Player Matchup

Anhur
Anhur
AceGodJ
Anhur
Level 120
God Stats
5W - 6L
1,408 SR
Queue Stats
182W - 243L
1,321 Elo+
Party 2
Set
Set
NoMaidens4Yu
Set
Level 17
God Stats
6W - 5L
1,400 SR
Queue Stats
7W - 9L
1,364 Elo+
Party 1
Scylla
Scylla
ShadowBrain235
Scylla
Level 120
God Stats
1W - 0L
1,314 SR
Queue Stats
92W - 92L
1,450 Elo+
Party 1
Guan Yu
Guan Yu
evalysiren
Guan Yu
Level 25
God Stats
3W - 3L
1,237 SR
Queue Stats
5W - 8L
1,260 Elo+
Party 1
Sylvanus
Sylvanus
swindleking
Sylvanus
Level 122
God Stats
5W - 4L
1,270 SR
Queue Stats
144W - 198L
1,306 Elo+
Party 2
Team Averages
Level 81
1,326 SR
1,340 Elo+

VS

Team Averages
Level 43
1,618 SR
1,406 Elo+
Pele
Pele
Alacroy
Pele
Level 25
God Stats
1W - 1L
1,783 SR
Queue Stats
25W - 27L
1,427 Elo+
Party 4
Neith
Neith
ElihuSAN
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,261 Elo+
Party 3
Merlin
Merlin
Luiscoro
Merlin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 250L
1,409 Elo+
Solo
Gilgamesh
Gilgamesh
brittonvol2
Gilgamesh
Level 76
God Stats
1W - 1L
1,809 SR
Queue Stats
34W - 31L
1,457 Elo+
Party 4
Khepri
Khepri
porchon1503
Khepri
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AceGodJ
Anhur
11
3 / 0 / 1
6,524
652
2,031
3,392
1,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
6 / 2 / 1
6,882
688
6,860
9,554
3,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 0 / 2
6,056
606
4,527
3,366
843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
evalysiren
Guan Yu
8
0 / 1 / 0
4,724
472
515
3,618
2,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
swindleking
Sylvanus
8
1 / 0 / 4
5,013
501
2,409
3,262
1,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Alacroy
Pele
9
1 / 3 / 0
5,516
552
3,599
7,633
2,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Neith
ElihuSAN
Neith
8
0 / 1 / 0
4,360
436
1,539
1,488
385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Luiscoro
Merlin
10
0 / 3 / 0
5,413
541
2,089
6,355
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
brittonvol2
Gilgamesh
11
2 / 2 / 1
6,444
644
5,277
6,950
4,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
8
0 / 3 / 0
5,027
503
1,552
5,388
1,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
12
Kills
3
3
Deaths
12
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
AceGodJ
Anhur
3
0
1
3.5
L
Pele
Alacroy
Pele
1
3
0
0.33
L
Neith
ElihuSAN
Neith
0
1
0
0
L
Merlin
Luiscoro
Merlin
0
3
0
0
W
6
2
1
3.25
W
2
0
2
3
L
Gilgamesh
brittonvol2
Gilgamesh
2
2
1
1.25
W
Guan Yu
evalysiren
Guan Yu
0
1
0
0
L
Khepri
0
3
0
0
W
Sylvanus
swindleking
Sylvanus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,342
Damage
14,056
23,192
Taken
27,814
9,560
Mitigated
10,593
6,371
Healing
4,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AceGodJ
Anhur
2,031
1,275
0
754
3,392
1,098
0
1,169
2,223
0
39,898
L
Pele
Alacroy
Pele
3,599
1,072
0
432
7,633
2,027
0
1,992
5,641
0
30,375
L
Neith
ElihuSAN
Neith
1,539
661
0
131
1,488
385
0
122
1,366
0
13,361
L
Merlin
Luiscoro
Merlin
2,089
272
0
1,060
6,355
1,586
0
3,240
3,115
31,549
0
W
6,860
3,259
0
2,460
9,554
3,652
0
414
9,140
0
41,111
W
4,527
940
86
673
3,366
843
245
1,523
1,843
35,565
0
L
Gilgamesh
brittonvol2
Gilgamesh
5,277
2,248
0
2,189
6,950
4,741
102
180
6,717
0
32,918
W
Guan Yu
evalysiren
Guan Yu
515
0
0
778
3,618
2,484
121
0
3,618
1,718
14,448
L
Khepri
1,552
76
0
865
5,388
1,854
0
1,083
4,305
17,412
0
W
Sylvanus
swindleking
Sylvanus
2,409
1,081
474
1,146
3,262
1,483
0
535
2,727
10,699
5,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,199
Gold Earned
26,760
298
Minions Killed
269
0
Camps Cleared
0
962,745
Distance Traveled
994,451
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,524
652
82
8
0
181,504
3
L
Pele
5,516
552
61
6
0
230,443
3
L
Neith
4,360
436
34
3
0
189,615
0
L
Merlin
5,413
541
73
7
0
190,436
3
W
Set
6,882
688
78
8
0
231,770
4
W
Scylla
6,056
606
67
7
0
162,697
1
L
Gilgamesh
6,444
644
77
8
0
184,017
2
W
Guan Yu
4,724
472
42
4
0
219,977
0
L
Khepri
5,027
503
24
2
0
199,940
0
W
Sylvanus
5,013
501
29
3
0
166,797
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role