Player Matchup

Cliodhna
Cliodhna
Baivara
Cliodhna
Level 147
God Stats
4W - 2L
1,430 SR
Queue Stats
41W - 30L
1,526 Elo+
Party 2
Chang'e
Chang'e
IIIAkazaIII
Chang'e
Level 69
God Stats
12W - 7L
1,595 SR
Queue Stats
129W - 115L
1,508 Elo+
Party 2
Hercules
Hercules
LilB0ost3d
Hercules
Level 3
God Stats
4W - 5L
1,203 SR
Queue Stats
5W - 6L
1,277 Elo+
Party 2
Team Averages
Level 73
1,410 SR
1,437 Elo+

VS

Team Averages
Level 74
1,634 SR
1,371 Elo+
King Arthur
King Arthur
CaliMac15
King Arthur
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 37L
1,229 Elo+
Party 1
Kali
Kali
Div3rg3ntOC
Kali
Level 125
God Stats
2W - 1L
1,902 SR
Queue Stats
62W - 68L
1,637 Elo+
Solo
Freya
Freya
LtSPICYPIG
Freya
Level 28
God Stats
6W - 7L
1,500 SR
Queue Stats
15W - 28L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Baivara
Cliodhna
14
11 / 0 / 8
9,995
833
14,828
7,028
2,797
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chang'e
IIIAkazaIII
Chang'e
14
6 / 0 / 12
9,230
769
11,087
5,739
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
LilB0ost3d
Hercules
13
2 / 0 / 14
8,828
736
5,653
10,187
9,078
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CaliMac15
King Arthur
10
0 / 5 / 0
6,542
545
2,267
14,340
10,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 4 / 0
6,720
560
4,660
12,107
6,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
9
0 / 10 / 0
6,535
545
5,758
11,694
3,349
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
0
19
Kills
0
0
Deaths
19
34
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Baivara
Cliodhna
11
0
8
15
L
King Arthur
CaliMac15
King Arthur
0
5
0
0
L
0
4
0
0
W
Chang'e
IIIAkazaIII
Chang'e
6
0
12
12
W
Hercules
LilB0ost3d
Hercules
2
0
14
9
L
Freya
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,568
Damage
12,685
22,954
Taken
38,141
13,865
Mitigated
20,574
14,486
Healing
1,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Baivara
Cliodhna
14,828
1,558
0
1,072
7,028
2,797
1,431
1,503
5,462
0
38,376
L
King Arthur
CaliMac15
King Arthur
2,267
616
0
309
14,340
10,283
0
3,959
10,028
0
10,721
L
4,660
1,807
0
481
12,107
6,942
0
4,443
7,442
0
29,571
W
Chang'e
IIIAkazaIII
Chang'e
11,087
166
5,366
3,239
5,739
1,990
1,054
1,328
4,346
37,041
0
W
Hercules
LilB0ost3d
Hercules
5,653
1,685
450
4,359
10,187
9,078
408
3,189
6,756
0
14,161
L
Freya
5,758
1,741
0
1,039
11,694
3,349
0
2,667
8,882
12,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,053
Gold Earned
19,797
132
Minions Killed
80
7
Camps Cleared
3
722,259
Distance Traveled
574,170
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,995
833
53
4
2
244,382
1
L
King Arthur
6,542
545
21
2
0
196,984
0
L
Kali
6,720
560
37
3
3
208,760
2
W
Chang'e
9,230
769
56
5
3
234,882
3
W
Hercules
8,828
736
23
2
2
242,995
2
L
Freya
6,535
545
22
2
0
168,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role