Player Matchup

Sol
Sol
CopycatNebula
Sol
Level 160
God Stats
5W - 9L
1,605 SR
Queue Stats
802W - 887L
1,492 Elo+
Solo
Loki
Loki
Diegox3
Loki
Level 97
God Stats
1W - 1L
1,380 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Ra
Ra
HHenshin
Ra
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 51L
1,342 Elo+
Solo
Hercules
Hercules
Mr Crazyl3gs
Hercules
Level 159
God Stats
9W - 8L
1,636 SR
Queue Stats
717W - 734L
1,497 Elo+
Solo
Osiris
Osiris
jamba xurupita
Osiris
Level 136
God Stats
14W - 12L
1,573 SR
Queue Stats
692W - 723L
1,508 Elo+
Solo
Team Averages
Level 131
1,539 SR
1,468 Elo+

VS

Team Averages
Level 122
1,531 SR
1,498 Elo+
Merlin
Merlin
Celtifer
Merlin
Level 153
God Stats
8W - 2L
1,656 SR
Queue Stats
159W - 160L
1,490 Elo+
Party 1
Skadi
Skadi
Jobes4packers
Skadi
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 68L
1,528 Elo+
Party 2
Horus
Horus
ShadyMcLoehr
Horus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 68L
1,531 Elo+
Party 2
Da Ji
Da Ji
TheFlailinGamer
Da Ji
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
115W - 117L
1,462 Elo+
Party 1
Fenrir
Fenrir
x KUIPEDOGG x
Fenrir
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
88W - 96L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 13
10,552
621
19,229
14,212
4,533
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
Diegox3
Loki
19
5 / 3 / 11
11,513
677
15,888
16,920
6,734
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
7 / 6 / 8
12,622
742
14,282
15,892
6,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Mr Crazyl3gs
Hercules
17
6 / 6 / 6
10,973
645
11,798
41,824
21,912
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 6 / 14
10,869
639
11,813
20,836
24,315
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Celtifer
Merlin
20
6 / 2 / 17
13,573
798
35,360
8,935
4,213
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 2 / 17
12,577
740
26,131
17,396
8,383
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
0 / 2 / 21
10,908
642
6,141
19,629
22,657
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
12 / 8 / 9
13,695
806
20,337
20,533
10,874
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 7 / 8
10,468
616
7,847
18,464
12,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
100
20
Kills
28
28
Deaths
21
52
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Merlin
Celtifer
Merlin
6
2
17
7.25
L
0
7
13
0.93
L
Loki
Diegox3
Loki
5
3
11
3.5
L
7
6
8
1.83
W
7
2
17
7.75
L
Hercules
Mr Crazyl3gs
Hercules
6
6
6
1.5
W
0
2
21
5.25
W
12
8
9
2.06
L
2
6
14
1.5
W
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,010
Damage
95,816
109,684
Taken
84,957
63,914
Mitigated
58,483
45,444
Healing
41,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Celtifer
Merlin
35,360
1,341
1,949
1,177
8,935
4,213
747
3,366
5,569
81,833
0
L
19,229
2,588
1,168
1,972
14,212
4,533
894
4,351
9,861
36,264
0
L
Loki
Diegox3
Loki
15,888
1,928
3,695
2,855
16,920
6,734
65
6,866
10,054
0
36,148
L
14,282
673
8,032
4,460
15,892
6,420
78
9,504
6,388
40,607
0
W
26,131
8,338
3,445
5,650
17,396
8,383
1,666
6,767
10,309
0
51,082
L
Hercules
Mr Crazyl3gs
Hercules
11,798
2,445
2,242
18,303
41,824
21,912
44
9,228
32,596
738
14,896
W
6,141
2,544
11,742
7,936
19,629
22,657
73
6,745
12,615
0
8,807
W
20,337
4,126
2,706
2,116
20,533
10,874
1,965
10,163
10,176
0
32,580
L
11,813
1,751
845
1,872
20,836
24,315
23
5,411
15,425
7,449
16,118
W
7,847
830
753
3,983
18,464
12,356
1,242
10,259
7,929
0
10,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,529
Gold Earned
61,221
167
Minions Killed
165
0
Camps Cleared
0
1,492,692
Distance Traveled
1,558,937
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,573
798
99
6
0
311,068
0
L
Sol
10,552
621
38
2
0
284,477
1
L
Loki
11,513
677
25
1
0
352,818
1
L
Ra
12,622
742
71
4
0
272,403
0
W
Skadi
12,577
740
42
2
0
329,560
1
L
Hercules
10,973
645
7
0
0
283,876
0
W
Horus
10,908
642
4
0
0
350,775
0
W
Da Ji
13,695
806
14
1
0
297,277
0
L
Osiris
10,869
639
26
2
0
299,118
1
W
Fenrir
10,468
616
6
0
0
270,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role