Player Matchup

Arachne
Arachne
LAAAAANG
Arachne
Level 106
God Stats
11W - 10L
1,346 SR
Queue Stats
88W - 119L
1,388 Elo+
Solo
Thoth
Thoth
Wino1301
Thoth
Level 126
God Stats
15W - 21L
1,465 SR
Queue Stats
287W - 293L
1,586 Elo+
Party 1
Cernunnos
Cernunnos
emigo2001
Cernunnos
Level 123
God Stats
8W - 5L
1,647 SR
Queue Stats
215W - 224L
1,582 Elo+
Party 1
Chaac
Chaac
fggomezguti08
Chaac
Level 79
God Stats
33W - 26L
1,611 SR
Queue Stats
255W - 267L
1,588 Elo+
Party 1
Ganesha
Ganesha
xAutisTicKittYx
Ganesha
Level 138
God Stats
4W - 3L
1,535 SR
Queue Stats
176W - 164L
1,567 Elo+
Solo
Team Averages
Level 114
1,521 SR
1,542 Elo+

VS

Team Averages
Level 112
1,682 SR
1,494 Elo+
Apollo
Apollo
 
Apollo
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Cube Jubes
Atlas
Level 121
God Stats
1W - 3L
1,730 SR
Queue Stats
103W - 112L
1,491 Elo+
Solo
Gilgamesh
Gilgamesh
Humorofadeadguy
Gilgamesh
Level 94
God Stats
1W - 2L
1,820 SR
Queue Stats
16W - 19L
1,510 Elo+
Party 2
Chang'e
Chang'e
Owegno
Chang'e
Level 83
God Stats
6W - 4L
1,758 SR
Queue Stats
10W - 16L
1,487 Elo+
Party 2
Sol
Sol
Sippiy
Sol
Level 124
God Stats
0W - 2L
1,602 SR
Queue Stats
21W - 26L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LAAAAANG
Arachne
16
3 / 4 / 5
10,155
534
6,520
16,329
7,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
Wino1301
Thoth
17
5 / 2 / 10
10,532
554
17,698
9,710
3,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
emigo2001
Cernunnos
17
10 / 2 / 3
10,520
554
14,030
11,957
3,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 1 / 12
9,955
524
11,261
21,616
17,744
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
0 / 2 / 16
9,179
483
9,007
22,701
14,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
4 / 2 / 3
8,904
469
10,012
15,594
3,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
11
2 / 8 / 4
8,104
427
9,144
19,388
18,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Humorofadeadguy
Gilgamesh
12
0 / 3 / 5
7,586
399
7,700
17,129
7,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
Owegno
Chang'e
13
2 / 6 / 4
8,402
442
10,332
12,956
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
Sippiy
Sol
13
3 / 3 / 1
8,761
461
15,796
12,128
3,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
28
22
Kills
11
11
Deaths
22
46
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
4
2
3
2.75
L
Atlas
2
8
4
0.5
L
Gilgamesh
Humorofadeadguy
Gilgamesh
0
3
5
0.83
W
Arachne
LAAAAANG
Arachne
3
4
5
1.38
L
Chang'e
Owegno
Chang'e
2
6
4
0.67
L
Sol
Sippiy
Sol
3
3
1
1.17
W
Thoth
Wino1301
Thoth
5
2
10
5
W
Cernunnos
emigo2001
Cernunnos
10
2
3
5.75
W
4
1
12
10
W
0
2
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,516
Damage
52,984
82,313
Taken
77,195
46,824
Mitigated
35,154
31,716
Healing
19,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
10,012
5,905
0
6,090
15,594
3,508
951
5,810
9,784
0
53,184
L
Atlas
9,144
2,492
0
1,766
19,388
18,082
0
6,051
13,337
31,911
0
L
Gilgamesh
Humorofadeadguy
Gilgamesh
7,700
1,474
0
655
17,129
7,829
0
3,255
13,624
0
45,831
W
Arachne
LAAAAANG
Arachne
6,520
3,820
0
5,525
16,329
7,031
1,706
5,592
10,737
0
68,239
L
Chang'e
Owegno
Chang'e
10,332
458
3,571
4,266
12,956
2,659
239
7,416
5,540
47,848
0
L
Sol
Sippiy
Sol
15,796
3,925
0
3,123
12,128
3,076
903
3,443
8,685
44,107
4,573
W
Thoth
Wino1301
Thoth
17,698
489
0
1,424
9,710
3,534
1,092
4,426
5,284
86,433
0
W
Cernunnos
emigo2001
Cernunnos
14,030
5,876
0
5,453
11,957
3,769
3,559
3,680
8,277
0
71,671
W
11,261
1,792
664
9,072
21,616
17,744
863
10,372
11,244
0
57,496
W
9,007
447
3,580
5,998
22,701
14,746
78
9,912
12,789
22,388
3,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,341
Gold Earned
41,757
479
Minions Killed
395
0
Camps Cleared
0
1,948,053
Distance Traveled
1,857,235
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,904
469
101
5
0
363,805
3
L
Atlas
8,104
427
31
2
0
339,348
7
L
Gilgamesh
7,586
399
72
4
0
442,302
2
W
Arachne
10,155
534
118
6
0
412,224
7
L
Chang'e
8,402
442
111
6
0
373,019
1
L
Sol
8,761
461
80
4
0
338,761
6
W
Thoth
10,532
554
136
7
0
374,414
4
W
Cernunnos
10,520
554
119
6
0
359,399
2
W
Chaac
9,955
524
99
5
0
386,690
2
W
Ganesha
9,179
483
7
0
0
415,326
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role