Player Matchup

Skadi
Skadi
Lord Dripius
Skadi
Level 106
God Stats
1W - 1L
1,498 SR
Queue Stats
58W - 52L
1,414 Elo+
Party 1
Hercules
Hercules
NastyNorm3875
Hercules
Level 113
God Stats
2W - 5L
1,289 SR
Queue Stats
51W - 61L
1,476 Elo+
Party 2
Xing Tian
Xing Tian
TOBlRAMA SENJU
Xing Tian
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 58L
1,458 Elo+
Solo
Serqet
Serqet
Thethirdtoma
Serqet
Level 25
God Stats
1W - 3L
1,275 SR
Queue Stats
36W - 48L
1,417 Elo+
Party 2
Jormungandr
Jormungandr
lllNERTIA
Jormungandr
Level 27
God Stats
1W - 1L
1,453 SR
Queue Stats
1W - 2L
1,330 Elo+
Party 1
Team Averages
Level 64
1,403 SR
1,419 Elo+

VS

Team Averages
Level 71
1,575 SR
1,502 Elo+
Thor
Thor
BanMute_
Thor
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
DeSnakes
Zhong Kui
Level 109
God Stats
1W - 1L
1,848 SR
Queue Stats
64W - 46L
1,535 Elo+
Party 3
Ymir
Ymir
StrategicStroke
Ymir
Level 66
God Stats
4W - 9L
1,527 SR
Queue Stats
124W - 122L
1,454 Elo+
Party 3
Sol
Sol
TheSickness-_-
Sol
Level 68
God Stats
5W - 4L
1,500 SR
Queue Stats
132W - 124L
1,499 Elo+
Party 3
Anhur
Anhur
zokadokid
Anhur
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 157L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 3
9,860
411
9,676
19,795
6,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
NastyNorm3875
Hercules
17
3 / 5 / 1
11,049
460
13,310
24,241
9,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
TOBlRAMA SENJU
Xing Tian
11
5 / 3 / 0
8,783
366
8,536
13,557
5,942
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
15
2 / 8 / 3
10,015
417
5,115
18,026
6,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
lllNERTIA
Jormungandr
14
2 / 3 / 2
9,118
380
5,805
15,279
13,823
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
5 / 2 / 3
12,929
539
7,082
17,015
11,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
DeSnakes
Zhong Kui
20
9 / 3 / 4
14,317
597
21,554
18,780
14,228
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 4 / 13
12,691
529
9,389
19,639
17,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
9 / 0 / 7
15,085
629
22,386
22,065
10,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
zokadokid
Anhur
18
2 / 4 / 2
12,404
517
7,690
15,099
5,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
13
Kills
28
28
Deaths
13
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Thor
5
2
3
3.25
W
Zhong Kui
DeSnakes
Zhong Kui
9
3
4
3.67
L
1
9
3
0.28
L
Hercules
NastyNorm3875
Hercules
3
5
1
0.7
W
3
4
13
2.38
L
Xing Tian
TOBlRAMA SENJU
Xing Tian
5
3
0
1.67
W
9
0
7
12.5
L
Serqet
2
8
3
0.44
L
Jormungandr
lllNERTIA
Jormungandr
2
3
2
1
W
Anhur
zokadokid
Anhur
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,442
Damage
68,101
90,898
Taken
92,598
42,899
Mitigated
59,449
18,771
Healing
42,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
7,082
276
205
7,868
17,015
11,745
0
1,740
15,006
0
80,504
W
Zhong Kui
DeSnakes
Zhong Kui
21,554
2,149
0
10,823
18,780
14,228
4,172
524
17,650
99,626
0
L
9,676
4,270
0
3,381
19,795
6,397
0
10,959
8,836
0
72,852
L
Hercules
NastyNorm3875
Hercules
13,310
3,706
0
7,435
24,241
9,906
113
18,458
5,783
0
69,831
W
9,389
2,184
941
3,122
19,639
17,632
399
6,628
10,996
34,992
6,252
L
Xing Tian
TOBlRAMA SENJU
Xing Tian
8,536
828
146
3,845
13,557
5,942
0
5,159
8,398
31,536
0
W
22,386
9,114
144
14,709
22,065
10,007
9,229
3,071
18,758
140,034
0
L
Serqet
5,115
924
0
2,354
18,026
6,831
0
8,414
9,612
0
54,866
L
Jormungandr
lllNERTIA
Jormungandr
5,805
1,130
437
1,173
15,279
13,823
0
9,525
5,754
38,777
0
W
Anhur
zokadokid
Anhur
7,690
3,568
0
4,969
15,099
5,837
1,647
5,237
9,373
0
74,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,825
Gold Earned
67,426
467
Minions Killed
655
0
Camps Cleared
0
1,882,882
Distance Traveled
2,139,727
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,929
539
121
5
0
401,077
0
W
Zhong Kui
14,317
597
173
7
0
444,163
5
L
Skadi
9,860
411
122
5
0
382,213
5
L
Hercules
11,049
460
128
5
0
400,935
0
W
Ymir
12,691
529
50
2
0
445,618
7
L
Xing Tian
8,783
366
53
2
0
283,022
3
W
Sol
15,085
629
187
8
0
455,841
4
L
Serqet
10,015
417
92
4
0
371,612
0
L
Jormungandr
9,118
380
72
3
0
445,100
0
W
Anhur
12,404
517
124
5
0
393,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role