Player Matchup

Ymir
Ymir
Cheesehead1999
Ymir
Level 118
God Stats
5W - 2L
1,736 SR
Queue Stats
94W - 100L
1,465 Elo+
Solo
Kukulkan
Kukulkan
Divinity1996
Kukulkan
Level 69
God Stats
4W - 3L
1,705 SR
Queue Stats
80W - 70L
1,605 Elo+
Party 2
Mulan
Mulan
MuddyMudkipss
Mulan
Level 65
God Stats
2W - 0L
1,779 SR
Queue Stats
35W - 24L
1,630 Elo+
Party 2
Arachne
Arachne
Xarahx
Arachne
Level 95
God Stats
5W - 9L
1,393 SR
Queue Stats
185W - 137L
1,460 Elo+
Party 2
Izanami
Izanami
ryarakubyakuya
Izanami
Level 24
God Stats
14W - 6L
1,704 SR
Queue Stats
52W - 54L
1,507 Elo+
Party 2
Team Averages
Level 74
1,663 SR
1,533 Elo+

VS

Team Averages
Level 101
1,536 SR
1,490 Elo+
Cliodhna
Cliodhna
DrDime
Cliodhna
Level 129
God Stats
2W - 2L
1,232 SR
Queue Stats
37W - 42L
1,485 Elo+
Party 1
Izanami
Izanami
ItsVagabond
Izanami
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,405 Elo+
Solo
Ymir
Ymir
TrebleCleff
Ymir
Level 41
God Stats
5W - 2L
1,701 SR
Queue Stats
102W - 109L
1,416 Elo+
Party 1
Neith
Neith
TsukuyomiSkye
Neith
Level 158
God Stats
8W - 3L
1,647 SR
Queue Stats
220W - 184L
1,493 Elo+
Party 1
Bacchus
Bacchus
cosmiclord1337
Bacchus
Level 136
God Stats
3W - 4L
1,602 SR
Queue Stats
188W - 140L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
7,318
665
4,380
5,155
2,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Divinity1996
Kukulkan
10
2 / 1 / 3
5,925
539
4,263
2,908
877
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

9
3 / 2 / 7
6,382
580
5,428
7,639
4,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
Xarahx
Arachne
11
8 / 1 / 3
7,024
639
8,284
7,233
2,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 6
6,217
565
4,473
4,436
1,076
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DrDime
Cliodhna
8
0 / 3 / 0
5,351
486
4,066
8,278
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
ItsVagabond
Izanami
9
1 / 4 / 0
5,791
526
2,220
7,870
2,537
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 2 / 0
5,518
502
1,853
7,063
4,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 3 / 2
5,598
509
3,477
6,852
1,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
4 / 3 / 0
5,599
509
4,612
10,310
8,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
15
Kills
5
6
Deaths
15
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
Kukulkan
Divinity1996
Kukulkan
2
1
3
3.5
L
Cliodhna
DrDime
Cliodhna
0
3
0
0
L
Izanami
ItsVagabond
Izanami
1
4
0
0.25
W
3
2
7
3.25
L
0
2
0
0
L
0
3
2
0.33
W
Arachne
Xarahx
Arachne
8
1
3
9.5
L
4
3
0
1.33
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,828
Damage
16,228
27,371
Taken
40,373
11,438
Mitigated
20,428
6,957
Healing
11,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,380
939
0
2,512
5,155
2,312
0
1,511
3,439
42,047
0
W
Kukulkan
Divinity1996
Kukulkan
4,263
394
0
250
2,908
877
467
477
2,431
27,965
0
L
Cliodhna
DrDime
Cliodhna
4,066
731
0
3,656
8,278
2,333
0
706
7,572
0
28,681
L
Izanami
ItsVagabond
Izanami
2,220
1,660
0
1,716
7,870
2,537
454
2,444
5,426
0
31,068
W
5,428
919
0
1,366
7,639
4,872
272
1,090
6,549
0
15,232
L
1,853
525
0
1,070
7,063
4,797
0
2,521
4,542
26,209
0
L
3,477
1,186
0
2,750
6,852
1,973
564
692
6,160
0
34,549
W
Arachne
Xarahx
Arachne
8,284
6,233
0
1,465
7,233
2,301
633
2,111
5,089
0
36,847
L
4,612
1,005
196
2,304
10,310
8,788
0
2,280
8,030
11,397
0
W
4,473
2,409
0
1,364
4,436
1,076
0
1,038
3,398
0
34,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,866
Gold Earned
27,857
312
Minions Killed
287
0
Camps Cleared
0
1,196,237
Distance Traveled
1,101,146
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,318
665
92
8
0
220,688
1
W
Kukulkan
5,925
539
51
5
0
229,424
1
L
Cliodhna
5,351
486
68
6
0
251,594
1
L
Izanami
5,791
526
82
7
0
200,949
0
W
Mulan
6,382
580
25
2
0
219,145
2
L
Ymir
5,518
502
53
5
0
194,176
5
L
Neith
5,598
509
71
6
0
202,729
3
W
Arachne
7,024
639
65
6
0
290,335
8
L
Bacchus
5,599
509
13
1
0
251,698
0
W
Izanami
6,217
565
79
7
0
236,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role