Player Matchup

Poseidon
Poseidon
Bronze III
KING-OF-PH1LLY22
Poseidon
Bronze III
Level 39
God Stats
1W - 1L
1,507 SR
Queue Stats
2W - 1L
1,655 MMR
Party 1
Gilgamesh
Gilgamesh
Silver II
RichHomi3Zay215
Gilgamesh
Silver II
Level 65
God Stats
1W - 2L
1,763 SR
Queue Stats
8W - 12L
1,534 MMR
Party 1
Sol
Sol
Silver IV
cappuchiino
Sol
Silver IV
Level 140
God Stats
1W - 3L
1,647 SR
Queue Stats
9W - 12L
1,463 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 81
1,639 SR
1,551 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 138
1,500 SR
1,500 MMR
Achilles
Achilles
Bronze III
 
Achilles
Bronze III
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cu Chulainn
Cu Chulainn
Bronze III
 
Cu Chulainn
Bronze III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Agni
Agni
Gold V
S0MA6255
Agni
Gold V
Level 156
God Stats
4W - 2L
1,500 SR
Queue Stats
16W - 20L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 1
6,633
603
2,461
8,209
2,468
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
RichHomi3Zay215
Gilgamesh
9
0 / 8 / 1
6,449
586
4,543
10,265
6,418
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 4 / 0
7,431
676
7,231
7,823
2,794
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
ZeusBastetGebAtlasBacchus

VS

Bans
AthenaArtemisOdinFenrirShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
9 / 0 / 11
9,424
857
6,972
8,688
7,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Cu Chulainn
 
Cu Chulainn
14
3 / 1 / 15
8,456
769
6,871
10,653
7,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
15
8 / 0 / 11
9,422
857
9,491
3,675
1,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
57
1
Kills
20
20
Deaths
1
2
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
9
0
11
14.5
W
Cu Chulainn
 
Cu Chulainn
3
1
15
10.5
L
0
8
1
0.06
L
Gilgamesh
RichHomi3Zay215
Gilgamesh
0
8
1
0.06
W
Agni
8
0
11
13.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,235
Damage
23,334
26,297
Taken
23,016
11,680
Mitigated
16,504
1,452
Healing
9,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,972
1,550
235
3,408
8,688
7,760
566
3,333
5,355
345
15,473
W
Cu Chulainn
 
Cu Chulainn
6,871
916
0
3,534
10,653
7,594
242
4,638
6,015
0
18,997
L
2,461
455
0
54
8,209
2,468
0
3,066
4,521
15,475
0
L
Gilgamesh
RichHomi3Zay215
Gilgamesh
4,543
1,426
0
213
10,265
6,418
0
3,689
5,951
0
8,794
W
Agni
9,491
442
0
1,898
3,675
1,150
1,893
1,964
1,711
46,374
0
L
7,231
2,068
0
1,185
7,823
2,794
0
2,442
5,101
29,569
2,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,513
Gold Earned
27,302
93
Minions Killed
137
3
Camps Cleared
7
572,328
Distance Traveled
643,783
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,424
857
15
1
2
206,857
4
W
Cu Chulainn
8,456
769
33
3
1
221,373
1
L
Poseidon
6,633
603
33
3
1
189,675
2
L
Gilgamesh
6,449
586
9
1
0
190,122
3
W
Agni
9,422
857
89
8
4
215,553
1
L
Sol
7,431
676
51
5
2
192,531
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role