Player Matchup

Vulcan
Vulcan
ZombieGunner240b
Vulcan
Level 117
God Stats
10W - 18L
1,432 SR
Queue Stats
25W - 50L
1,137 Elo+
Party 2
Cabrakan
Cabrakan
ZombieKudoJudo
Cabrakan
Level 15
God Stats
1W - 3L
1,414 SR
Queue Stats
2W - 5L
1,246 Elo+
Party 2
Heimdallr
Heimdallr
reioku1S0M
Heimdallr
Level 28
God Stats
9W - 18L
1,289 SR
Queue Stats
17W - 35L
1,146 Elo+
Party 2
Team Averages
Level 53
1,378 SR
1,176 Elo+

VS

Team Averages
Level 63
1,627 SR
1,558 Elo+
Sobek
Sobek
Mr_Piggy666000
Sobek
Level 47
God Stats
6W - 3L
1,707 SR
Queue Stats
19W - 18L
1,628 Elo+
Party 1
Artemis
Artemis
NixTWD
Artemis
Level 69
God Stats
9W - 5L
1,756 SR
Queue Stats
40W - 58L
1,628 Elo+
Party 1
Discordia
Discordia
Ruchya
Discordia
Level 73
God Stats
8W - 9L
1,419 SR
Queue Stats
264W - 340L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
8,710
670
8,374
8,959
3,362
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
11
0 / 7 / 1
7,718
594
3,402
12,937
15,541
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
reioku1S0M
Heimdallr
14
2 / 8 / 1
9,253
712
4,370
13,066
5,019
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 18
10,195
784
5,472
15,006
15,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
NixTWD
Artemis
16
15 / 2 / 5
11,615
893
14,953
8,412
3,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Ruchya
Discordia
16
5 / 0 / 16
10,592
815
8,923
4,334
1,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
61
3
Kills
22
22
Deaths
3
4
Assists
39
Player
Kills
Deaths
Assists
KDA
W
2
1
18
11
W
Artemis
NixTWD
Artemis
15
2
5
8.75
W
Discordia
Ruchya
Discordia
5
0
16
13
L
1
7
2
0.29
L
Cabrakan
0
7
1
0.07
L
Heimdallr
reioku1S0M
Heimdallr
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,146
Damage
29,348
34,962
Taken
27,752
23,922
Mitigated
20,854
3,327
Healing
10,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,472
114
512
6,989
15,006
15,551
45
6,402
8,604
17,291
0
W
Artemis
NixTWD
Artemis
14,953
9,537
0
3,119
8,412
3,880
1,516
3,948
4,464
0
42,790
W
Discordia
Ruchya
Discordia
8,923
161
0
0
4,334
1,423
1,267
1,729
2,605
40,394
0
L
8,374
2,808
355
382
8,959
3,362
0
3,832
4,873
29,717
0
L
Cabrakan
3,402
624
422
992
12,937
15,541
0
4,982
7,503
10,898
0
L
Heimdallr
reioku1S0M
Heimdallr
4,370
1,420
0
1,176
13,066
5,019
0
4,850
7,975
0
27,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,681
Gold Earned
32,402
107
Minions Killed
154
3
Camps Cleared
5
590,278
Distance Traveled
765,214
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,195
784
21
2
0
254,103
1
W
Artemis
11,615
893
65
5
1
236,274
0
W
Discordia
10,592
815
68
5
4
274,837
8
L
Vulcan
8,710
670
33
3
1
197,130
2
L
Cabrakan
7,718
594
23
2
1
218,033
3
L
Heimdallr
9,253
712
51
4
1
175,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role