Player Matchup

Cliodhna
Cliodhna
GIRTHY_VIKING
Cliodhna
Level 24
God Stats
3W - 1L
1,427 SR
Queue Stats
66W - 48L
1,535 Elo+
Party 1
Jormungandr
Jormungandr
GrrStorm
Jormungandr
Level 50
God Stats
246W - 205L
1,485 SR
Queue Stats
747W - 806L
1,325 Elo+
Solo
Chaac
Chaac
LEGOYOBOMA
Chaac
Level 100
God Stats
3W - 2L
1,531 SR
Queue Stats
229W - 228L
1,520 Elo+
Party 1
Cupid
Cupid
luckylubby
Cupid
Level 37
God Stats
4W - 8L
1,500 SR
Queue Stats
8W - 19L
1,240 Elo+
Solo
Hades
Hades
man of space74
Hades
Level 81
God Stats
28W - 15L
1,668 SR
Queue Stats
124W - 103L
1,513 Elo+
Party 1
Team Averages
Level 58
1,522 SR
1,427 Elo+

VS

Team Averages
Level 88
1,491 SR
1,503 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
DSunaKara
Hou Yi
Level 129
God Stats
15W - 10L
1,648 SR
Queue Stats
197W - 186L
1,563 Elo+
Party 2
Ra
Ra
TheReal-SHADOW24
Ra
Level 35
God Stats
10W - 6L
1,779 SR
Queue Stats
119W - 128L
1,533 Elo+
Party 2
Cerberus
Cerberus
VKGOdin117
Cerberus
Level 127
God Stats
0W - 1L
1,165 SR
Queue Stats
127W - 101L
1,563 Elo+
Party 3
Bakasura
Bakasura
el ivancito
Bakasura
Level 47
God Stats
3W - 4L
1,363 SR
Queue Stats
13W - 18L
1,358 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
GIRTHY_VIKING
Cliodhna
20
12 / 1 / 6
12,830
583
21,146
15,040
6,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
GrrStorm
Jormungandr
16
0 / 1 / 8
10,245
466
8,701
14,588
12,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
20
4 / 3 / 3
12,696
577
21,603
27,252
26,895
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cupid
16
1 / 4 / 5
9,840
447
4,320
15,214
4,726
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 1 / 6
12,758
580
19,749
14,958
9,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
4 / 3 / 0
10,897
495
14,835
24,761
31,122
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
DSunaKara
Hou Yi
14
4 / 6 / 1
9,024
410
10,070
17,187
5,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 7 / 0
9,042
411
7,501
12,427
4,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
VKGOdin117
Cerberus
14
1 / 6 / 3
9,492
431
13,167
27,609
35,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
el ivancito
Bakasura
16
0 / 5 / 3
9,485
431
8,661
19,158
7,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
27
Kills
10
10
Deaths
27
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
4
3
0
1.33
L
Hou Yi
DSunaKara
Hou Yi
4
6
1
0.75
W
Cliodhna
GIRTHY_VIKING
Cliodhna
12
1
6
15
W
Jormungandr
GrrStorm
Jormungandr
0
1
8
4
W
Chaac
4
3
3
1.83
L
1
7
0
0.14
L
Cerberus
VKGOdin117
Cerberus
1
6
3
0.42
L
Bakasura
el ivancito
Bakasura
0
5
3
0.3
W
Cupid
1
4
5
0.88
W
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,519
Damage
54,234
87,052
Taken
101,142
59,803
Mitigated
83,652
35,361
Healing
29,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
14,835
5,421
336
10,122
24,761
31,122
424
1,329
23,432
15
79,057
L
Hou Yi
DSunaKara
Hou Yi
10,070
4,273
0
5,838
17,187
5,312
0
3,478
13,709
0
69,226
W
Cliodhna
GIRTHY_VIKING
Cliodhna
21,146
3,434
0
6,345
15,040
6,013
1,963
4,072
10,888
0
104,079
W
Jormungandr
GrrStorm
Jormungandr
8,701
3,039
384
517
14,588
12,905
1,617
4,207
10,381
62,643
0
W
Chaac
21,603
8,250
0
10,685
27,252
26,895
815
890
25,928
0
99,759
L
7,501
601
363
1,977
12,427
4,318
42
6,927
5,500
53,737
0
L
Cerberus
VKGOdin117
Cerberus
13,167
977
221
7,440
27,609
35,189
0
10,110
17,499
56,965
0
L
Bakasura
el ivancito
Bakasura
8,661
5,362
0
3,046
19,158
7,711
0
6,606
12,552
0
62,716
W
Cupid
4,320
2,863
1,556
7,302
15,214
4,726
1,970
6,017
9,043
0
54,063
W
19,749
930
323
8,249
14,958
9,264
1,405
5,484
8,106
88,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,369
Gold Earned
47,940
669
Minions Killed
609
0
Camps Cleared
0
2,219,211
Distance Traveled
2,082,597
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,897
495
140
6
0
428,885
1
L
Hou Yi
9,024
410
112
5
0
388,314
2
W
Cliodhna
12,830
583
139
6
0
512,065
0
W
Jormungandr
10,245
466
107
5
0
396,855
6
W
Chaac
12,696
577
186
8
0
446,558
1
L
Ra
9,042
411
104
5
0
381,468
6
L
Cerberus
9,492
431
126
6
0
390,853
4
L
Bakasura
9,485
431
127
6
0
493,077
3
W
Cupid
9,840
447
81
4
0
402,658
3
W
Hades
12,758
580
156
7
0
461,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role