Player Matchup

Xing Tian
Xing Tian
Sweaty300lbMan
Xing Tian
Level 28
God Stats
6W - 9L
1,166 SR
Queue Stats
216W - 252L
1,394 Elo+
Solo
Apollo
Apollo
Ultima Born
Apollo
Level 157
God Stats
4W - 1L
1,578 SR
Queue Stats
149W - 161L
1,568 Elo+
Solo
Nu Wa
Nu Wa
supremejarred
Nu Wa
Level 128
God Stats
1W - 4L
1,312 SR
Queue Stats
131W - 82L
1,656 Elo+
Party 2
Hercules
Hercules
xTheMalevolent
Hercules
Level 141
God Stats
4W - 0L
1,744 SR
Queue Stats
134W - 77L
1,635 Elo+
Party 2
Merlin
Merlin
x_Kenzi_x
Merlin
Level 155
God Stats
12W - 10L
1,373 SR
Queue Stats
533W - 388L
1,688 Elo+
Party 2
Team Averages
Level 122
1,435 SR
1,588 Elo+

VS

Team Averages
Level 61
1,443 SR
1,453 Elo+
Vamana
Vamana
 
Vamana
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
IIXINII
Apollo
Level 16
God Stats
0W - 2L
1,272 SR
Queue Stats
6W - 8L
1,465 Elo+
Party 3
Janus
Janus
ItzMrPringlez
Janus
Level 82
God Stats
5W - 7L
1,500 SR
Queue Stats
336W - 346L
1,397 Elo+
Party 1
Izanami
Izanami
Jpmouse1
Izanami
Level 92
God Stats
4W - 9L
1,445 SR
Queue Stats
249W - 230L
1,568 Elo+
Party 3
Hachiman
Hachiman
TowableAxis01
Hachiman
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
230W - 263L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Sweaty300lbMan
Xing Tian
17
6 / 3 / 15
10,670
821
6,670
16,594
25,814
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Apollo
17
5 / 3 / 19
10,379
798
8,520
12,537
5,197
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
3 / 2 / 19
9,685
745
11,863
7,211
2,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
18
9 / 4 / 15
10,845
834
13,628
13,195
6,708
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
x_Kenzi_x
Merlin
18
5 / 3 / 14
10,772
829
8,705
10,472
4,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
1 / 6 / 8
8,785
676
9,761
18,101
17,250
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
IIXINII
Apollo
15
0 / 6 / 5
8,193
630
2,985
11,700
4,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
6 / 7 / 3
9,828
756
11,764
9,121
3,142
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Jpmouse1
Izanami
16
3 / 5 / 5
9,499
731
9,319
14,028
5,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
TowableAxis01
Hachiman
16
4 / 4 / 6
9,201
708
10,397
8,733
3,070
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
41
28
Kills
14
15
Deaths
28
82
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
6
8
0.83
L
Apollo
IIXINII
Apollo
0
6
5
0.42
L
6
7
3
1.07
L
Izanami
Jpmouse1
Izanami
3
5
5
1.1
W
Xing Tian
Sweaty300lbMan
Xing Tian
6
3
15
4.5
L
Hachiman
TowableAxis01
Hachiman
4
4
6
1.75
W
Apollo
5
3
19
4.83
W
3
2
19
6.25
W
Hercules
9
4
15
4.13
W
Merlin
x_Kenzi_x
Merlin
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,386
Damage
44,226
60,009
Taken
61,683
45,129
Mitigated
33,098
17,887
Healing
17,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
9,761
3,661
1,609
4,755
18,101
17,250
58
6,063
11,564
0
21,901
L
Apollo
IIXINII
Apollo
2,985
1,949
1,296
1,824
11,700
4,391
0
5,711
5,729
0
7,158
L
11,764
506
10
295
9,121
3,142
0
4,815
4,058
19,554
0
L
Izanami
Jpmouse1
Izanami
9,319
5,144
1,602
4,469
14,028
5,245
705
4,493
9,317
0
33,771
W
Xing Tian
Sweaty300lbMan
Xing Tian
6,670
523
171
1,113
16,594
25,814
448
2,369
14,225
13,222
0
L
Hachiman
TowableAxis01
Hachiman
10,397
2,687
635
814
8,733
3,070
525
4,810
3,777
0
24,031
W
Apollo
8,520
4,383
1,793
4,811
12,537
5,197
2,041
3,098
9,439
0
22,754
W
11,863
1,614
1,194
1,918
7,211
2,820
1,101
0
7,211
23,064
0
W
Hercules
13,628
3,720
163
4,596
13,195
6,708
144
5,099
8,096
0
20,812
W
Merlin
x_Kenzi_x
Merlin
8,705
338
404
1,724
10,472
4,590
1,233
1,198
9,274
33,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,351
Gold Earned
45,506
123
Minions Killed
134
0
Camps Cleared
0
1,155,916
Distance Traveled
1,106,777
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,785
676
21
2
0
254,183
1
L
Apollo
8,193
630
13
1
0
202,588
0
L
Janus
9,828
756
24
2
0
206,045
1
L
Izanami
9,499
731
61
5
0
191,948
0
W
Xing Tian
10,670
821
6
0
0
237,675
0
L
Hachiman
9,201
708
15
1
0
252,013
1
W
Apollo
10,379
798
30
2
0
243,314
2
W
Nu Wa
9,685
745
22
2
0
224,566
0
W
Hercules
10,845
834
11
1
0
247,563
0
W
Merlin
10,772
829
54
4
0
202,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role