Player Matchup

Gilgamesh
Gilgamesh
Dracandys
Gilgamesh
Level 74
God Stats
4W - 1L
1,831 SR
Queue Stats
64W - 48L
1,563 Elo+
Party 1
Loki
Loki
Femboy_Port35
Loki
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 30L
1,687 Elo+
Party 1
Hou Yi
Hou Yi
ItzYukiArashi
Hou Yi
Level 120
God Stats
2W - 2L
1,877 SR
Queue Stats
248W - 240L
1,563 Elo+
Party 1
Geb
Geb
Ridley014
Geb
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 41L
1,607 Elo+
Party 1
Persephone
Persephone
xalcotanXXIII
Persephone
Level 126
God Stats
102W - 78L
1,544 SR
Queue Stats
436W - 409L
1,501 Elo+
Solo
Team Averages
Level 100
1,650 SR
1,585 Elo+

VS

Team Averages
Level 88
1,662 SR
1,575 Elo+
Cabrakan
Cabrakan
EL__Capitan999
Cabrakan
Level 83
God Stats
7W - 6L
1,669 SR
Queue Stats
292W - 276L
1,514 Elo+
Party 3
Mulan
Mulan
Hypnotic-Requiem
Mulan
Level 101
God Stats
4W - 4L
1,500 SR
Queue Stats
400W - 378L
1,542 Elo+
Party 3
Artemis
Artemis
Manyara
Artemis
Level 123
God Stats
4W - 2L
1,794 SR
Queue Stats
30W - 27L
1,609 Elo+
Party 2
Baron Samedi
Baron Samedi
RiceGoblin
Baron Samedi
Level 26
God Stats
4W - 5L
1,731 SR
Queue Stats
10W - 10L
1,710 Elo+
Party 2
Nox
Nox
drdangle9762
Nox
Level 108
God Stats
0W - 1L
1,616 SR
Queue Stats
14W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dracandys
Gilgamesh
15
11 / 4 / 8
9,868
617
10,979
12,714
11,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 6 / 12
8,677
542
6,018
11,920
3,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
7 / 1 / 6
9,148
572
9,350
10,193
3,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 3 / 5
8,736
546
7,199
9,503
6,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Persephone
xalcotanXXIII
Persephone
16
7 / 2 / 5
10,759
672
10,432
7,505
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
13
2 / 7 / 4
7,973
498
3,164
15,483
9,388
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 5 / 1
8,377
524
8,509
14,450
13,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Manyara
Artemis
13
3 / 7 / 5
8,426
527
9,514
14,024
3,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
RiceGoblin
Baron Samedi
11
0 / 6 / 7
7,272
455
3,668
11,254
6,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
8 / 3 / 1
9,746
609
9,423
9,252
3,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
34
28
Kills
16
16
Deaths
28
36
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Dracandys
Gilgamesh
11
4
8
3.75
L
Cabrakan
2
7
4
0.57
W
1
6
12
1.17
L
3
5
1
0.7
W
7
1
6
10
L
Artemis
Manyara
Artemis
3
7
5
0.79
L
Baron Samedi
RiceGoblin
Baron Samedi
0
6
7
0.58
W
2
3
5
1.5
L
8
3
1
2.83
W
Persephone
xalcotanXXIII
Persephone
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,978
Damage
34,278
51,835
Taken
64,463
27,302
Mitigated
36,675
9,090
Healing
17,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Dracandys
Gilgamesh
10,979
3,986
0
2,307
12,714
11,431
943
4,521
8,047
0
39,291
L
Cabrakan
3,164
785
0
2,860
15,483
9,388
0
4,608
10,641
47,230
0
W
6,018
2,106
0
0
11,920
3,689
0
3,653
8,243
0
45,349
L
8,509
1,771
0
5,452
14,450
13,579
0
5,289
8,591
0
43,290
W
9,350
3,284
253
3,695
10,193
3,440
561
2,153
8,040
0
62,441
L
Artemis
Manyara
Artemis
9,514
5,430
0
5,010
14,024
3,599
592
1,594
12,356
0
49,510
L
Baron Samedi
RiceGoblin
Baron Samedi
3,668
542
476
2,474
11,254
6,286
0
2,224
8,927
21,940
0
W
7,199
1,208
0
78
9,503
6,551
294
1,642
7,399
43,809
0
L
9,423
246
0
1,556
9,252
3,823
231
2,786
6,317
60,096
0
W
Persephone
xalcotanXXIII
Persephone
10,432
356
219
2,538
7,505
2,191
382
4,284
3,219
63,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,188
Gold Earned
41,794
448
Minions Killed
401
0
Camps Cleared
0
1,543,559
Distance Traveled
1,381,636
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,868
617
59
4
0
319,412
1
L
Cabrakan
7,973
498
79
5
0
251,458
3
W
Loki
8,677
542
74
5
0
336,911
0
L
Mulan
8,377
524
99
6
0
267,967
1
W
Hou Yi
9,148
572
90
6
0
292,846
4
L
Artemis
8,426
527
73
5
0
264,472
1
L
Baron Samedi
7,272
455
35
2
0
264,566
5
W
Geb
8,736
546
106
7
0
284,088
0
L
Nox
9,746
609
115
7
0
333,173
4
W
Persephone
10,759
672
119
7
0
310,302
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role