Player Matchup

Sun Wukong
Sun Wukong
TheTrolleador
Sun Wukong
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
318W - 224L
1,606 Elo+
Party 2
Ullr
Ullr
mitsuaki221
Ullr
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
197W - 129L
1,712 Elo+
Party 2
Agni
Agni
warriorpaint
Agni
Level 127
God Stats
24W - 11L
1,722 SR
Queue Stats
375W - 313L
1,571 Elo+
Party 2
Team Averages
Level 135
1,574 SR
1,630 Elo+

VS

Team Averages
Level 47
1,539 SR
1,482 Elo+
Nox
Nox
Unafraidcarver
Nox
Level 22
God Stats
2W - 4L
1,368 SR
Queue Stats
5W - 8L
1,370 Elo+
Party 1
Zeus
Zeus
XxcoffeexX99
Zeus
Level 41
God Stats
0W - 1L
1,898 SR
Queue Stats
21W - 26L
1,516 Elo+
Party 1
Chaac
Chaac
bashinnu
Chaac
Level 77
God Stats
1W - 3L
1,350 SR
Queue Stats
28W - 27L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
TheTrolleador
Sun Wukong
14
10 / 2 / 8
10,072
839
11,209
16,366
15,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
5 / 3 / 10
9,258
772
8,509
8,718
3,070
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
6 / 3 / 12
10,254
855
16,491
7,807
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 3
7,954
663
3,709
10,410
5,961
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
4 / 6 / 3
8,861
738
11,631
9,461
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
bashinnu
Chaac
12
3 / 6 / 4
8,764
730
9,215
20,337
9,786
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
21
Kills
8
8
Deaths
21
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
TheTrolleador
Sun Wukong
10
2
8
7
L
1
9
3
0.28
L
4
6
3
0.92
L
Chaac
bashinnu
Chaac
3
6
4
0.83
W
5
3
10
3.33
W
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,209
Damage
24,555
32,891
Taken
40,208
20,955
Mitigated
17,855
4,109
Healing
7,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
TheTrolleador
Sun Wukong
11,209
2,319
35
2,174
16,366
15,291
460
6,516
9,850
2,452
18,438
L
3,709
399
0
394
10,410
5,961
37
4,188
6,222
16,869
0
L
11,631
1,445
0
326
9,461
2,108
0
3,522
5,939
26,867
0
L
Chaac
bashinnu
Chaac
9,215
2,450
274
6,339
20,337
9,786
0
10,530
9,807
0
24,199
W
8,509
2,191
0
942
8,718
3,070
783
5,336
3,382
0
29,979
W
16,491
771
0
958
7,807
2,594
73
3,854
3,953
40,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,584
Gold Earned
25,579
129
Minions Killed
111
7
Camps Cleared
3
691,319
Distance Traveled
637,768
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,072
839
27
2
1
235,366
3
L
Nox
7,954
663
31
3
0
195,970
1
L
Zeus
8,861
738
41
3
2
201,021
1
L
Chaac
8,764
730
39
3
1
240,777
4
W
Ullr
9,258
772
48
4
4
218,770
2
W
Agni
10,254
855
54
5
2
237,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role