Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
ChileanSoldier1
Cabrakan
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 22L
1,478 Elo+
Party 1
Vulcan
Vulcan
goldfacesdaddy
Vulcan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,574 Elo+
Party 1
Team Averages
Level 65
1,500 SR
1,517 Elo+

VS

Team Averages
Level 68
1,661 SR
1,600 Elo+
Chaac
Chaac
Foot_Oceanic
Chaac
Level 109
God Stats
37W - 18L
1,653 SR
Queue Stats
520W - 427L
1,519 Elo+
Solo
Guan Yu
Guan Yu
gforceford11
Guan Yu
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
367W - 272L
1,660 Elo+
Party 2
Gilgamesh
Gilgamesh
hotrod7891
Gilgamesh
Level 29
God Stats
15W - 7L
1,830 SR
Queue Stats
317W - 230L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
5 / 9 / 7
10,573
755
12,653
15,454
11,857
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
15
7 / 8 / 6
11,181
799
14,686
17,201
23,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 8 / 6
9,033
645
9,256
11,198
4,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 14
12,042
860
17,161
21,805
26,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
gforceford11
Guan Yu
16
7 / 3 / 11
11,338
810
8,119
14,532
8,348
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
hotrod7891
Gilgamesh
16
11 / 8 / 12
12,370
884
13,025
19,561
18,249
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
62
14
Kills
25
25
Deaths
14
19
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
5
9
7
0.94
L
Cabrakan
7
8
6
1.25
W
7
3
14
4.67
W
Guan Yu
gforceford11
Guan Yu
7
3
11
4.17
L
2
8
6
0.63
W
Gilgamesh
hotrod7891
Gilgamesh
11
8
12
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,595
Damage
38,305
43,853
Taken
55,898
39,495
Mitigated
52,942
1,434
Healing
16,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
12,653
2,670
0
140
15,454
11,857
0
185
14,897
0
24,529
L
Cabrakan
14,686
2,403
27
1,267
17,201
23,463
0
319
16,394
33,372
0
W
17,161
2,189
519
9,787
21,805
26,345
888
8,979
12,596
699
48,547
W
Guan Yu
gforceford11
Guan Yu
8,119
2,235
950
3,706
14,532
8,348
1,020
7,476
6,886
0
37,293
L
9,256
3,162
0
0
11,198
4,175
0
148
10,896
29,629
0
W
Gilgamesh
hotrod7891
Gilgamesh
13,025
5,373
0
1,704
19,561
18,249
229
7,619
11,800
0
36,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,787
Gold Earned
35,750
112
Minions Killed
170
3
Camps Cleared
10
630,086
Distance Traveled
740,811
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,573
755
29
2
1
218,034
1
L
Cabrakan
11,181
799
38
3
1
198,455
3
W
Chaac
12,042
860
72
5
0
244,448
1
W
Guan Yu
11,338
810
55
4
8
250,636
4
L
Vulcan
9,033
645
45
3
1
213,597
2
W
Gilgamesh
12,370
884
43
3
2
245,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role