Player Matchup

Guan Yu
Guan Yu
BallsInYahMouf
Guan Yu
Level 60
God Stats
3W - 0L
1,844 SR
Queue Stats
145W - 51L
1,818 Elo+
Party 2
Skadi
Skadi
MixerMan
Skadi
Level 60
God Stats
21W - 4L
1,985 SR
Queue Stats
142W - 49L
1,840 Elo+
Party 2
Anubis
Anubis
QuinnMoment
Anubis
Level 48
God Stats
12W - 2L
1,942 SR
Queue Stats
107W - 29L
1,868 Elo+
Party 2
Janus
Janus
RoofVertibird
Janus
Level 105
God Stats
9W - 5L
1,713 SR
Queue Stats
132W - 47L
1,805 Elo+
Party 2
Bacchus
Bacchus
SnakeyBusiness
Bacchus
Level 117
God Stats
2W - 0L
1,776 SR
Queue Stats
74W - 18L
1,864 Elo+
Party 2
Team Averages
Level 78
1,852 SR
1,839 Elo+

VS

Team Averages
Level 90
1,555 SR
1,489 Elo+
Scylla
Scylla
 
Scylla
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Littleb1gguy
Achilles
Level 38
God Stats
2W - 3L
1,527 SR
Queue Stats
187W - 134L
1,523 Elo+
Party 1
Bakasura
Bakasura
ProbablyBurst
Bakasura
Level 16
God Stats
6W - 2L
1,793 SR
Queue Stats
57W - 60L
1,494 Elo+
Party 3
Neith
Neith
crankymean0
Neith
Level 104
God Stats
0W - 3L
1,231 SR
Queue Stats
135W - 158L
1,497 Elo+
Party 3
Sobek
Sobek
tricksster
Sobek
Level 145
God Stats
4W - 5L
1,723 SR
Queue Stats
86W - 98L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 5
6,575
598
4,839
9,027
4,133
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
MixerMan
Skadi
11
2 / 1 / 4
6,311
574
7,254
5,945
1,542
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
11
4 / 1 / 4
6,491
590
4,260
5,769
2,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
2 / 1 / 2
6,745
613
3,361
2,691
741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 2
6,133
558
4,272
5,706
6,274
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 2 / 0
6,127
557
3,338
3,925
923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Littleb1gguy
Achilles
9
1 / 2 / 0
5,621
511
3,006
7,453
4,418
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
ProbablyBurst
Bakasura
10
2 / 3 / 0
5,932
539
3,029
8,507
2,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 4 / 2
5,344
486
4,075
6,193
1,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
8
0 / 1 / 2
5,154
469
2,968
10,642
5,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
12
Kills
4
4
Deaths
12
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
2
0
0.5
W
3
0
5
5.5
L
Achilles
Littleb1gguy
Achilles
1
2
0
0.5
W
Skadi
MixerMan
Skadi
2
1
4
4
L
Bakasura
ProbablyBurst
Bakasura
2
3
0
0.67
W
Anubis
4
1
4
6
W
2
1
2
3
W
1
1
2
2
L
0
4
2
0.25
L
Sobek
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,986
Damage
16,416
29,138
Taken
36,720
14,711
Mitigated
14,790
10,257
Healing
9,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,338
168
0
500
3,925
923
0
2,420
1,505
31,304
0
W
4,839
963
1,886
2,738
9,027
4,133
0
2,691
5,994
0
17,059
L
Achilles
Littleb1gguy
Achilles
3,006
596
0
1,449
7,453
4,418
0
3,776
3,677
0
23,373
W
Skadi
MixerMan
Skadi
7,254
3,986
0
1,419
5,945
1,542
1,130
892
5,053
0
47,329
L
Bakasura
ProbablyBurst
Bakasura
3,029
1,892
0
1,790
8,507
2,476
0
2,767
5,740
0
31,452
W
Anubis
4,260
591
0
2,101
5,769
2,021
0
1,526
4,024
41,020
0
W
3,361
116
0
305
2,691
741
46
1,197
1,494
38,998
0
W
4,272
708
0
1,808
5,706
6,274
260
0
5,454
28,999
0
L
4,075
2,056
0
1,410
6,193
1,240
0
699
5,494
0
28,892
L
Sobek
2,968
190
0
4,372
10,642
5,733
0
2,231
8,411
14,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,255
Gold Earned
28,178
348
Minions Killed
294
0
Camps Cleared
0
1,097,011
Distance Traveled
1,088,136
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,127
557
62
6
0
206,074
3
W
Guan Yu
6,575
598
26
2
0
235,605
3
L
Achilles
5,621
511
68
6
0
209,918
3
W
Skadi
6,311
574
88
8
0
193,624
4
L
Bakasura
5,932
539
80
7
0
258,582
1
W
Anubis
6,491
590
85
8
0
215,929
2
W
Janus
6,745
613
89
8
0
228,621
5
W
Bacchus
6,133
558
60
5
0
223,232
1
L
Neith
5,344
486
63
6
0
193,358
2
L
Sobek
5,154
469
21
2
0
220,204
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role