Player Matchup

Cupid
Cupid
Allensalvador
Cupid
Level 149
God Stats
1W - 2L
1,909 SR
Queue Stats
156W - 134L
1,663 Elo+
Party 2
Persephone
Persephone
Lakilin
Persephone
Level 128
God Stats
3W - 4L
1,595 SR
Queue Stats
103W - 86L
1,640 Elo+
Solo
Medusa
Medusa
RedSilhouette
Medusa
Level 126
God Stats
4W - 4L
1,549 SR
Queue Stats
19W - 18L
1,578 Elo+
Party 2
Team Averages
Level 134
1,684 SR
1,627 Elo+

VS

Team Averages
Level 91
1,638 SR
1,638 Elo+
Chiron
Chiron
 
Chiron
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Bussypopper
Horus
Level 64
God Stats
117W - 43L
1,761 SR
Queue Stats
184W - 100L
1,721 Elo+
Party 1
Tiamat
Tiamat
RiverofTakos
Tiamat
Level 108
God Stats
5W - 2L
1,654 SR
Queue Stats
253W - 164L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 3
10,073
775
7,528
13,516
3,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Persephone
Lakilin
Persephone
13
2 / 4 / 6
9,526
733
11,010
12,261
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 6 / 5
8,737
672
7,809
11,144
2,657
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
7 / 5 / 4
10,565
813
16,309
12,424
5,303
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 2 / 9
10,348
796
3,460
14,348
19,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
16
5 / 3 / 7
10,300
792
13,896
11,065
8,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
10
Kills
14
14
Deaths
10
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
5
4
1.8
L
5
4
3
1.63
W
2
2
9
3.25
L
Persephone
Lakilin
Persephone
2
4
6
1.25
L
3
6
5
0.92
W
Tiamat
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,347
Damage
33,665
36,921
Taken
37,837
8,346
Mitigated
33,284
6,318
Healing
14,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
16,309
6,159
1,270
1,543
12,424
5,303
2,394
3,287
9,137
0
55,420
L
7,528
3,312
311
1,842
13,516
3,444
0
6,283
7,233
0
23,387
W
3,460
1,682
4,012
5,883
14,348
19,365
87
3,780
10,568
0
9,088
L
Persephone
Lakilin
Persephone
11,010
352
69
2,694
12,261
2,245
0
4,622
7,635
45,717
0
L
7,809
2,949
0
1,402
11,144
2,657
0
3,196
7,948
0
20,073
W
Tiamat
13,896
1,268
0
2,132
11,065
8,616
125
4,131
6,934
45,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,336
Gold Earned
31,213
149
Minions Killed
161
4
Camps Cleared
8
682,312
Distance Traveled
758,834
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,565
813
88
7
2
225,533
1
L
Cupid
10,073
775
42
3
3
209,213
0
W
Horus
10,348
796
10
1
0
267,628
1
L
Persephone
9,526
733
86
7
1
241,964
2
L
Medusa
8,737
672
21
2
0
231,135
2
W
Tiamat
10,300
792
63
5
6
265,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role