Player Matchup

Aphrodite
Aphrodite
Baozhani
Aphrodite
Level 141
God Stats
3W - 5L
1,723 SR
Queue Stats
93W - 66L
1,588 Elo+
Party 2
Baron Samedi
Baron Samedi
JoeySlapNuts35
Baron Samedi
Level 124
God Stats
5W - 7L
1,517 SR
Queue Stats
51W - 55L
1,556 Elo+
Solo
Hercules
Hercules
Paladerpp
Hercules
Level 84
God Stats
1W - 1L
1,760 SR
Queue Stats
18W - 5L
1,727 Elo+
Party 2
Danzaburou
Danzaburou
SunsetScarlett
Danzaburou
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 70L
1,622 Elo+
Party 2
Loki
Loki
feSigurd
Loki
Level 129
God Stats
1W - 2L
1,292 SR
Queue Stats
215W - 143L
1,634 Elo+
Party 2
Team Averages
Level 116
1,558 SR
1,625 Elo+

VS

Team Averages
Level 128
1,619 SR
1,589 Elo+
Kali
Kali
Assasinfalife
Kali
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,422 Elo+
Party 1
Atlas
Atlas
Captain__Deez
Atlas
Level 150
God Stats
10W - 8L
1,703 SR
Queue Stats
169W - 174L
1,526 Elo+
Party 1
Zeus
Zeus
Exsanguinate
Zeus
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,748 Elo+
Solo
Gilgamesh
Gilgamesh
RASORY280
Gilgamesh
Level 144
God Stats
30W - 23L
1,626 SR
Queue Stats
503W - 478L
1,569 Elo+
Solo
Ullr
Ullr
Tempperr
Ullr
Level 105
God Stats
14W - 5L
1,766 SR
Queue Stats
31W - 23L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Baozhani
Aphrodite
15
2 / 4 / 3
8,342
834
4,475
10,164
4,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
JoeySlapNuts35
Baron Samedi
13
0 / 6 / 5
7,318
732
6,554
9,219
3,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Paladerpp
Hercules
14
2 / 2 / 6
7,831
783
8,276
12,964
8,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
SunsetScarlett
Danzaburou
14
0 / 4 / 5
7,628
763
5,608
11,132
3,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
15
6 / 4 / 1
8,605
861
9,257
10,907
4,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 12
7,738
774
2,695
10,074
4,119
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
3 / 1 / 11
8,603
860
6,103
10,815
11,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
8 / 1 / 5
9,507
951
16,653
6,276
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
RASORY280
Gilgamesh
15
3 / 0 / 12
8,408
841
6,948
8,050
5,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
16
6 / 4 / 9
8,876
888
10,878
10,532
4,521
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
69
10
Kills
20
20
Deaths
10
20
Assists
49
Player
Kills
Deaths
Assists
KDA
W
0
4
12
1.5
L
Aphrodite
Baozhani
Aphrodite
2
4
3
0.88
W
3
1
11
8.5
W
8
1
5
10.5
L
Baron Samedi
JoeySlapNuts35
Baron Samedi
0
6
5
0.42
L
Hercules
Paladerpp
Hercules
2
2
6
2.5
W
Gilgamesh
RASORY280
Gilgamesh
3
0
12
9
L
Danzaburou
SunsetScarlett
Danzaburou
0
4
5
0.63
W
Ullr
6
4
9
2.63
L
Loki
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,170
Damage
43,277
54,386
Taken
45,747
24,256
Mitigated
28,143
17,666
Healing
7,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,695
611
0
1,816
10,074
4,119
180
2,649
7,162
0
13,785
L
Aphrodite
Baozhani
Aphrodite
4,475
1,049
2,842
4,666
10,164
4,328
0
4,845
5,319
29,095
0
W
6,103
1,711
0
2,483
10,815
11,834
143
2,221
8,330
20,007
0
W
16,653
923
0
1,281
6,276
1,986
552
2,005
4,224
38,923
0
L
Baron Samedi
JoeySlapNuts35
Baron Samedi
6,554
274
538
1,388
9,219
3,285
0
3,539
5,680
21,042
0
L
Hercules
Paladerpp
Hercules
8,276
2,529
0
3,005
12,964
8,405
0
6,244
6,720
0
13,978
W
Gilgamesh
RASORY280
Gilgamesh
6,948
1,950
0
1,286
8,050
5,683
2,105
2,537
5,216
0
25,373
L
Danzaburou
SunsetScarlett
Danzaburou
5,608
2,017
0
4,027
11,132
3,942
702
3,139
7,993
0
33,523
W
Ullr
10,878
4,955
0
780
10,532
4,521
672
952
9,263
0
32,499
L
Loki
9,257
2,637
0
1,200
10,907
4,296
0
4,989
5,918
0
29,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,724
Gold Earned
43,132
214
Minions Killed
189
0
Camps Cleared
0
1,081,770
Distance Traveled
1,170,632
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,738
774
25
3
0
225,090
1
L
Aphrodite
8,342
834
60
6
0
210,960
1
W
Atlas
8,603
860
27
3
0
249,396
0
W
Zeus
9,507
951
58
6
0
210,344
2
L
Baron Samedi
7,318
732
38
4
0
196,406
2
L
Hercules
7,831
783
19
2
0
228,056
1
W
Gilgamesh
8,408
841
37
4
0
258,190
3
L
Danzaburou
7,628
763
66
7
0
201,441
1
W
Ullr
8,876
888
42
4
0
227,612
1
L
Loki
8,605
861
31
3
0
244,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role