Player Matchup

Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
FrXn Alii
Gilgamesh
Level 144
God Stats
2W - 0L
1,747 SR
Queue Stats
88W - 20L
1,854 Elo+
Party 1
Chang'e
Chang'e
Stirmas Bole
Chang'e
Level 18
God Stats
2W - 0L
1,717 SR
Queue Stats
63W - 7L
1,931 Elo+
Party 1
Team Averages
Level 107
1,655 SR
1,762 Elo+

VS

Team Averages
Level 75
1,648 SR
1,440 Elo+
Neith
Neith
F34R_OF_HEIGHTS
Neith
Level 22
God Stats
5W - 5L
1,501 SR
Queue Stats
7W - 6L
1,409 Elo+
Party 2
Ymir
Ymir
F34R_my_401k
Ymir
Level 97
God Stats
7W - 8L
1,686 SR
Queue Stats
24W - 25L
1,443 Elo+
Party 2
Chang'e
Chang'e
Really Alex
Chang'e
Level 105
God Stats
18W - 16L
1,756 SR
Queue Stats
45W - 58L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
4 / 0 / 8
7,615
762
6,020
3,753
1,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
FrXn Alii
Gilgamesh
12
5 / 0 / 8
7,888
789
9,251
7,279
4,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chang'e
Stirmas Bole
Chang'e
13
4 / 0 / 8
8,035
804
6,509
3,770
1,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,800
580
3,772
6,948
1,985
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 3 / 0
6,330
633
1,741
10,623
7,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Really Alex
Chang'e
9
0 / 5 / 0
5,697
570
4,212
6,953
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
13
Kills
0
0
Deaths
13
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
0
8
8
L
0
5
0
0
L
0
3
0
0
W
Gilgamesh
FrXn Alii
Gilgamesh
5
0
8
9
L
Chang'e
Really Alex
Chang'e
0
5
0
0
W
Chang'e
Stirmas Bole
Chang'e
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,780
Damage
9,725
14,802
Taken
24,524
7,792
Mitigated
10,984
7,130
Healing
3,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,020
1,564
0
393
3,753
1,509
338
1,492
2,261
0
19,273
L
3,772
1,958
0
206
6,948
1,985
0
1,297
5,476
0
15,205
L
1,741
322
111
862
10,623
7,030
0
2,291
7,891
11,883
0
W
Gilgamesh
FrXn Alii
Gilgamesh
9,251
2,456
0
1,400
7,279
4,897
387
2,786
4,493
44
29,578
L
Chang'e
Really Alex
Chang'e
4,212
146
714
1,213
6,953
1,969
0
2,508
4,093
12,302
0
W
Chang'e
Stirmas Bole
Chang'e
6,509
892
2,516
2,821
3,770
1,386
328
2,097
1,673
23,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,538
Gold Earned
17,827
121
Minions Killed
72
10
Camps Cleared
0
575,999
Distance Traveled
447,145
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,615
762
23
2
2
200,534
3
L
Neith
5,800
580
37
4
0
157,567
0
L
Ymir
6,330
633
10
1
0
163,150
2
W
Gilgamesh
7,888
789
40
4
5
201,567
1
L
Chang'e
5,697
570
25
3
0
126,428
3
W
Chang'e
8,035
804
58
6
3
173,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role