Player Matchup

Kukulkan
Kukulkan
GamehubTv
Kukulkan
Level 112
God Stats
2W - 3L
1,753 SR
Queue Stats
160W - 189L
1,461 Elo+
Solo
Rama
Rama
Prototypebad5
Rama
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,505 Elo+
Solo
Geb
Geb
TwoMinTea
Geb
Level 131
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 93L
1,542 Elo+
Solo
Achilles
Achilles
Zebra Warlord
Achilles
Level 122
God Stats
1W - 0L
1,601 SR
Queue Stats
108W - 96L
1,420 Elo+
Party 1
Da Ji
Da Ji
powerdaisho
Da Ji
Level 142
God Stats
2W - 5L
1,135 SR
Queue Stats
120W - 117L
1,479 Elo+
Party 1
Team Averages
Level 123
1,498 SR
1,481 Elo+

VS

Team Averages
Level 124
1,571 SR
1,454 Elo+
Bastet
Bastet
FabooS
Bastet
Level 126
God Stats
0W - 2L
1,539 SR
Queue Stats
66W - 83L
1,373 Elo+
Solo
Bellona
Bellona
Purge-an-Purify
Bellona
Level 67
God Stats
2W - 4L
1,522 SR
Queue Stats
238W - 268L
1,472 Elo+
Solo
Baba Yaga
Baba Yaga
Rektaesthetics
Baba Yaga
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 37L
1,470 Elo+
Solo
Scylla
Scylla
SpaceCowboy_408
Scylla
Level 147
God Stats
8W - 10L
1,770 SR
Queue Stats
704W - 746L
1,468 Elo+
Solo
Nox
Nox
Talimane
Nox
Level 150
God Stats
9W - 12L
1,524 SR
Queue Stats
849W - 882L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GamehubTv
Kukulkan
18
6 / 1 / 16
11,264
805
13,076
7,867
3,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
4 / 4 / 12
10,353
740
14,074
11,280
4,527
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
1 / 2 / 17
11,141
796
6,376
14,219
18,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
Zebra Warlord
Achilles
17
5 / 3 / 9
11,034
788
8,463
17,974
19,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

18
12 / 3 / 10
11,578
827
15,972
12,680
6,075
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
FabooS
Bastet
16
3 / 3 / 6
9,445
675
8,407
8,531
3,081
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 9 / 4
8,890
635
12,226
17,618
11,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baba Yaga
Rektaesthetics
Baba Yaga
16
3 / 7 / 6
9,569
684
15,007
13,487
5,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
3 / 4 / 8
9,918
708
9,238
12,001
4,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 5 / 10
9,437
674
7,387
11,857
4,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
47
28
Kills
13
13
Deaths
28
64
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bastet
FabooS
Bastet
3
3
6
2
W
Kukulkan
GamehubTv
Kukulkan
6
1
16
14
W
4
4
12
2.5
L
2
9
4
0.44
L
Baba Yaga
Rektaesthetics
Baba Yaga
3
7
6
0.86
L
3
4
8
1.75
L
2
5
10
1.4
W
1
2
17
4.75
W
Achilles
Zebra Warlord
Achilles
5
3
9
3.17
W
12
3
10
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,961
Damage
52,265
64,020
Taken
63,494
51,535
Mitigated
29,048
27,317
Healing
18,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
FabooS
Bastet
8,407
2,412
1,396
2,185
8,531
3,081
0
2,368
6,163
0
16,404
W
Kukulkan
GamehubTv
Kukulkan
13,076
508
1,825
1,606
7,867
3,527
567
5,247
2,620
45,637
0
W
14,074
11,469
0
2,467
11,280
4,527
2,847
6,033
5,247
0
25,697
L
12,226
3,365
2,377
2,610
17,618
11,993
0
5,152
12,466
0
16,914
L
Baba Yaga
Rektaesthetics
Baba Yaga
15,007
1,312
465
2,761
13,487
5,040
0
3,588
9,899
29,553
0
L
9,238
317
502
3,476
12,001
4,252
0
4,250
7,751
25,942
0
L
7,387
351
594
2,561
11,857
4,682
0
4,094
7,763
19,030
0
W
6,376
317
3,109
4,245
14,219
18,011
480
5,006
9,213
17,200
0
W
Achilles
Zebra Warlord
Achilles
8,463
1,747
3,587
4,545
17,974
19,395
532
7,874
10,100
0
20,028
W
15,972
3,897
2,597
3,336
12,680
6,075
639
7,472
5,208
0
21,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,370
Gold Earned
47,259
168
Minions Killed
130
0
Camps Cleared
0
1,353,147
Distance Traveled
1,213,087
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,445
675
17
1
0
279,781
0
W
Kukulkan
11,264
805
74
5
0
300,903
1
W
Rama
10,353
740
32
2
0
243,430
0
L
Bellona
8,890
635
15
1
0
205,035
0
L
Baba Yaga
9,569
684
13
1
0
215,712
0
L
Scylla
9,918
708
44
3
0
241,982
3
L
Nox
9,437
674
41
3
0
270,577
0
W
Geb
11,141
796
19
1
0
281,577
0
W
Achilles
11,034
788
23
2
0
264,630
0
W
Da Ji
11,578
827
20
1
0
262,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role