Player Matchup

Achilles
Achilles
Concession
Achilles
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
999 Elo+
Party 2
Nu Wa
Nu Wa
Di550nance
Nu Wa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
999 Elo+
Party 2
Mercury
Mercury
WiIIie
Mercury
Level 3
God Stats
1W - 3L
1,086 SR
Queue Stats
1W - 3L
999 Elo+
Party 2
Team Averages
Level 45
1,362 SR
999 Elo+

VS

Team Averages
Level 91
1,499 SR
1,321 Elo+
Artemis
Artemis
Brucie52
Artemis
Level 126
God Stats
7W - 6L
1,730 SR
Queue Stats
131W - 141L
1,507 Elo+
Solo
Ymir
Ymir
Tony89
Ymir
Level 52
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 131L
1,215 Elo+
Party 1
Nox
Nox
bbrni
Nox
Level 94
God Stats
13W - 26L
1,268 SR
Queue Stats
116W - 208L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Concession
Achilles
16
3 / 0 / 1
10,425
695
9,384
13,277
16,531
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
14
0 / 3 / 2
9,797
653
8,171
7,251
2,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
WiIIie
Mercury
14
2 / 2 / 2
10,394
693
3,520
10,693
4,119
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Brucie52
Artemis
7
0 / 2 / 1
7,559
504
1,660
2,403
550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
Tony89
Ymir
14
1 / 2 / 4
9,855
657
5,676
16,055
17,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Nox
bbrni
Nox
15
3 / 1 / 1
9,796
653
9,269
10,137
3,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
5
Kills
4
5
Deaths
5
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
Brucie52
Artemis
0
2
1
0.25
W
Achilles
Concession
Achilles
3
0
1
3.5
W
Nu Wa
0
3
2
0.33
L
Ymir
Tony89
Ymir
1
2
4
1.5
W
Mercury
WiIIie
Mercury
2
2
2
1.5
L
Nox
bbrni
Nox
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,075
Damage
16,605
31,221
Taken
28,595
23,374
Mitigated
22,444
6,347
Healing
5,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Brucie52
Artemis
1,660
577
0
390
2,403
550
0
743
1,660
0
3,187
W
Achilles
Concession
Achilles
9,384
1,950
0
4,609
13,277
16,531
241
4,685
8,592
86
34,186
W
Nu Wa
8,171
2,434
273
593
7,251
2,724
917
3,689
3,562
45,180
0
L
Ymir
Tony89
Ymir
5,676
1,283
61
2,633
16,055
17,923
0
4,311
11,744
19,849
0
W
Mercury
WiIIie
Mercury
3,520
1,884
0
872
10,693
4,119
1,385
7,404
3,289
0
26,373
L
Nox
bbrni
Nox
9,269
282
0
1,968
10,137
3,971
0
3,435
6,702
61,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,616
Gold Earned
27,210
174
Minions Killed
114
10
Camps Cleared
1
834,502
Distance Traveled
540,518
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,559
504
3
0
0
31,625
1
W
Achilles
10,425
695
52
3
2
292,710
1
W
Nu Wa
9,797
653
78
5
4
254,672
0
L
Ymir
9,855
657
30
2
0
239,893
2
W
Mercury
10,394
693
44
3
4
287,120
0
L
Nox
9,796
653
81
5
1
269,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role