Player Matchup

Horus
Horus
OnisionDubstep1
Horus
Level 88
God Stats
5W - 1L
1,930 SR
Queue Stats
26W - 27L
1,435 Elo+
Party 1
Achilles
Achilles
RaptorJesus679
Achilles
Level 83
God Stats
0W - 3L
1,321 SR
Queue Stats
27W - 24L
1,520 Elo+
Party 1
He Bo
He Bo
kemerdin
He Bo
Level 60
God Stats
0W - 1L
1,459 SR
Queue Stats
2W - 7L
1,306 Elo+
Party 1
Team Averages
Level 77
1,570 SR
1,421 Elo+

VS

Team Averages
Level 114
1,505 SR
1,465 Elo+
Odin
Odin
EzClaps
Odin
Level 109
God Stats
4W - 1L
1,500 SR
Queue Stats
83W - 110L
1,474 Elo+
Party 2
Izanami
Izanami
Ohhitsmehh
Izanami
Level 127
God Stats
25W - 27L
1,582 SR
Queue Stats
122W - 169L
1,463 Elo+
Solo
Merlin
Merlin
TheKumbaya
Merlin
Level 105
God Stats
5W - 6L
1,432 SR
Queue Stats
100W - 123L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 5
7,867
787
2,521
11,964
9,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
12
3 / 2 / 5
7,504
750
8,890
10,929
8,919
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

He Bo
kemerdin
He Bo
11
2 / 4 / 3
6,943
694
8,916
8,249
2,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
EzClaps
Odin
11
3 / 2 / 6
8,303
830
5,953
11,300
8,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Ohhitsmehh
Izanami
12
4 / 4 / 4
8,493
849
11,208
8,800
2,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
TheKumbaya
Merlin
11
2 / 2 / 4
7,712
771
6,893
5,111
1,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
23
8
Kills
9
9
Deaths
8
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Odin
EzClaps
Odin
3
2
6
3
W
Izanami
Ohhitsmehh
Izanami
4
4
4
1.5
L
3
3
5
1.83
L
Achilles
3
2
5
2.75
W
Merlin
TheKumbaya
Merlin
2
2
4
2
L
He Bo
kemerdin
He Bo
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,327
Damage
24,054
31,142
Taken
25,211
21,302
Mitigated
13,530
9,715
Healing
4,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
EzClaps
Odin
5,953
2,232
0
3,188
11,300
8,741
492
3,291
7,550
0
15,899
W
Izanami
Ohhitsmehh
Izanami
11,208
7,713
0
914
8,800
2,976
1,869
2,932
5,598
0
35,774
L
2,521
1,352
2,972
4,346
11,964
9,463
0
2,027
9,937
0
9,333
L
Achilles
8,890
3,039
0
656
10,929
8,919
0
2,872
8,057
0
26,033
W
Merlin
TheKumbaya
Merlin
6,893
359
0
848
5,111
1,813
581
2,540
2,417
23,911
900
L
He Bo
kemerdin
He Bo
8,916
864
0
1,741
8,249
2,920
0
2,102
6,147
20,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,314
Gold Earned
24,508
82
Minions Killed
115
5
Camps Cleared
4
600,615
Distance Traveled
569,495
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,303
830
27
3
0
193,666
0
W
Izanami
8,493
849
49
5
1
175,879
2
L
Horus
7,867
787
9
1
2
203,173
1
L
Achilles
7,504
750
32
3
1
211,462
2
W
Merlin
7,712
771
39
4
3
199,950
2
L
He Bo
6,943
694
41
4
2
185,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role