Player Matchup

Chang'e
Chang'e
BlessedxFate
Chang'e
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,488 Elo+
Party 2
Artio
Artio
GucciEconomist
Artio
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,485 Elo+
Party 2
Heimdallr
Heimdallr
OpticSunflower
Heimdallr
Level 18
God Stats
5W - 5L
1,500 SR
Queue Stats
168W - 176L
1,298 Elo+
Solo
Apollo
Apollo
PoliteGamerUwU
Apollo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 56L
1,520 Elo+
Solo
Chiron
Chiron
tiptoetingles
Chiron
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,485 Elo+
Party 2
Team Averages
Level 66
1,500 SR
1,455 Elo+

VS

Team Averages
Level 86
1,388 SR
1,561 Elo+
Nox
Nox
BanEvader
Nox
Level 65
God Stats
7W - 3L
1,605 SR
Queue Stats
212W - 203L
1,522 Elo+
Solo
Nu Wa
Nu Wa
BargainBinBot
Nu Wa
Level 29
God Stats
2W - 0L
1,347 SR
Queue Stats
33W - 28L
1,568 Elo+
Solo
Camazotz
Camazotz
Fckboyardee
Camazotz
Level 122
God Stats
4W - 3L
1,298 SR
Queue Stats
66W - 65L
1,570 Elo+
Party 1
Neith
Neith
PECTABPATOPA
Neith
Level 148
God Stats
5W - 10L
1,355 SR
Queue Stats
550W - 579L
1,498 Elo+
Solo
Guan Yu
Guan Yu
YoungTickleBilly
Guan Yu
Level 66
God Stats
1W - 1L
1,337 SR
Queue Stats
96W - 76L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BlessedxFate
Chang'e
18
7 / 7 / 14
12,165
760
24,582
20,018
6,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 7 / 14
11,123
695
10,688
30,900
41,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
OpticSunflower
Heimdallr
17
3 / 7 / 13
11,164
698
11,460
15,740
6,729
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

19
2 / 9 / 4
13,732
858
8,486
19,419
7,229
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
10 / 5 / 10
12,775
798
23,136
21,341
8,380
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 6 / 17
12,137
759
15,726
13,752
4,385
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 3 / 16
12,853
803
27,489
14,042
5,100
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Camazotz
Fckboyardee
Camazotz
20
14 / 7 / 11
13,383
836
26,720
29,607
19,676
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
2 / 5 / 21
11,759
735
16,043
15,437
5,492
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 3 / 20
12,726
795
8,228
20,665
18,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
119
24
Kills
34
35
Deaths
24
55
Assists
85
Player
Kills
Deaths
Assists
KDA
W
7
6
17
2.58
W
8
3
16
5.33
L
Chang'e
BlessedxFate
Chang'e
7
7
14
2
W
Camazotz
Fckboyardee
Camazotz
14
7
11
2.79
L
2
7
14
1.29
L
Heimdallr
OpticSunflower
Heimdallr
3
7
13
1.36
W
2
5
21
2.5
L
2
9
4
0.44
W
3
3
20
4.33
L
10
5
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,352
Damage
94,206
107,418
Taken
93,503
70,724
Mitigated
53,076
38,142
Healing
47,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,726
1,456
1,097
807
13,752
4,385
364
6,601
7,011
26,589
0
W
27,489
7,311
2,161
2,301
14,042
5,100
1,905
4,996
8,904
60,959
0
L
Chang'e
BlessedxFate
Chang'e
24,582
1,734
7,045
5,592
20,018
6,568
521
9,127
10,647
39,680
0
W
Camazotz
Fckboyardee
Camazotz
26,720
7,549
606
16,231
29,607
19,676
830
10,089
19,304
0
33,138
L
10,688
591
3,500
5,646
30,900
41,818
26
12,096
18,235
17,244
0
L
Heimdallr
OpticSunflower
Heimdallr
11,460
2,877
380
554
15,740
6,729
698
4,111
11,419
0
20,893
W
16,043
7,022
2,070
3,670
15,437
5,492
2,145
5,406
9,921
0
39,123
L
8,486
3,162
1,005
4,303
19,419
7,229
2,727
8,326
10,552
938
49,154
W
8,228
653
8,943
9,674
20,665
18,423
479
7,300
13,065
7,443
11,928
L
23,136
7,855
2,829
7,288
21,341
8,380
587
10,644
10,389
0
47,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,959
Gold Earned
62,858
197
Minions Killed
175
0
Camps Cleared
0
1,291,537
Distance Traveled
1,509,809
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,137
759
31
2
0
255,118
3
W
Nu Wa
12,853
803
84
5
0
286,166
0
L
Chang'e
12,165
760
37
2
0
258,318
2
W
Camazotz
13,383
836
6
0
0
309,739
1
L
Artio
11,123
695
12
1
0
302,447
0
L
Heimdallr
11,164
698
16
1
0
275,452
0
W
Neith
11,759
735
39
2
0
279,122
3
L
Apollo
13,732
858
85
5
0
200,154
5
W
Guan Yu
12,726
795
15
1
0
379,664
0
L
Chiron
12,775
798
47
3
0
255,166
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role