Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
AwilixUnderrated
Awilix
Level 66
God Stats
5W - 8L
1,533 SR
Queue Stats
6W - 11L
1,409 Elo+
Party 3
Sol
Sol
BubbaGunush
Sol
Level 117
God Stats
6W - 5L
1,610 SR
Queue Stats
137W - 153L
1,459 Elo+
Party 3
Jormungandr
Jormungandr
cysticfever
Jormungandr
Level 107
God Stats
15W - 13L
1,724 SR
Queue Stats
182W - 194L
1,463 Elo+
Party 3
Team Averages
Level 102
1,573 SR
1,466 Elo+

VS

Team Averages
Level 137
1,530 SR
1,512 Elo+
Sol
Sol
Animamusik
Sol
Level 107
God Stats
35W - 45L
1,388 SR
Queue Stats
833W - 854L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
GERAMUN
Xbalanque
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 35L
1,510 Elo+
Solo
Jormungandr
Jormungandr
IShockeyI
Jormungandr
Level 159
God Stats
59W - 43L
1,786 SR
Queue Stats
726W - 667L
1,484 Elo+
Party 2
Persephone
Persephone
Stud94
Persephone
Level 160
God Stats
9W - 9L
1,274 SR
Queue Stats
783W - 692L
1,554 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Zavion
Tsukuyomi
Level 160
God Stats
103W - 85L
1,701 SR
Queue Stats
695W - 648L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
2 / 6 / 1
5,663
566
4,225
8,843
2,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
 
Gilgamesh
7
1 / 5 / 2
5,362
536
4,347
11,282
3,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
2 / 2 / 1
5,570
557
1,631
5,903
1,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 0
5,618
562
3,270
6,597
1,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jormungandr
cysticfever
Jormungandr
10
0 / 0 / 0
5,920
592
3,486
7,095
4,500
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 4 / 7
6,396
640
7,156
8,060
2,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
GERAMUN
Xbalanque
12
7 / 1 / 5
7,144
714
9,229
5,597
1,467
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
IShockeyI
Jormungandr
12
0 / 0 / 0
6,435
644
3,724
6,247
3,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Persephone
Stud94
Persephone
11
0 / 0 / 1
6,093
609
3,332
2,519
792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Zavion
Tsukuyomi
11
3 / 1 / 0
5,980
598
2,381
5,219
1,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
6
Kills
15
15
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
6
1
0.42
L
Gilgamesh
 
Gilgamesh
1
5
2
0.4
W
5
4
7
2.13
L
2
2
1
1.25
L
1
2
0
0.5
W
Xbalanque
GERAMUN
Xbalanque
7
1
5
9.5
W
Jormungandr
IShockeyI
Jormungandr
0
0
0
0
W
Persephone
Stud94
Persephone
0
0
1
0.5
W
Tsukuyomi
Zavion
Tsukuyomi
3
1
0
3
L
Jormungandr
cysticfever
Jormungandr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,959
Damage
25,822
39,720
Taken
27,642
13,992
Mitigated
9,855
13,722
Healing
11,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
4,225
2,206
0
1,702
8,843
2,287
0
3,802
5,041
0
29,016
L
Gilgamesh
 
Gilgamesh
4,347
801
933
2,347
11,282
3,672
0
1,919
9,363
0
17,567
W
7,156
2,575
252
3,397
8,060
2,354
0
558
7,502
24,972
4,019
L
1,631
510
0
2,268
5,903
1,759
0
1,477
4,426
0
23,108
L
3,270
711
0
3,365
6,597
1,774
0
2,485
4,112
36,853
0
W
Xbalanque
GERAMUN
Xbalanque
9,229
5,253
0
1,967
5,597
1,467
111
158
5,439
0
34,012
W
Jormungandr
IShockeyI
Jormungandr
3,724
2,040
0
2,073
6,247
3,641
0
3,182
3,065
43,609
0
W
Persephone
Stud94
Persephone
3,332
76
0
949
2,519
792
1,014
1,345
1,174
43,587
0
W
Tsukuyomi
Zavion
Tsukuyomi
2,381
622
0
2,596
5,219
1,601
387
1,513
3,706
0
28,827
L
Jormungandr
cysticfever
Jormungandr
3,486
1,393
0
3,107
7,095
4,500
0
3,724
3,371
38,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,133
Gold Earned
32,048
305
Minions Killed
369
0
Camps Cleared
0
998,168
Distance Traveled
996,163
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,663
566
59
6
0
184,805
0
L
Gilgamesh
5,362
536
26
3
0
210,045
3
W
Sol
6,396
640
48
5
0
193,806
1
L
Awilix
5,570
557
55
6
0
228,445
0
L
Sol
5,618
562
74
7
0
197,504
3
W
Xbalanque
7,144
714
72
7
0
193,267
3
W
Jormungandr
6,435
644
98
10
0
178,470
3
W
Persephone
6,093
609
91
9
0
223,233
4
W
Tsukuyomi
5,980
598
60
6
0
207,387
0
L
Jormungandr
5,920
592
91
9
0
177,369
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role