350
0
40,988
L
Artemis
Raj1229
Artemis
9,927
5,475
0
6,600
16,263
5,614
0
2,968
13,229
59
59,924
W
Heimdallr
Thefloppysheep
Heimdallr
10,901
4,783
0
214
10,910
4,331
554
2,306
8,604
0
81,035
W
4,930
257
0
2,073
15,006
20,231
0
5,202
9,804
21,714
892
L
Tsukuyomi
v KuroUsagi
Tsukuyomi
6,174
1,786
0
4,502
16,808
6,872
0
1,408
15,271
0
73,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,425
Gold Earned
47,655
580
Minions Killed
477
0
Camps Cleared
0
1,908,034
Distance Traveled
1,728,812
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,710
564
102
5
0
328,518
1
L
Atlas
8,550
450
89
5
0
289,054
0
W
Mercury
11,520
606
103
5
0
445,281
3
W
Merlin
11,575
609
174
9
0
348,955
3
W
Chaac
11,552
608
141
7
0
409,425
7
L
Horus
9,940
523
58
3
0
387,199
1
L
Artemis
9,070
477
98
5
0
329,939
7
W
Heimdallr
10,613
559
131
7
0
353,748
4
W
Ares
10,165
535
31
2
0
350,625
5
L
Tsukuyomi
9,385
494
130
7
0
394,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role