Player Matchup

Agni
Agni
HomespunAbyss
Agni
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 116L
1,304 Elo+
Solo
Hou Yi
Hou Yi
SqirrrttT
Hou Yi
Level 103
God Stats
106W - 138L
1,453 SR
Queue Stats
1,034W - 1,057L
1,504 Elo+
Party 2
Chaac
Chaac
TTV_Stevenade
Chaac
Level 48
God Stats
1W - 4L
1,163 SR
Queue Stats
61W - 50L
1,421 Elo+
Solo
Cerberus
Cerberus
VG-ANONYMOUS
Cerberus
Level 18
God Stats
23W - 24L
1,436 SR
Queue Stats
87W - 85L
1,362 Elo+
Party 2
Nemesis
Nemesis
rasta-ld24
Nemesis
Level 88
God Stats
7W - 9L
1,500 SR
Queue Stats
490W - 541L
1,419 Elo+
Party 2
Team Averages
Level 65
1,410 SR
1,402 Elo+

VS

Team Averages
Level 102
1,616 SR
1,524 Elo+
Scylla
Scylla
CGS Dino
Scylla
Level 125
God Stats
16W - 15L
1,608 SR
Queue Stats
229W - 212L
1,522 Elo+
Party 1
Sylvanus
Sylvanus
StaleMuffinz
Sylvanus
Level 106
God Stats
25W - 12L
1,614 SR
Queue Stats
46W - 20L
1,494 Elo+
Solo
Neith
Neith
cptbigman5802
Neith
Level 48
God Stats
2W - 0L
1,909 SR
Queue Stats
59W - 33L
1,670 Elo+
Party 1
Arachne
Arachne
iiSikez
Arachne
Level 115
God Stats
11W - 8L
1,579 SR
Queue Stats
206W - 221L
1,495 Elo+
Party 1
Osiris
Osiris
tyeray2016
Osiris
Level 116
God Stats
16W - 21L
1,371 SR
Queue Stats
175W - 185L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 8 / 2
10,136
507
13,607
14,601
4,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
SqirrrttT
Hou Yi
15
7 / 6 / 3
9,821
491
11,955
15,384
4,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 3 / 0
9,081
454
6,990
18,143
19,362
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
VG-ANONYMOUS
Cerberus
13
0 / 7 / 8
8,449
422
3,938
19,628
15,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
rasta-ld24
Nemesis
16
2 / 5 / 5
9,271
464
7,895
15,514
6,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CGS Dino
Scylla
20
13 / 0 / 3
12,452
623
13,366
5,928
2,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
StaleMuffinz
Sylvanus
16
5 / 4 / 14
10,935
547
9,752
16,219
17,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
7 / 6 / 8
11,233
562
15,616
15,290
6,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
iiSikez
Arachne
17
3 / 4 / 13
10,684
534
14,848
21,574
9,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
tyeray2016
Osiris
17
1 / 2 / 9
10,771
539
9,183
13,372
16,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
76
16
Kills
29
29
Deaths
16
18
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Scylla
CGS Dino
Scylla
13
0
3
14.5
L
6
8
2
0.88
L
Hou Yi
SqirrrttT
Hou Yi
7
6
3
1.42
W
Sylvanus
StaleMuffinz
Sylvanus
5
4
14
3
L
1
3
0
0.33
L
Cerberus
VG-ANONYMOUS
Cerberus
0
7
8
0.57
W
7
6
8
1.83
W
Arachne
iiSikez
Arachne
3
4
13
2.38
L
Nemesis
rasta-ld24
Nemesis
2
5
5
0.9
W
Osiris
tyeray2016
Osiris
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,385
Damage
62,765
83,270
Taken
72,383
49,846
Mitigated
51,422
21,148
Healing
27,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
CGS Dino
Scylla
13,366
811
0
2,028
5,928
2,218
533
3,111
2,817
73,717
0
L
13,607
1,143
677
2,289
14,601
4,122
300
4,908
9,553
68,258
0
L
Hou Yi
SqirrrttT
Hou Yi
11,955
5,886
391
3,744
15,384
4,720
0
4,826
10,518
0
55,654
W
Sylvanus
StaleMuffinz
Sylvanus
9,752
2,634
1,978
5,422
16,219
17,594
560
3,750
12,469
26,257
0
L
6,990
2,128
0
5,639
18,143
19,362
0
2,236
14,907
0
60,320
L
Cerberus
VG-ANONYMOUS
Cerberus
3,938
526
293
3,396
19,628
15,105
0
6,622
12,943
18,456
0
W
15,616
7,213
0
3,928
15,290
6,022
795
3,456
11,834
0
91,419
W
Arachne
iiSikez
Arachne
14,848
11,266
0
8,463
21,574
9,145
1,429
5,308
16,266
0
77,765
L
Nemesis
rasta-ld24
Nemesis
7,895
2,984
0
4,719
15,514
6,537
0
4,001
11,355
0
58,491
W
Osiris
tyeray2016
Osiris
9,183
6,283
0
5,461
13,372
16,443
2,145
1,920
11,452
0
65,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,758
Gold Earned
56,075
455
Minions Killed
536
0
Camps Cleared
0
1,732,104
Distance Traveled
1,846,467
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,452
623
138
7
0
398,574
9
L
Agni
10,136
507
119
6
0
341,029
3
L
Hou Yi
9,821
491
99
5
0
324,967
0
W
Sylvanus
10,935
547
38
2
0
336,042
6
L
Chaac
9,081
454
119
6
0
330,726
0
L
Cerberus
8,449
422
28
1
0
347,851
0
W
Neith
11,233
562
120
6
0
313,881
2
W
Arachne
10,684
534
103
5
0
441,374
2
L
Nemesis
9,271
464
90
5
0
387,531
0
W
Osiris
10,771
539
137
7
0
356,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role