Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
CptBigDiccus
Jing Wei
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 102L
1,551 Elo+
Solo
Bacchus
Bacchus
DeadShot x17
Bacchus
Level 128
God Stats
0W - 1L
1,509 SR
Queue Stats
6W - 8L
1,668 Elo+
Party 3
Atlas
Atlas
Ev zKnight
Atlas
Level 129
God Stats
0W - 1L
1,694 SR
Queue Stats
3W - 10L
1,668 Elo+
Party 3
Horus
Horus
YummyyMushrooms
Horus
Level 159
God Stats
2W - 1L
1,512 SR
Queue Stats
306W - 308L
1,588 Elo+
Solo
Team Averages
Level 119
1,543 SR
1,595 Elo+

VS

Team Averages
Level 123
1,540 SR
1,497 Elo+
Hera
Hera
Cailinus
Hera
Level 122
God Stats
1W - 2L
1,874 SR
Queue Stats
169W - 138L
1,586 Elo+
Party 1
Vulcan
Vulcan
Realbot17
Vulcan
Level 88
God Stats
8W - 6L
1,395 SR
Queue Stats
538W - 554L
1,492 Elo+
Party 2
Ah Puch
Ah Puch
Thenicoaraujo
Ah Puch
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,231 Elo+
Solo
Hachiman
Hachiman
ToddlerShredder
Hachiman
Level 154
God Stats
15W - 8L
1,430 SR
Queue Stats
707W - 721L
1,491 Elo+
Party 2
Horus
Horus
Zorpdorp
Horus
Level 149
God Stats
6W - 2L
1,500 SR
Queue Stats
284W - 246L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
1 / 5 / 3
7,459
746
4,582
8,396
2,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
CptBigDiccus
Jing Wei
13
1 / 3 / 2
6,777
678
4,256
6,876
2,622
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
DeadShot x17
Bacchus
13
1 / 4 / 3
7,406
741
4,357
15,002
17,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Atlas
14
1 / 5 / 5
7,690
769
10,128
14,912
13,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 0 / 1
6,917
692
481
4,859
4,245
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
4 / 2 / 7
8,630
863
10,104
4,921
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
Realbot17
Vulcan
16
4 / 1 / 7
9,157
916
10,498
5,597
2,750
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ah Puch
15
1 / 1 / 10
8,574
857
9,498
6,127
2,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
15
5 / 1 / 8
9,022
902
12,328
5,880
2,590
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
Zorpdorp
Horus
13
3 / 1 / 5
8,687
869
3,925
9,476
9,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
5
Kills
17
17
Deaths
6
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
5
3
0.5
W
Hera
4
2
7
3.75
L
Jing Wei
CptBigDiccus
Jing Wei
1
3
2
0.67
L
Bacchus
DeadShot x17
Bacchus
1
4
3
0.63
L
Atlas
1
5
5
0.7
W
Vulcan
Realbot17
Vulcan
4
1
7
7.5
W
Ah Puch
1
1
10
6
W
Hachiman
5
1
8
9
L
1
0
1
1.5
W
Horus
Zorpdorp
Horus
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,804
Damage
46,353
50,045
Taken
32,001
40,611
Mitigated
19,422
16,158
Healing
18,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,582
270
0
828
8,396
2,735
0
5,314
3,082
19,681
0
W
Hera
10,104
1,427
1,287
112
4,921
1,976
1,416
3,617
1,298
18,197
0
L
Jing Wei
CptBigDiccus
Jing Wei
4,256
2,638
649
1,363
6,876
2,622
0
4,864
2,012
0
16,454
L
Bacchus
DeadShot x17
Bacchus
4,357
395
679
2,859
15,002
17,939
0
8,131
6,871
7,239
0
L
Atlas
10,128
2,626
1,966
1,821
14,912
13,070
0
9,631
5,281
24,321
0
W
Vulcan
Realbot17
Vulcan
10,498
4,413
857
413
5,597
2,750
1,067
4,001
1,486
35,115
0
W
Ah Puch
9,498
148
463
1,276
6,127
2,665
16
3,229
2,790
20,862
0
W
Hachiman
12,328
6,668
1,248
1,707
5,880
2,590
2,233
2,863
3,017
0
23,922
L
481
302
4,343
1,650
4,859
4,245
0
2,160
2,699
0
1,630
W
Horus
Zorpdorp
Horus
3,925
1,407
5,745
5,400
9,476
9,441
0
4,933
4,343
0
4,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,249
Gold Earned
44,070
105
Minions Killed
120
0
Camps Cleared
0
918,180
Distance Traveled
1,040,426
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,459
746
40
4
0
208,423
0
W
Hera
8,630
863
16
2
0
198,354
1
L
Jing Wei
6,777
678
30
3
0
178,522
0
L
Bacchus
7,406
741
7
1
0
199,920
0
L
Atlas
7,690
769
22
2
0
193,152
0
W
Vulcan
9,157
916
39
4
0
225,820
1
W
Ah Puch
8,574
857
36
4
0
211,886
0
W
Hachiman
9,022
902
28
3
0
207,654
2
L
Horus
6,917
692
6
1
0
138,163
4
W
Horus
8,687
869
1
0
0
196,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role