Player Matchup

Guan Yu
Guan Yu
Booplikely
Guan Yu
Level 41
God Stats
4W - 3L
1,610 SR
Queue Stats
124W - 81L
1,625 Elo+
Party 2
Loki
Loki
HazardxNova
Loki
Level 108
God Stats
0W - 1L
1,431 SR
Queue Stats
4W - 9L
1,274 Elo+
Party 2
Bacchus
Bacchus
LipKissedMyDad
Bacchus
Level 49
God Stats
1W - 5L
1,455 SR
Queue Stats
3W - 9L
1,103 Elo+
Party 2
Neith
Neith
SkrtiousJackson
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,312 Elo+
Party 2
Chang'e
Chang'e
kodakcarol
Chang'e
Level 109
God Stats
3W - 8L
1,467 SR
Queue Stats
8W - 14L
1,452 Elo+
Party 2
Team Averages
Level 67
1,493 SR
1,353 Elo+

VS

Team Averages
Level 55
1,463 SR
1,424 Elo+
Xing Tian
Xing Tian
Devils_Lettuce-5
Xing Tian
Level 88
God Stats
2W - 1L
1,254 SR
Queue Stats
23W - 11L
1,443 Elo+
Party 3
Hades
Hades
HATR Assist
Hades
Level 34
God Stats
113W - 87L
1,451 SR
Queue Stats
541W - 581L
1,437 Elo+
Party 1
Jormungandr
Jormungandr
KillerCrocsDad
Jormungandr
Level 16
God Stats
34W - 24L
1,610 SR
Queue Stats
58W - 58L
1,488 Elo+
Party 1
Nemesis
Nemesis
MindBlossom
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,438 Elo+
Party 1
Rama
Rama
nelsonk15
Rama
Level 123
God Stats
5W - 4L
1,500 SR
Queue Stats
75W - 58L
1,312 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Booplikely
Guan Yu
10
0 / 9 / 2
5,888
421
2,047
12,554
7,703
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

7
0 / 7 / 2
5,119
366
5,038
9,770
1,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
2 / 6 / 2
6,124
437
4,131
14,626
9,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 5 / 3
5,960
426
6,113
8,422
2,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
kodakcarol
Chang'e
12
2 / 4 / 1
7,080
506
6,576
10,411
3,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
10
4 / 2 / 12
7,478
534
3,804
12,737
9,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

14
5 / 1 / 5
8,289
592
5,124
7,031
3,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
KillerCrocsDad
Jormungandr
14
9 / 0 / 9
9,615
687
16,567
6,867
3,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
MindBlossom
Nemesis
13
3 / 1 / 7
7,711
551
4,135
9,064
3,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rama
13
10 / 1 / 9
8,708
622
14,542
9,578
3,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
73
5
Kills
31
31
Deaths
5
10
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Booplikely
Guan Yu
0
9
2
0.11
W
Xing Tian
4
2
12
5
W
5
1
5
7.5
L
0
7
2
0.14
W
Jormungandr
KillerCrocsDad
Jormungandr
9
0
9
13.5
L
2
6
2
0.5
W
Nemesis
MindBlossom
Nemesis
3
1
7
6.5
L
1
5
3
0.5
L
Chang'e
kodakcarol
Chang'e
2
4
1
0.63
W
Rama
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,905
Damage
44,172
55,783
Taken
45,277
23,820
Mitigated
23,296
10,454
Healing
15,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Booplikely
Guan Yu
2,047
314
36
1,227
12,554
7,703
0
8,880
3,674
0
25,271
W
Xing Tian
3,804
485
178
2,333
12,737
9,087
135
2,044
10,663
13,631
0
W
5,124
311
217
2,851
7,031
3,206
787
2,050
4,771
32,720
0
L
5,038
994
0
2,189
9,770
1,955
0
2,214
7,556
0
20,614
W
Jormungandr
KillerCrocsDad
Jormungandr
16,567
5,932
0
1,520
6,867
3,894
983
1,713
5,058
57,714
0
L
4,131
413
130
1,501
14,626
9,060
0
4,911
9,715
15,201
0
W
Nemesis
MindBlossom
Nemesis
4,135
1,573
0
2,938
9,064
3,669
1,091
2,125
6,741
0
41,458
L
6,113
3,619
0
1,586
8,422
2,085
0
1,938
6,484
0
26,115
L
Chang'e
kodakcarol
Chang'e
6,576
129
138
3,647
10,411
3,017
615
7,552
2,859
40,430
0
W
Rama
14,542
12,415
0
5,712
9,578
3,440
930
2,215
7,337
0
55,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,171
Gold Earned
41,801
238
Minions Killed
339
0
Camps Cleared
0
1,336,367
Distance Traveled
1,350,526
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,888
421
59
4
0
258,950
0
W
Xing Tian
7,478
534
20
1
0
271,687
0
W
Hades
8,289
592
71
5
0
275,884
4
L
Loki
5,119
366
30
2
0
300,315
0
W
Jormungandr
9,615
687
104
7
0
258,942
1
L
Bacchus
6,124
437
16
1
0
257,875
0
W
Nemesis
7,711
551
71
5
0
313,641
2
L
Neith
5,960
426
51
4
0
266,386
0
L
Chang'e
7,080
506
82
6
0
252,841
2
W
Rama
8,708
622
73
5
0
230,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role