Player Matchup

Jormungandr
Jormungandr
AlmightyPotatoGd
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,053 Elo+
Party 1
Danzaburou
Danzaburou
DEATH_BY_DUCKTAP
Danzaburou
Level 43
God Stats
1W - 3L
1,723 SR
Queue Stats
4W - 18L
1,122 Elo+
Party 1
Scylla
Scylla
Re0211
Scylla
Level 103
God Stats
2W - 1L
1,801 SR
Queue Stats
9W - 5L
1,468 Elo+
Solo
Bellona
Bellona
RentaroKarasu
Bellona
Level 67
God Stats
3W - 6L
1,448 SR
Queue Stats
109W - 117L
1,400 Elo+
Solo
Tsukuyomi
Tsukuyomi
S0iman_Grundy
Tsukuyomi
Level 26
God Stats
1W - 6L
1,254 SR
Queue Stats
2W - 16L
1,038 Elo+
Party 1
Team Averages
Level 51
1,545 SR
1,216 Elo+

VS

Team Averages
Level 69
1,502 SR
1,374 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
KingMonsoon423
Ne Zha
Level 88
God Stats
14W - 19L
1,343 SR
Queue Stats
249W - 311L
1,349 Elo+
Party 2
Hades
Hades
P1ckleMilk
Hades
Level 31
God Stats
4W - 3L
1,683 SR
Queue Stats
156W - 209L
1,334 Elo+
Party 2
Chernobog
Chernobog
XxD1RTY_DANxX
Chernobog
Level 29
God Stats
12W - 8L
1,469 SR
Queue Stats
165W - 215L
1,324 Elo+
Party 2
Shiva
Shiva
iNightfa1l
Shiva
Level 82
God Stats
4W - 3L
1,514 SR
Queue Stats
296W - 301L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AlmightyPotatoGd
Jormungandr
13
0 / 7 / 4
8,574
390
10,647
19,771
18,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
DEATH_BY_DUCKTAP
Danzaburou
11
2 / 15 / 2
8,033
365
14,241
22,075
4,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Re0211
Scylla
16
2 / 10 / 2
10,416
473
13,301
16,826
3,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
16
4 / 9 / 2
9,754
443
13,729
25,547
23,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
S0iman_Grundy
Tsukuyomi
12
1 / 15 / 1
8,762
398
5,843
20,150
4,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
9 / 1 / 19
11,898
541
17,136
20,192
22,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
15 / 0 / 9
13,597
618
23,335
15,843
7,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
16
10 / 2 / 10
11,522
524
14,629
15,427
8,650
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
XxD1RTY_DANxX
Chernobog
17
12 / 5 / 11
12,125
551
11,958
18,281
6,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Shiva
17
10 / 2 / 16
11,912
541
18,323
22,179
27,858
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
121
9
Kills
56
56
Deaths
10
11
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
9
1
19
18.5
L
Jormungandr
AlmightyPotatoGd
Jormungandr
0
7
4
0.29
L
Danzaburou
DEATH_BY_DUCKTAP
Danzaburou
2
15
2
0.2
W
15
0
9
19.5
W
Hades
10
2
10
7.5
L
Scylla
Re0211
Scylla
2
10
2
0.3
L
Bellona
4
9
2
0.56
L
Tsukuyomi
S0iman_Grundy
Tsukuyomi
1
15
1
0.1
W
Chernobog
XxD1RTY_DANxX
Chernobog
12
5
11
3.5
W
Shiva
10
2
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,761
Damage
85,381
104,369
Taken
91,922
54,710
Mitigated
72,765
10,120
Healing
36,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
17,136
1,372
3,441
9,071
20,192
22,133
642
7,077
13,115
43,500
0
L
Jormungandr
AlmightyPotatoGd
Jormungandr
10,647
1,526
0
902
19,771
18,421
56
6,686
13,085
41,805
0
L
Danzaburou
DEATH_BY_DUCKTAP
Danzaburou
14,241
6,699
0
1,768
22,075
4,543
62
7,388
14,687
0
37,657
W
23,335
5,481
0
7,907
15,843
7,247
2,586
1,930
13,913
0
111,666
W
Hades
14,629
1,026
250
4,237
15,427
8,650
1,752
2,643
12,784
50,036
0
L
Scylla
Re0211
Scylla
13,301
737
0
1,676
16,826
3,561
0
6,374
10,452
66,910
0
L
Bellona
13,729
5,155
0
3,846
25,547
23,509
0
6,089
19,458
0
56,223
L
Tsukuyomi
S0iman_Grundy
Tsukuyomi
5,843
2,255
0
1,928
20,150
4,676
0
5,228
14,922
0
43,011
W
Chernobog
XxD1RTY_DANxX
Chernobog
11,958
7,228
0
3,557
18,281
6,877
6,148
6,736
11,545
0
60,646
W
Shiva
18,323
4,526
1,612
6,859
22,179
27,858
2,518
5,562
16,617
0
53,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,539
Gold Earned
61,054
360
Minions Killed
472
0
Camps Cleared
0
1,727,118
Distance Traveled
2,062,749
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,898
541
58
3
0
374,036
2
L
Jormungandr
8,574
390
43
2
0
420,122
0
L
Danzaburou
8,033
365
55
3
0
296,961
3
W
Ne Zha
13,597
618
160
7
0
482,206
1
W
Hades
11,522
524
82
4
0
406,384
0
L
Scylla
10,416
473
111
5
0
342,084
0
L
Bellona
9,754
443
82
4
0
379,836
2
L
Tsukuyomi
8,762
398
69
3
0
288,115
0
W
Chernobog
12,125
551
98
4
0
404,891
1
W
Shiva
11,912
541
74
3
0
395,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role