Player Matchup

Gilgamesh
Gilgamesh
FakeFineOkay
Gilgamesh
Level 27
God Stats
1W - 1L
1,279 SR
Queue Stats
25W - 14L
1,464 Elo+
Solo
Ullr
Ullr
FoosGoneSmite
Ullr
Level 28
God Stats
4W - 0L
1,717 SR
Queue Stats
156W - 136L
1,579 Elo+
Solo
Kumbhakarna
Kumbhakarna
KingEspeon
Kumbhakarna
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 57L
1,461 Elo+
Solo
Rama
Rama
LordGankules
Rama
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 140L
1,499 Elo+
Solo
Merlin
Merlin
itzPineapple
Merlin
Level 128
God Stats
1W - 3L
1,293 SR
Queue Stats
124W - 135L
1,507 Elo+
Solo
Team Averages
Level 90
1,458 SR
1,502 Elo+

VS

Team Averages
Level 59
1,427 SR
1,535 Elo+
Awilix
Awilix
BargainBinBot
Awilix
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,588 Elo+
Solo
Kuzenbo
Kuzenbo
Dogfish99
Kuzenbo
Level 155
God Stats
2W - 4L
1,291 SR
Queue Stats
460W - 508L
1,530 Elo+
Solo
Sun Wukong
Sun Wukong
GumGaming
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,551 Elo+
Party 1
Chernobog
Chernobog
Littenyouup
Chernobog
Level 83
God Stats
15W - 27L
1,342 SR
Queue Stats
901W - 864L
1,458 Elo+
Solo
Kumbhakarna
Kumbhakarna
LubeLiberator
Kumbhakarna
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FakeFineOkay
Gilgamesh
13
7 / 2 / 15
8,117
1,160
7,849
11,175
11,363
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
5 / 1 / 15
8,263
1,180
9,769
4,677
2,373
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
KingEspeon
Kumbhakarna
13
2 / 3 / 15
7,364
1,052
2,242
10,179
9,776
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
8 / 1 / 11
8,578
1,225
9,847
4,939
2,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
14
3 / 2 / 16
8,039
1,148
6,279
7,203
2,961
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 3
6,406
915
2,983
6,134
2,798
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
Dogfish99
Kuzenbo
13
5 / 4 / 3
7,023
1,003
5,250
8,874
11,859
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
GumGaming
Sun Wukong
11
0 / 5 / 5
5,837
834
3,117
8,610
6,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
Littenyouup
Chernobog
11
2 / 6 / 4
6,450
921
7,069
7,956
2,868
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
LubeLiberator
Kumbhakarna
11
0 / 5 / 9
5,909
844
2,323
8,628
5,451
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
33
25
Kills
9
9
Deaths
25
72
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
Kuzenbo
Dogfish99
Kuzenbo
5
4
3
1.63
W
Gilgamesh
FakeFineOkay
Gilgamesh
7
2
15
7.25
W
5
1
15
12.5
L
Sun Wukong
GumGaming
Sun Wukong
0
5
5
0.5
W
Kumbhakarna
KingEspeon
Kumbhakarna
2
3
15
3.17
L
Chernobog
Littenyouup
Chernobog
2
6
4
0.67
W
8
1
11
13.5
L
Kumbhakarna
LubeLiberator
Kumbhakarna
0
5
9
0.9
W
Merlin
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,986
Damage
20,742
38,173
Taken
40,202
28,754
Mitigated
29,510
10,680
Healing
3,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,983
853
0
0
6,134
2,798
0
571
5,563
0
6,288
L
Kuzenbo
Dogfish99
Kuzenbo
5,250
1,882
405
1,310
8,874
11,859
56
1,715
7,159
9,822
0
W
Gilgamesh
FakeFineOkay
Gilgamesh
7,849
1,510
44
2,829
11,175
11,363
314
1,937
9,174
0
15,636
W
9,769
4,412
44
1,217
4,677
2,373
1,253
698
3,850
0
17,979
L
Sun Wukong
GumGaming
Sun Wukong
3,117
403
136
652
8,610
6,534
0
2,486
6,124
0
8,584
W
Kumbhakarna
KingEspeon
Kumbhakarna
2,242
368
635
1,134
10,179
9,776
516
1,309
8,739
5,361
0
L
Chernobog
Littenyouup
Chernobog
7,069
4,044
573
789
7,956
2,868
59
2,085
5,871
0
14,068
W
9,847
5,319
243
1,612
4,939
2,281
1,723
954
3,953
0
23,710
L
Kumbhakarna
LubeLiberator
Kumbhakarna
2,323
165
0
130
8,628
5,451
0
1,664
6,964
4,904
0
W
Merlin
6,279
1,009
670
2,252
7,203
2,961
756
2,675
4,461
18,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,361
Gold Earned
31,625
88
Minions Killed
48
0
Camps Cleared
0
699,033
Distance Traveled
591,165
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,406
915
8
1
0
106,416
0
L
Kuzenbo
7,023
1,003
12
2
0
129,107
3
W
Gilgamesh
8,117
1,160
10
1
0
151,184
2
W
Ullr
8,263
1,180
19
3
0
141,372
0
L
Sun Wukong
5,837
834
13
2
0
120,085
0
W
Kumbhakarna
7,364
1,052
4
1
0
148,382
1
L
Chernobog
6,450
921
13
2
0
110,850
0
W
Rama
8,578
1,225
32
5
0
130,623
0
L
Kumbhakarna
5,909
844
2
0
0
124,707
3
W
Merlin
8,039
1,148
23
3
0
127,472
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role